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Searched refs:shaderIndex (Results 1 – 3 of 3) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_ShaderBinaryInfo.h175 bool IsGeometryShader(s32 shaderIndex) const in IsGeometryShader() argument
177 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex); in IsGeometryShader()
192 SearchUniformIndex(s32 shaderIndex, const char* name) const in SearchUniformIndex() argument
203 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex); in SearchUniformIndex()
245 SearchUniformIndex(s32 shaderIndex, SymbolType symbolType, s32 index) const in SearchUniformIndex() argument
256 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex); in SearchUniformIndex()
296 int SearchBinadSymbolCount(s32 shaderIndex, SymbolType symbolType) const in SearchBinadSymbolCount() argument
314 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex); in SearchBinadSymbolCount()
370 u32 GetBoolConstant(s32 shaderIndex) const in GetBoolConstant() argument
374 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex); in GetBoolConstant()
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/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_ShaderBinaryInfo.cpp164 ShaderBinaryInfo::GetConstRegCommandSize(s32 shaderIndex) const in GetConstRegCommandSize()
170 bool isGeometry = this->IsGeometryShader( shaderIndex ); in GetConstRegCommandSize()
173 const ExeImageInfo* exeInfo = m_ExeImageInfo[ shaderIndex ]; in GetConstRegCommandSize()
432 ShaderBinaryInfo::BuildConstRegCommand( SafeBuffer& buffer, s32 shaderIndex ) const in BuildConstRegCommand()
434 bool isGeometry = this->IsGeometryShader( shaderIndex ); in BuildConstRegCommand()
446 const ExeImageInfo* exeInfo = m_ExeImageInfo[ shaderIndex ]; in BuildConstRegCommand()
/NW4C-1.3.3/sources/libraries/gfx/res/
Dgfx_ResMesh.cpp150 s32 shaderIndex = material.GetShaderProgramDescriptionIndex(); in Setup() local
156 ResShaderProgramDescription shaderProgramDesc = shader.GetDescriptions( shaderIndex ); in Setup()