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Searched refs:s_SceneRoot (Results 1 – 23 of 23) sorted by relevance

/NW4C-1.3.3/demos/gfx/ParticleCombinationNodeDemo/sources/
DParticleCombinationNodeDemo.cpp59 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
153 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
154 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
157 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
176 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
192 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
211 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
365 s_SceneRoot->AttachChild(s_PaticleHandle5M5E[i]); in InitializeParticleNodeCombinationDemo()
381 s_SceneRoot->AttachChild(s_PaticleHandle1M1E); in InitializeParticleNodeCombinationDemo()
384 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleNodeCombinationDemo()
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/NW4C-1.3.3/demos/gfx/ParticleRecycleDemo/sources/
DParticleRecycleDemo.cpp59 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
152 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
153 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
156 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
175 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
191 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
210 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
330 s_SceneRoot->AttachChild(s_particleNode); in InitializeParticleRecycleDemo()
331 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleRecycleDemo()
350 s_SceneSystem->InitializeScene(s_SceneRoot); in UpdateParticleRecycleDemo()
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/NW4C-1.3.3/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp77 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
237 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
238 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
241 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
301 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
379 nw::gfx::AttachNode(s_SceneRoot) in BuildResources()
524 s_SceneRoot->DetachChild(s_SkeletalRoot); in ToggleAnimationMode()
528 s_SceneRoot->DetachChild(s_MaterialRoot); in ToggleAnimationMode()
532 s_SceneRoot->DetachChild(s_VisibilityRoot); in ToggleAnimationMode()
537 s_SceneRoot->DetachChild(s_CameraRoot); in ToggleAnimationMode()
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/NW4C-1.3.3/demos/gfx/ParticleApplicationDemo/sources/
DParticleApplicationDemo.cpp61 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
156 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
157 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
161 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
186 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
202 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
221 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
348 s_SceneRoot->AttachChild(s_ParticleNode); in InitializeParticleApplicationDemo()
349 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleApplicationDemo()
384 s_SceneRoot->AttachChild(particleNode); in UpdateParticleApplicationDemo()
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/NW4C-1.3.3/demos/gfx/ParticleChokeDemo/sources/
DParticleChokeDemo.cpp69 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
164 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
165 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
168 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
187 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
203 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
223 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
346 s_SceneRoot->AttachChild(s_particleNode); in InitializeParticleChokeDemo()
347 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleChokeDemo()
373 s_SceneSystem->InitializeScene(s_SceneRoot); in UpdateParticleChokeDemo()
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/NW4C-1.3.3/demos/gfx/ParticleCtrlEmissionDemo/sources/
DParticleCtrlEmissionDemo.cpp61 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
155 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
156 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
159 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
178 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
193 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
212 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
333 s_SceneRoot->AttachChild(s_particleNode); in InitializeParticleCtrlEmissionDemo()
334 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleCtrlEmissionDemo()
/NW4C-1.3.3/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp65 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
144 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
145 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
147 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
160 s_SceneRoot->AttachChild(s_Camera); in BuildCameras()
233 nw::gfx::AttachNode(s_SceneRoot) in BuildResources()
274 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
298 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-1.3.3/demos/gfx/ParticleScaleDemo/sources/
DParticleScaleDemo.cpp59 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
152 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
153 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
156 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
175 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
191 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
210 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
339 s_SceneRoot->AttachChild(s_PaticleNode); in InitializeParticleScaleDemo()
340 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleScaleDemo()
/NW4C-1.3.3/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp61 nw::gfx::TransformNode* s_SceneRoot = NULL; variable
142 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
143 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
146 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
152 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()
159 s_SceneRoot->AttachChild(s_CameraRoot); in BuildRootNodes()
166 s_SceneRoot->AttachChild(s_LightRoot); in BuildRootNodes()
173 s_SceneRoot->AttachChild(s_FogRoot); in BuildRootNodes()
177 s_SceneRoot->AttachChild(nw::gfx::SceneNode::DynamicBuilder() in BuildRootNodes()
376 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
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/NW4C-1.3.3/demos/gfx/ParticleMissileDemo/sources/
DParticleMissileDemo.cpp57 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
150 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
151 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
154 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
173 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
189 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
208 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
334 s_SceneRoot->AttachChild(s_PaticleNode); in InitializeParticleMissileDemo()
337 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleMissileDemo()
/NW4C-1.3.3/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp66 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
171 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
172 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
175 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
194 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
273 nw::gfx::AttachNode(s_SceneRoot) in BuildResources()
308 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
330 if (s_ParticleModel->GetParent() != s_SceneRoot) in TerminateScenes()
336 if (s_ParticleEmitter->GetParent() != s_SceneRoot) in TerminateScenes()
342 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-1.3.3/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp70 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
203 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
204 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
206 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
225 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
292 nw::gfx::AttachNode(s_SceneRoot) in BuildResources()
315 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
337 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-1.3.3/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp73 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
282 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
283 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
285 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
290 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()
310 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
411 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
433 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-1.3.3/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp72 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
279 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
280 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
283 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
289 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()
308 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
542 s_SceneSystem->InitializeScene(s_SceneRoot); in DuplicateModel()
569 s_SceneSystem->InitializeScene(s_SceneRoot); in DestroyLastDuplicatedModel()
606 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
638 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-1.3.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp70 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
431 s_SceneRoot->AttachChild(*iter); in ResetParticle()
459 s_SceneSystem->InitializeScene(s_SceneRoot); in ResetParticle()
485 s_SceneRoot->DetachChild(*iter); in LoopAnimation()
488 s_SceneSystem->InitializeScene(s_SceneRoot); in LoopAnimation()
499 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
500 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
503 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
522 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
618 nw::gfx::AttachNode(s_SceneRoot) in BuildResources()
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/NW4C-1.3.3/demos/gfx/AnimationDemo/sources/
DAnimationDemo.cpp69 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
319 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
320 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
322 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
327 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()
347 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
466 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
486 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-1.3.3/demos/gfx/ResourceDemo/sources/
DResourceDemo.cpp112 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
208 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
209 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
212 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
238 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
387 nw::gfx::AttachNode(s_SceneRoot) in InitializeScenes()
391 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
415 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-1.3.3/demos/gfx/AnimationChangeDemo/sources/
DAnimationChangeDemo.cpp73 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
312 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
313 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
315 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
320 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()
340 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
435 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
457 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-1.3.3/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp80 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
343 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
344 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
347 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
366 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
441 nw::gfx::AttachNode(s_SceneRoot) in BuildResources()
476 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
498 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-1.3.3/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp79 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
487 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
488 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
490 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
495 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()
515 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
618 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
640 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-1.3.3/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp151 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
250 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
251 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
253 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
258 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()
278 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
445 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
488 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp312 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
534 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
535 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
538 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
544 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()
551 s_SceneRoot->AttachChild(s_LightRoot); in BuildRootNodes()
571 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
627 s_SceneRoot->AttachChild(s_ShadowCamera); in BuildCameras()
763 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
835 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp314 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
541 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
542 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
545 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
551 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()
558 s_SceneRoot->AttachChild(s_LightRoot); in BuildRootNodes()
578 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
636 s_SceneRoot->AttachChild(s_ShadowCamera); in BuildCameras()
822 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
901 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()