| /NW4C-1.3.3/demos/gfx/ParticleCombinationNodeDemo/sources/ |
| D | ParticleCombinationNodeDemo.cpp | 59 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 153 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 154 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 157 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 176 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 192 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 211 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes() 365 s_SceneRoot->AttachChild(s_PaticleHandle5M5E[i]); in InitializeParticleNodeCombinationDemo() 381 s_SceneRoot->AttachChild(s_PaticleHandle1M1E); in InitializeParticleNodeCombinationDemo() 384 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleNodeCombinationDemo() [all …]
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| /NW4C-1.3.3/demos/gfx/ParticleRecycleDemo/sources/ |
| D | ParticleRecycleDemo.cpp | 59 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 152 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 153 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 156 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 175 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 191 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 210 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes() 330 s_SceneRoot->AttachChild(s_particleNode); in InitializeParticleRecycleDemo() 331 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleRecycleDemo() 350 s_SceneSystem->InitializeScene(s_SceneRoot); in UpdateParticleRecycleDemo() [all …]
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| /NW4C-1.3.3/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 77 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 237 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 238 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 241 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 301 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 379 nw::gfx::AttachNode(s_SceneRoot) in BuildResources() 524 s_SceneRoot->DetachChild(s_SkeletalRoot); in ToggleAnimationMode() 528 s_SceneRoot->DetachChild(s_MaterialRoot); in ToggleAnimationMode() 532 s_SceneRoot->DetachChild(s_VisibilityRoot); in ToggleAnimationMode() 537 s_SceneRoot->DetachChild(s_CameraRoot); in ToggleAnimationMode() [all …]
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| /NW4C-1.3.3/demos/gfx/ParticleApplicationDemo/sources/ |
| D | ParticleApplicationDemo.cpp | 61 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 156 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 157 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 161 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 186 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 202 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 221 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes() 348 s_SceneRoot->AttachChild(s_ParticleNode); in InitializeParticleApplicationDemo() 349 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleApplicationDemo() 384 s_SceneRoot->AttachChild(particleNode); in UpdateParticleApplicationDemo() [all …]
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| /NW4C-1.3.3/demos/gfx/ParticleChokeDemo/sources/ |
| D | ParticleChokeDemo.cpp | 69 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 164 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 165 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 168 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 187 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 203 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 223 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes() 346 s_SceneRoot->AttachChild(s_particleNode); in InitializeParticleChokeDemo() 347 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleChokeDemo() 373 s_SceneSystem->InitializeScene(s_SceneRoot); in UpdateParticleChokeDemo() [all …]
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| /NW4C-1.3.3/demos/gfx/ParticleCtrlEmissionDemo/sources/ |
| D | ParticleCtrlEmissionDemo.cpp | 61 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 155 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 156 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 159 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 178 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 193 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 212 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes() 333 s_SceneRoot->AttachChild(s_particleNode); in InitializeParticleCtrlEmissionDemo() 334 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleCtrlEmissionDemo()
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| /NW4C-1.3.3/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 65 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 144 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 145 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 147 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 160 s_SceneRoot->AttachChild(s_Camera); in BuildCameras() 233 nw::gfx::AttachNode(s_SceneRoot) in BuildResources() 274 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 298 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/ParticleScaleDemo/sources/ |
| D | ParticleScaleDemo.cpp | 59 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 152 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 153 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 156 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 175 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 191 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 210 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes() 339 s_SceneRoot->AttachChild(s_PaticleNode); in InitializeParticleScaleDemo() 340 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleScaleDemo()
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| /NW4C-1.3.3/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 61 nw::gfx::TransformNode* s_SceneRoot = NULL; variable 142 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 143 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 146 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 152 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 159 s_SceneRoot->AttachChild(s_CameraRoot); in BuildRootNodes() 166 s_SceneRoot->AttachChild(s_LightRoot); in BuildRootNodes() 173 s_SceneRoot->AttachChild(s_FogRoot); in BuildRootNodes() 177 s_SceneRoot->AttachChild(nw::gfx::SceneNode::DynamicBuilder() in BuildRootNodes() 376 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() [all …]
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| /NW4C-1.3.3/demos/gfx/ParticleMissileDemo/sources/ |
| D | ParticleMissileDemo.cpp | 57 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 150 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 151 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 154 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 173 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 189 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 208 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes() 334 s_SceneRoot->AttachChild(s_PaticleNode); in InitializeParticleMissileDemo() 337 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleMissileDemo()
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| /NW4C-1.3.3/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 66 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 171 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 172 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 175 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 194 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 273 nw::gfx::AttachNode(s_SceneRoot) in BuildResources() 308 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 330 if (s_ParticleModel->GetParent() != s_SceneRoot) in TerminateScenes() 336 if (s_ParticleEmitter->GetParent() != s_SceneRoot) in TerminateScenes() 342 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 70 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 203 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 204 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 206 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 225 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 292 nw::gfx::AttachNode(s_SceneRoot) in BuildResources() 315 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 337 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 73 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 282 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 283 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 285 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 290 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 310 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 411 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 433 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 72 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 279 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 280 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 283 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 289 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 308 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 542 s_SceneSystem->InitializeScene(s_SceneRoot); in DuplicateModel() 569 s_SceneSystem->InitializeScene(s_SceneRoot); in DestroyLastDuplicatedModel() 606 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 638 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 70 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 431 s_SceneRoot->AttachChild(*iter); in ResetParticle() 459 s_SceneSystem->InitializeScene(s_SceneRoot); in ResetParticle() 485 s_SceneRoot->DetachChild(*iter); in LoopAnimation() 488 s_SceneSystem->InitializeScene(s_SceneRoot); in LoopAnimation() 499 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 500 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 503 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 522 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 618 nw::gfx::AttachNode(s_SceneRoot) in BuildResources() [all …]
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| /NW4C-1.3.3/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 69 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 319 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 320 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 322 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 327 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 347 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 466 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 486 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 112 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 208 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 209 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 212 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 238 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 387 nw::gfx::AttachNode(s_SceneRoot) in InitializeScenes() 391 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 415 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 73 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 312 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 313 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 315 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 320 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 340 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 435 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 457 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 80 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 343 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 344 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 347 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 366 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 441 nw::gfx::AttachNode(s_SceneRoot) in BuildResources() 476 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 498 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 79 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 487 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 488 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 490 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 495 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 515 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 618 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 640 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 151 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 250 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 251 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 253 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 258 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 278 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 445 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 488 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 312 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 534 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 535 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 538 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 544 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 551 s_SceneRoot->AttachChild(s_LightRoot); in BuildRootNodes() 571 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 627 s_SceneRoot->AttachChild(s_ShadowCamera); in BuildCameras() 763 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 835 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 314 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 541 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 542 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 545 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 551 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 558 s_SceneRoot->AttachChild(s_LightRoot); in BuildRootNodes() 578 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 636 s_SceneRoot->AttachChild(s_ShadowCamera); in BuildCameras() 822 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 901 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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