Lines Matching refs:s_SceneRoot
70 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
431 s_SceneRoot->AttachChild(*iter); in ResetParticle()
459 s_SceneSystem->InitializeScene(s_SceneRoot); in ResetParticle()
485 s_SceneRoot->DetachChild(*iter); in LoopAnimation()
488 s_SceneSystem->InitializeScene(s_SceneRoot); in LoopAnimation()
499 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
500 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
503 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
522 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
618 nw::gfx::AttachNode(s_SceneRoot) in BuildResources()
775 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
795 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
807 s_SceneRoot = NULL; in TerminateScenes()