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Searched refs:ry (Results 1 – 11 of 11) sorted by relevance

/NW4C-1.3.3/demos/Nw4cDemo/romfiles/
DCmdTree.txt1 <ADD_AUDIENCE tx=4.87812, ty=-4.08539, tz=43.3024, rx=0, ry=183.5264, rz=0, visible=1/>
2 <ADD_AUDIENCE tx=-11.6689, ty=-4.085, tz=42.6298, rx=0, ry=156.1522, rz=0, visible=1/>
3 <ADD_AUDIENCE tx=18.9371, ty=-4.085, tz=37.759, rx=0, ry=204.2428, rz=0, visible=1/>
4 <ADD_AUDIENCE tx=-22.8929, ty=-4.085, tz=30.3211, rx=0, ry=144.8672, rz=0, visible=1/>
5 <ADD_AUDIENCE tx=26.8255, ty=-4.085, tz=25.2829, rx=0, ry=230.8917, rz=0, visible=0/>
6 <ADD_AUDIENCE tx=-3.99213, ty=-1.97626, tz=32.1699, rx=0, ry=163.1102, rz=0, visible=0/>
7 <ADD_AUDIENCE tx=0.669005, ty=-6.8, tz=59.5592, rx=0, ry=173.5134, rz=0, visible=0/>
8 <ADD_AUDIENCE tx=23.3296, ty=-2.836, tz=63.6622, rx=0, ry=191.8045, rz=0, visible=0/>
9 <ADD_AUDIENCE tx=12.6515, ty=-1.97626, tz=17.9335, rx=0, ry=211.1504, rz=0, visible=0/>
10 <ADD_AUDIENCE tx=-17.7786, ty=-1.97626, tz=16.8911, rx=0, ry=128.7499, rz=0, visible=0/>
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/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_BillboardUpdater.cpp180 math::VEC3 ry(0.0f, 1.0f, 0.0f); in CalculateLocalMatrix() local
183 rx.Cross(ry, rz).SafeNormalize(math::VEC3(1.0f, 0.0f, 0.0f)); in CalculateLocalMatrix()
186 ry.Cross(rz,rx); in CalculateLocalMatrix()
190 rz.Cross(rx,ry); in CalculateLocalMatrix()
194 m[0][1] = ry.x; in CalculateLocalMatrix()
199 m[1][1] = ry.y; in CalculateLocalMatrix()
204 m[2][1] = ry.z; in CalculateLocalMatrix()
210 math::VEC3 ry(matrix.GetColumn(1)); in CalculateLocalMatrix() local
212 ry.SafeNormalize(math::VEC3(1.0f, 0.0f, 0.0f)); in CalculateLocalMatrix()
215 rx.Cross(ry,rz).SafeNormalize(matrix.GetColumn(2)); in CalculateLocalMatrix()
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/NW4C-1.3.3/demos/Nw4cDemo/sources/
Ddemo.cpp419 f32 ry = cmd->GetF32( "ry" ); in InitializeScene() local
421 audienceModel->SetRotate( rx, ry, rz ); in InitializeScene()
456 f32 ry = cmd->GetF32( "ry" ); in InitializeScene() local
458 pierrotModel->SetRotate( rx, ry, rz ); in InitializeScene()
494 f32 ry = cmd->GetF32( "ry" ); in InitializeScene() local
496 robotModel->SetRotate( rx, ry, rz ); in InitializeScene()
/NW4C-1.3.3/SampleData/Graphics/DccPlugin/Maya/PrjSmpMale/scenes/
DMaleWalk.ma74 setAttr -l on ".ry";
4455 setAttr -k off ".ry";
4471 setAttr -k off ".ry";
4575 setAttr -k off ".ry";
4591 setAttr -k off ".ry";
4694 setAttr -k off ".ry";
4710 setAttr -k off ".ry";
4731 setAttr -k off ".ry";
4747 setAttr -k off ".ry";
6753 connectAttr "Rf:Root_rotateY.o" "Root.ry";
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DMaleRun.ma73 setAttr -l on ".ry";
4454 setAttr -k off ".ry";
4470 setAttr -k off ".ry";
4574 setAttr -k off ".ry";
4590 setAttr -k off ".ry";
4693 setAttr -k off ".ry";
4709 setAttr -k off ".ry";
4730 setAttr -k off ".ry";
4746 setAttr -k off ".ry";
6851 connectAttr "Rf:Root_rotateY.o" "Root.ry";
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DMaleModel.ma78 setAttr -l on ".ry";
4462 setAttr -k off ".ry";
4478 setAttr -k off ".ry";
4583 setAttr -k off ".ry";
4599 setAttr -k off ".ry";
4703 setAttr -k off ".ry";
4719 setAttr -k off ".ry";
4740 setAttr -k off ".ry";
4756 setAttr -k off ".ry";
/NW4C-1.3.3/SampleData/Graphics/DccPlugin/Maya/ToyBlock/scenes/
DToy_Mt.ma840 connectAttr "toyb01_ScaleBtm_rotateY.o" "ScaleBtm.ry";
845 connectAttr "Mt_Head_rotateY.o" "Mt_Head.ry";
854 connectAttr "Mt_HandL_rotateY.o" "Mt_HandL.ry";
855 connectAttr "Mt_HandR_rotateY.o" "Mt_HandR.ry";
DToy_T.ma692 connectAttr "T_Body_rotateY.o" "T_Body.ry";
697 connectAttr "pCube43_rotateY.o" "T_Head.ry";
/NW4C-1.3.3/SampleData/Graphics/DccPlugin/Maya/ToyMobile/scenes/
DToy_Mobile.ma2093 setAttr -k off ".ry";
2272 connectAttr "RotL_rotateY.o" "Rot1.ry";
2294 connectAttr "camera1_group.cry" "camera1.ry";
/NW4C-1.3.3/tools/DccPlugin/Maya/scripts/
DNW4C_ExpDialog.mel2902 string $attrs[] = { "tx", "ty", "tz", "rx", "ry", "rz", "sx", "sy", "sz" };
/NW4C-1.3.3/SampleData/Graphics/DccPlugin/Maya/ToyPierrot/scenes/
DPierrotModel.ma75 setAttr -l on ".ry";