Searched refs:resetValue (Results 1 – 1 of 1) sorted by relevance
638 const u32 resetValue = ~(0x0); in ResetMaterialHash() local642 shaderParameter = resetValue; in ResetMaterialHash()647 shadingParameter = resetValue; in ResetMaterialHash()652 materialColor = resetValue; in ResetMaterialHash()657 rasterization = resetValue; in ResetMaterialHash()662 textureCoordinator = resetValue; in ResetMaterialHash()667 textureMapper = resetValue; in ResetMaterialHash()672 fragmentLighting = resetValue; in ResetMaterialHash()677 fragmentLightingTable = resetValue; in ResetMaterialHash()682 textureCombiner = resetValue; in ResetMaterialHash()[all …]