Lines Matching refs:resetValue
638 const u32 resetValue = ~(0x0); in ResetMaterialHash() local
642 shaderParameter = resetValue; in ResetMaterialHash()
647 shadingParameter = resetValue; in ResetMaterialHash()
652 materialColor = resetValue; in ResetMaterialHash()
657 rasterization = resetValue; in ResetMaterialHash()
662 textureCoordinator = resetValue; in ResetMaterialHash()
667 textureMapper = resetValue; in ResetMaterialHash()
672 fragmentLighting = resetValue; in ResetMaterialHash()
677 fragmentLightingTable = resetValue; in ResetMaterialHash()
682 textureCombiner = resetValue; in ResetMaterialHash()
687 fragmentOperation = resetValue; in ResetMaterialHash()
692 alphaTest = resetValue; in ResetMaterialHash()