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Searched refs:resShaderSymbol (Results 1 – 1 of 1) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/res/
Dgfx_ResShader.cpp295 ResShaderSymbol resShaderSymbol = this->GetSymbols(i); in Setup() local
296 NW_ASSERT(resShaderSymbol.IsValid()); in Setup()
299 if (resShaderSymbol.GetLocation() == -1) in Setup()
301 s32 regIndex = this->GetVertexUniformIndex( resShaderSymbol.GetName(), NULL ); in Setup()
305 resShaderSymbol.SetGeometryUniform( false ); in Setup()
306 resShaderSymbol.SetLocation(regIndex); in Setup()
310 regIndex = this->GetGeometryUniformIndex( resShaderSymbol.GetName(), NULL ); in Setup()
314 resShaderSymbol.SetGeometryUniform( true ); in Setup()
315 resShaderSymbol.SetLocation(regIndex); in Setup()
319 resShaderSymbol.SetLocation(-1); in Setup()
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