Searched refs:renderKey (Results 1 – 2 of 2) sorted by relevance
438 Bit64RenderKeyType renderKey; in CreateRenderKey() local440 renderKey.SetDepth(depth, 0); in CreateRenderKey()448 renderKey.SetDetailedMaterialIdAndTranslucencyKind( in CreateRenderKey()450 renderKey.SetPriorityForDetailedMaterial( in CreateRenderKey()454 renderKey.SetLayerId(layerId); in CreateRenderKey()456 return renderKey.Key(); in CreateRenderKey()466 Bit64RenderKeyType renderKey; in CreateCommandRenderKey() local468 renderKey.SetLayerId(layerId); in CreateCommandRenderKey()469 renderKey.SetPriorityForSimpleMaterial( in CreateCommandRenderKey()471 renderKey.SetTranslucencyKind(translucencyKind); in CreateCommandRenderKey()[all …]
162 void SetRenderKeyCache(u64 renderKey) { ref().m_RenderKeyCache = renderKey; } in SetRenderKeyCache() argument