Lines Matching refs:renderKey
438 Bit64RenderKeyType renderKey; in CreateRenderKey() local
440 renderKey.SetDepth(depth, 0); in CreateRenderKey()
448 renderKey.SetDetailedMaterialIdAndTranslucencyKind( in CreateRenderKey()
450 renderKey.SetPriorityForDetailedMaterial( in CreateRenderKey()
454 renderKey.SetLayerId(layerId); in CreateRenderKey()
456 return renderKey.Key(); in CreateRenderKey()
466 Bit64RenderKeyType renderKey; in CreateCommandRenderKey() local
468 renderKey.SetLayerId(layerId); in CreateCommandRenderKey()
469 renderKey.SetPriorityForSimpleMaterial( in CreateCommandRenderKey()
471 renderKey.SetTranslucencyKind(translucencyKind); in CreateCommandRenderKey()
472 renderKey.SetCommand(command); in CreateCommandRenderKey()
474 return renderKey.Key(); in CreateCommandRenderKey()
534 Bit64RenderKeyType renderKey; in CreateRenderKey() local
536 renderKey.SetDepth(depth, RenderElementType::BIT64_SIMPLE_MATERIAL_ID_BIT_SIZE); in CreateRenderKey()
544 renderKey.SetSimpleMaterialIdAndTranslucencyKind(material, 0); in CreateRenderKey()
545 renderKey.SetPriorityForSimpleMaterial( in CreateRenderKey()
549 renderKey.SetLayerId(layerId); in CreateRenderKey()
551 return renderKey.Key(); in CreateRenderKey()
561 Bit64RenderKeyType renderKey; in CreateCommandRenderKey() local
563 renderKey.SetLayerId(layerId); in CreateCommandRenderKey()
564 renderKey.SetPriorityForSimpleMaterial( in CreateCommandRenderKey()
566 renderKey.SetTranslucencyKind(translucencyKind); in CreateCommandRenderKey()
567 renderKey.SetCommand(command); in CreateCommandRenderKey()
569 return renderKey.Key(); in CreateCommandRenderKey()
631 Bit64RenderKeyType renderKey; in CreateRenderKey() local
633 renderKey.SetDepth(depth, in CreateRenderKey()
643 renderKey.SetSimpleMaterialIdAndTranslucencyKind(material, 0); in CreateRenderKey()
644 renderKey.SetPriorityForSimpleMaterial(mesh.GetRenderPriority(), 0); in CreateRenderKey()
647 renderKey.SetLayerId(layerId); in CreateRenderKey()
649 return renderKey.Key(); in CreateRenderKey()
659 Bit64RenderKeyType renderKey; in CreateCommandRenderKey() local
661 renderKey.SetLayerId(layerId); in CreateCommandRenderKey()
662 renderKey.SetPriorityForSimpleMaterial( in CreateCommandRenderKey()
664 renderKey.SetTranslucencyKind(translucencyKind); in CreateCommandRenderKey()
665 renderKey.SetCommand(command); in CreateCommandRenderKey()
667 return renderKey.Key(); in CreateCommandRenderKey()