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/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_ParticleSet.cpp1682 f32 nextValue = animationData[animationDataIndex++]; in ParticleFloatImmediateUpdater() local
1683 value = value + (nextValue - value) * interpFactor; in ParticleFloatImmediateUpdater()
2148 f32 nextValue = animationData[animationDataIndex++]; in ParticleVector2ImmediateUpdater() local
2149 value.x = value.x + (nextValue - value.x) * interpFactor; in ParticleVector2ImmediateUpdater()
2154 f32 nextValue = animationData[animationDataIndex++]; in ParticleVector2ImmediateUpdater() local
2155 value.y = value.y + (nextValue - value.y) * interpFactor; in ParticleVector2ImmediateUpdater()
2254 f32 nextValue = animationData[animationDataIndex++]; in ParticleVector3AdditiveUpdater() local
2255 value.x = value.x + (nextValue - value.x) * interpFactor; in ParticleVector3AdditiveUpdater()
2260 f32 nextValue = animationData[animationDataIndex++]; in ParticleVector3AdditiveUpdater() local
2261 value.y = value.y + (nextValue - value.y) * interpFactor; in ParticleVector3AdditiveUpdater()
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