Home
last modified time | relevance | path

Searched refs:m_Weights (Results 1 – 3 of 3) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_AnimObject.h1893 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_Weights.Size()); in GetWeight()
1894 return m_Weights[animObjIdx]; in GetWeight()
1907 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_Weights.Size()); in SetWeight()
1908 m_Weights[animObjIdx] = weight; in SetWeight()
1981 m_Weights = ut::MoveArray<float>(memory, maxAnimObjects, &GetAllocator()); in Initialize()
1984 m_Weights.PushBackFast(animObjIdx == 0 ? 1.0f : 0.0f); in Initialize()
2016 for (int i = 0; i < m_Weights.Size(); ++i) in NormalizeWeight()
2018 weightSum += m_Weights[i]; in NormalizeWeight()
2021 for (int i = 0; i < m_Weights.Size(); ++i) in NormalizeWeight()
2023 m_NormalizedWeights[i] = m_Weights[i] * normalizeScale; in NormalizeWeight()
[all …]
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_AnimObject.cpp595 const float weight = m_Weights[animIdx]; in GetResult()
642 const float childWeight = m_Weights[animIdx] * weightNormalizeScale; in GetResult()
821 const float childWeight = m_Weights[animIdx]; in GetResult()
Dgfx_TransformAnim.cpp934 const float weight = m_Weights[animIdx]; in GetResult()
1010 const float childWeight = m_Weights[animIdx]; in GetResult()
1269 const float childWeight = m_Weights[animIdx]; in GetResult()