Lines Matching refs:m_Weights
1893 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_Weights.Size()); in GetWeight()
1894 return m_Weights[animObjIdx]; in GetWeight()
1907 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_Weights.Size()); in SetWeight()
1908 m_Weights[animObjIdx] = weight; in SetWeight()
1981 m_Weights = ut::MoveArray<float>(memory, maxAnimObjects, &GetAllocator()); in Initialize()
1984 m_Weights.PushBackFast(animObjIdx == 0 ? 1.0f : 0.0f); in Initialize()
2016 for (int i = 0; i < m_Weights.Size(); ++i) in NormalizeWeight()
2018 weightSum += m_Weights[i]; in NormalizeWeight()
2021 for (int i = 0; i < m_Weights.Size(); ++i) in NormalizeWeight()
2023 m_NormalizedWeights[i] = m_Weights[i] * normalizeScale; in NormalizeWeight()
2028 ut::MoveArray<float> m_Weights; //!< @details :private variable
2148 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_Weights.Size()); in GetWeight()
2149 return m_Weights[animObjIdx]; in GetWeight()
2159 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_Weights.Size()); in SetWeight()
2160 m_Weights[animObjIdx] = weight; in SetWeight()
2205 m_Weights = ut::MoveArray<float>(memory, maxAnimObjects, &GetAllocator()); in Initialize()
2208 m_Weights.PushBackFast(1.0f); in Initialize()
2214 ut::MoveArray<float> m_Weights; variable