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Searched refs:m_MaxChildren (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_SceneBuilder.cpp98 description.maxChildren = m_MaxChildren; in BuildSceneObject()
127 description.maxChildren = m_MaxChildren; in BuildSceneObject()
159 description.maxChildren = m_MaxChildren; in BuildSceneObject()
195 .MaxChildren(m_MaxChildren) in BuildSceneObject()
265 description.maxChildren = m_MaxChildren; in BuildSceneObject()
296 description.maxChildren = m_MaxChildren; in BuildSceneObject()
329 description.maxChildren = m_MaxChildren; in BuildSceneObject()
361 description.maxChildren = m_MaxChildren; in BuildSceneObject()
393 description.maxChildren = m_MaxChildren; in BuildSceneObject()
425 description.maxChildren = m_MaxChildren; in BuildSceneObject()
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/NW4C-1.3.3/include/nw/gfx/
Dgfx_SceneBuilder.h41 m_MaxChildren(SceneObject::DEFAULT_MAX_CHILDREN), in SceneBuilder()
68 SceneBuilder& MaxChildren(int maxChildren) { m_MaxChildren = maxChildren; return *this; } in MaxChildren()
272 int m_MaxChildren; variable