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Searched refs:m_Height (Results 1 – 12 of 12) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/res/
Dgfx_ResCamera.h101 nw::ut::ResF32 m_Height; member
111 f32 width = m_Height * m_AspectRatio; in Rect()
113 …ut::Rect( m_Center.x - width / 2, m_Center.y - m_Height / 2, m_Center.x + width / 2, m_Center.y + in Rect()
119 f32 GetHeight() const { return m_Height; } in GetHeight()
124 f32 GetWidth() const { return m_Height * m_AspectRatio; } in GetWidth()
154 m_Height = t - b; in SetWithoutFlip()
155 m_AspectRatio = (r - l) / m_Height; in SetWithoutFlip()
169 m_Height = b - t; in SetWithYFlip()
170 m_AspectRatio = (r - l) / m_Height; in SetWithYFlip()
181 m_Height = height; in Set()
Dgfx_ResTexture.h49 nw::ut::ResS32 m_Height; member
70 nw::ut::ResS32 m_Height; member
/NW4C-1.3.3/include/nw/lyt/
Dlyt_TexMap.h202 return m_Height; in GetHeight()
213 return TexSize(m_Width, m_Height); in GetSize()
226 m_Height = height; in SetSize()
371 m_Height = src.GetSize().height; in Set()
433 u16 m_Height; variable
/NW4C-1.3.3/include/nw/dev/
Ddev_DirectPrint.h58 m_Height(height) in FrameBufferInfo()
72 u16 m_Height; member
184 return m_Buffer.m_Height; in GetTargetHeight()
Ddev_Screenshot.h139 int GetHeight() const { return m_Height; } in GetHeight()
160 m_Height(0) in Screenshot()
172 int m_Height; variable
/NW4C-1.3.3/sources/libraries/lyt/
Dlyt_TexMap.cpp32 , m_Height(0) in TexMap()
/NW4C-1.3.3/sources/libraries/gfx/res/
Dgfx_ResTexture.cpp597 textureData->m_Height = m_Description.height; in Create()
612 imageData->m_Height = m_Description.height; in Create()
732 textureData->m_Height = m_Description.height; in Create()
747 imageData->m_Height = m_Description.height; in Create()
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_FrustumProjectionUpdater.cpp48 buffer->m_Rect.m_Height = PROJECTION_HEIGHT; in Create()
Dgfx_OrthoProjectionUpdater.cpp48 buffer->m_Rect.m_Height = PROJECTION_HEIGHT; in Create()
/NW4C-1.3.3/sources/libraries/dev/
Ddev_DirectPrint.cpp325 context.m_LimitY = buffer.m_Height; in InitializeContext()
332 context.m_LimitX = buffer.m_Height; in InitializeContext()
878 m_Buffer.m_Height = height; in SetTargetBuffer()
Ddev_Screenshot.cpp79 this->m_Height = height; in Set()
/NW4C-1.3.3/sources/libraries/demo/
Ddemo_Utility.cpp229 rect.m_Height = projectionHeight; in CreateFrustumCamera()
287 rect.m_Height = projectionHeight; in CreateOrthoCamera()