Searched refs:m_AnimEvaluatorArray (Results 1 – 2 of 2) sorted by relevance
33 m_AnimEvaluatorArray.clear(); in SmModel()238 model->m_AnimEvaluatorArray.CopyFrom( m_AnimEvaluatorArray ); in Duplicate()249 m_AnimEvaluatorArray.push_back( animEvaluator ); in AddAnimEvaluator()258 return m_AnimEvaluatorArray.size(); in GetAnimEvaluatorNum()274 m_AnimEvaluatorArray[animEvaluatorNo]->Release(); in SetAnimEvaluatorNo()275 bool bindResult = m_AnimEvaluatorArray[animEvaluatorNo]->Bind(animGroup); in SetAnimEvaluatorNo()278 m_SkeletalModel->SetSkeletalAnimObject(m_AnimEvaluatorArray[animEvaluatorNo]); in SetAnimEvaluatorNo()299 m_AnimEvaluatorArray[m_CurrentAnimEvNo]->SetFrame(m_AnimationFrame); in SetAnimationFrame()315 f32 endFrame = m_AnimEvaluatorArray[m_CurrentAnimEvNo]->AnimFrameController().GetEndFrame(); in AddAnimationFrame()334 m_AnimEvaluatorArray[m_CurrentAnimEvNo]->SetFrame(m_AnimationFrame); in AddAnimationFrame()[all …]
146 AnimEvaluatorArray m_AnimEvaluatorArray; variable