Home
last modified time | relevance | path

Searched refs:m_AnimEvaluatorArray (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/demos/Nw4cDemo/sources/
DSmModel.cpp33 m_AnimEvaluatorArray.clear(); in SmModel()
238 model->m_AnimEvaluatorArray.CopyFrom( m_AnimEvaluatorArray ); in Duplicate()
249 m_AnimEvaluatorArray.push_back( animEvaluator ); in AddAnimEvaluator()
258 return m_AnimEvaluatorArray.size(); in GetAnimEvaluatorNum()
274 m_AnimEvaluatorArray[animEvaluatorNo]->Release(); in SetAnimEvaluatorNo()
275 bool bindResult = m_AnimEvaluatorArray[animEvaluatorNo]->Bind(animGroup); in SetAnimEvaluatorNo()
278 m_SkeletalModel->SetSkeletalAnimObject(m_AnimEvaluatorArray[animEvaluatorNo]); in SetAnimEvaluatorNo()
299 m_AnimEvaluatorArray[m_CurrentAnimEvNo]->SetFrame(m_AnimationFrame); in SetAnimationFrame()
315 f32 endFrame = m_AnimEvaluatorArray[m_CurrentAnimEvNo]->AnimFrameController().GetEndFrame(); in AddAnimationFrame()
334 m_AnimEvaluatorArray[m_CurrentAnimEvNo]->SetFrame(m_AnimationFrame); in AddAnimationFrame()
[all …]
/NW4C-1.3.3/demos/Nw4cDemo/include/
DSmModel.h146 AnimEvaluatorArray m_AnimEvaluatorArray; variable