Lines Matching refs:m_AnimEvaluatorArray
33 m_AnimEvaluatorArray.clear(); in SmModel()
238 model->m_AnimEvaluatorArray.CopyFrom( m_AnimEvaluatorArray ); in Duplicate()
249 m_AnimEvaluatorArray.push_back( animEvaluator ); in AddAnimEvaluator()
258 return m_AnimEvaluatorArray.size(); in GetAnimEvaluatorNum()
274 m_AnimEvaluatorArray[animEvaluatorNo]->Release(); in SetAnimEvaluatorNo()
275 bool bindResult = m_AnimEvaluatorArray[animEvaluatorNo]->Bind(animGroup); in SetAnimEvaluatorNo()
278 m_SkeletalModel->SetSkeletalAnimObject(m_AnimEvaluatorArray[animEvaluatorNo]); in SetAnimEvaluatorNo()
299 m_AnimEvaluatorArray[m_CurrentAnimEvNo]->SetFrame(m_AnimationFrame); in SetAnimationFrame()
315 f32 endFrame = m_AnimEvaluatorArray[m_CurrentAnimEvNo]->AnimFrameController().GetEndFrame(); in AddAnimationFrame()
334 m_AnimEvaluatorArray[m_CurrentAnimEvNo]->SetFrame(m_AnimationFrame); in AddAnimationFrame()
356 return m_AnimEvaluatorArray[m_CurrentAnimEvNo]->AnimFrameController().GetEndFrame(); in GetAnimationMaxFrame()