Searched refs:localTranslate (Results 1 – 1 of 1) sorted by relevance
| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_WorldMatrixUpdater.cpp | 86 math::VEC3 localTranslate = localTransform.TransformMatrix().GetColumn(3); in CalculateWorldXsi() local 94 math::MTX34MultTranslate(transformMatrix, &parentMatrix, &localTranslate); in CalculateWorldXsi() 99 math::VEC3Mult(&localTranslate, &localTranslate, &parentScale); in CalculateWorldXsi() 100 math::MTX34MultTranslate(transformMatrix, &parentMatrix, &localTranslate); in CalculateWorldXsi() 156 math::VEC3 localTranslate = localTransform.m_TransformMatrix.GetColumn(3); in CalculateWorldMayaSsc() local 163 math::MTX34MultTranslate(transformMatrix, &parentMatrix, &localTranslate); in CalculateWorldMayaSsc() 172 math::VEC3Transform(&localTranslate, &scaledParentRotate, &localTranslate); in CalculateWorldMayaSsc() 173 this->AddTranslate(transformMatrix, localTranslate); in CalculateWorldMayaSsc() 181 math::MTX34MultTranslate(transformMatrix, &parentMatrix, &localTranslate); in CalculateWorldMayaSsc() 191 math::VEC3Transform(&localTranslate, &scaledParentRotate, &localTranslate); in CalculateWorldMayaSsc() [all …]
|