Lines Matching refs:localTranslate
86 math::VEC3 localTranslate = localTransform.TransformMatrix().GetColumn(3); in CalculateWorldXsi() local
94 math::MTX34MultTranslate(transformMatrix, &parentMatrix, &localTranslate); in CalculateWorldXsi()
99 math::VEC3Mult(&localTranslate, &localTranslate, &parentScale); in CalculateWorldXsi()
100 math::MTX34MultTranslate(transformMatrix, &parentMatrix, &localTranslate); in CalculateWorldXsi()
156 math::VEC3 localTranslate = localTransform.m_TransformMatrix.GetColumn(3); in CalculateWorldMayaSsc() local
163 math::MTX34MultTranslate(transformMatrix, &parentMatrix, &localTranslate); in CalculateWorldMayaSsc()
172 math::VEC3Transform(&localTranslate, &scaledParentRotate, &localTranslate); in CalculateWorldMayaSsc()
173 this->AddTranslate(transformMatrix, localTranslate); in CalculateWorldMayaSsc()
181 math::MTX34MultTranslate(transformMatrix, &parentMatrix, &localTranslate); in CalculateWorldMayaSsc()
191 math::VEC3Transform(&localTranslate, &scaledParentRotate, &localTranslate); in CalculateWorldMayaSsc()
192 this->AddTranslate(transformMatrix, localTranslate); in CalculateWorldMayaSsc()
243 math::VEC3 localTranslate = localTransform.m_TransformMatrix.GetColumn(3); in CalculateWorldBasic() local
246 math::MTX34MultTranslate(transformMatrix, &parentMatrix, &localTranslate); in CalculateWorldBasic()
250 math::VEC3 localTranslate = localTransform.m_TransformMatrix.GetColumn(3); in CalculateWorldBasic() local
255 math::MTX34MultTranslate(transformMatrix, transformMatrix, &localTranslate); in CalculateWorldBasic()
262 math::VEC3 localTranslate = localTransform.m_TransformMatrix.GetColumn(3); in CalculateWorldBasic() local
265 math::MTX34MultTranslate(transformMatrix, &parentMatrix, &localTranslate); in CalculateWorldBasic()
270 math::VEC3 localTranslate = localTransform.m_TransformMatrix.GetColumn(3); in CalculateWorldBasic() local
275 math::MTX34MultTranslate(transformMatrix, transformMatrix, &localTranslate); in CalculateWorldBasic()