| /NW4C-1.3.3/sources/libraries/font/ |
| D | font_TextWriterResource.cpp | 82 glBindAttribLocation(m_ProgramId, internal::VERTEX_ATTR_POS, "aPosition"); in InitResource() 83 glBindAttribLocation(m_ProgramId, internal::VERTEX_ATTR_POS_Z, "aPositionZ"); in InitResource() 84 glBindAttribLocation(m_ProgramId, internal::VERTEX_ATTR_COLOR, "aColor"); in InitResource() 85 glBindAttribLocation(m_ProgramId, internal::VERTEX_ATTR_TEXCOORD, "aTexCoord"); in InitResource() 93 m_UniformLocations[internal::LOC_PROJECTION] = in InitResource() 95 m_UniformLocations[internal::LOC_MODELVIEW] = in InitResource() 97 m_UniformLocations[internal::LOC_FRAGMENTLIGHTING_ENABLED] = in InitResource() 99 m_UniformLocations[internal::LOC_TEXTURE0_SAMPLERTYPE] = in InitResource() 101 m_UniformLocations[internal::LOC_FOG_MODE] = in InitResource() 103 m_UniformLocations[internal::LOC_FRAGOPERATION_ENABLEALPHATEST] = in InitResource() [all …]
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| D | font_CharWriter.cpp | 64 glUniform1i(locations[internal::LOC_FRAGMENTLIGHTING_ENABLED], GL_FALSE); in SetupGXCommon() 67 glUniform1i(locations[internal::LOC_TEXTURE0_SAMPLERTYPE], GL_TEXTURE_2D); in SetupGXCommon() 73 glUniform1i(locations[internal::LOC_FOG_MODE], GL_FALSE); in SetupGXCommon() 76 glUniform1i(locations[internal::LOC_FRAGOPERATION_ENABLEALPHATEST], GL_FALSE); in SetupGXCommon() 313 internal::CharAttribute* pCharAttrs = in PrintGlyph() 324 for (int i = 0; i < internal::TEXTCOLOR_MAX; ++i) in PrintGlyph() 352 internal::VertexAttribute *const pVtxAttrs = in PrintGlyph() 357 GLfloat* attrs = pVtxAttrs[internal::TRIFAN_VTX_RT].pos; in PrintGlyph() 358 attrs[internal::POS_X] = posRight; in PrintGlyph() 359 attrs[internal::POS_Y] = posTop; in PrintGlyph() [all …]
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| /NW4C-1.3.3/sources/libraries/snd/ |
| D | snd_SoundSystem.cpp | 35 internal::TaskThread SoundSystem::s_TaskThread; 36 internal::ThreadStack SoundSystem::s_LoadThreadStack; 44 internal::ThreadStack SoundSystem::s_SoundThreadStack; 60 + internal::driver::HardwareChannelManager::GetInstance().GetRequiredMemSize( in GetRequiredMemSize() 63 + internal::driver::VoiceManager::GetInstance().GetRequiredMemSize( s_MaxVoiceCount ) in GetRequiredMemSize() 64 + internal::driver::ChannelManager::GetInstance().GetRequiredMemSize( s_MaxVoiceCount ); in GetRequiredMemSize() 105 internal::driver::HardwareManager::GetInstance().Initialize(); in Initialize() 114 internal::DriverCommandManager::GetInstance().Initialize( in Initialize() 118 internal::DriverCommandManager::GetInstanceForTaskThread().Initialize( in Initialize() 145 internal::driver::SoundThread::GetInstance().Initialize(); in Initialize() [all …]
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| D | snd_SoundArchivePlayer.cpp | 140 if ( ! internal::Util::IsDeviceMemory( in Initialize() 151 …NW_ASSERT( strmBufferSize <= GetRequiredStreamBufferSize( arc ) * internal::driver::StreamChannel:… in Initialize() 188 internal::DriverCommandManager& cmdmgr = internal::DriverCommandManager::GetInstance(); in Finalize() 234 if ( ! arc->ReadPlayerInfo( internal::Util::GetMaskedItemId( in GetRequiredMemSize() 235 playerIndex, internal::ItemType_Player ), &playerInfo ) ) in GetRequiredMemSize() 244 size += ut::RoundUp( sizeof(internal::PlayerHeap), 4 ); in GetRequiredMemSize() 270 sizeof( internal::driver::MmlSequenceTrack ), 4 ); in GetRequiredMemSize() 300 internal::driver::StreamSoundPlayer::DATA_BLOCK_SIZE_MAX in GetRequiredStreamBufferSize() 376 internal::PlayerHeap* SoundArchivePlayer::CreatePlayerHeap( in CreatePlayerHeap() 383 void* ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, sizeof(internal::PlayerHeap) ), 4 ); in CreatePlayerHeap() [all …]
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| D | snd_SoundPlayer.cpp | 215 void SoundPlayer::RemoveSoundList( internal::BasicSound* pSound ) in RemoveSoundList() 231 void SoundPlayer::InsertPriorityList( internal::BasicSound* pSound ) in InsertPriorityList() 251 void SoundPlayer::RemovePriorityList( internal::BasicSound* pSound ) in RemovePriorityList() 265 void SoundPlayer::detail_SortPriorityList( internal::BasicSound* pSound ) in detail_SortPriorityList() 284 …static const int TMP_NUM = internal::BasicSound::PRIORITY_MAX - internal::BasicSound::PRIORITY_MIN… in detail_SortPriorityList() 292 internal::BasicSound& front = m_PriorityList.GetFront(); in detail_SortPriorityList() 300 internal::BasicSound& front = tmplist[i].GetFront(); in detail_SortPriorityList() 316 bool SoundPlayer::detail_AppendSound( internal::BasicSound* pSound ) in detail_AppendSound() 326 internal::BasicSound* dropSound = GetLowestPrioritySound(); in detail_AppendSound() 350 void SoundPlayer::detail_RemoveSound( internal::BasicSound* pSound ) in detail_RemoveSound() [all …]
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| D | snd_SoundDataManager.cpp | 71 internal::DriverCommandManager& cmdmgr = internal::DriverCommandManager::GetInstance(); in Initialize() 73 internal::DriverCommandDisposeCallback* command = in Initialize() 74 cmdmgr.AllocCommand<internal::DriverCommandDisposeCallback>(); in Initialize() 75 command->id = internal::DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK; in Initialize() 84 internal::DriverCommandManager& cmdmgr = internal::DriverCommandManager::GetInstance(); in Finalize() 86 internal::DriverCommandDisposeCallback* command = in Finalize() 87 cmdmgr.AllocCommand<internal::DriverCommandDisposeCallback>(); in Finalize() 88 command->id = internal::DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK; in Finalize() 163 internal::WaveArchiveFileReader reader( pWarcTable, true ); in InvalidateData() 287 internal::DriverCommandManager& cmdmgr = internal::DriverCommandManager::GetInstance(); [all …]
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| D | snd_ExternalSoundPlayer.cpp | 25 namespace internal { namespace 130 bool ExternalSoundPlayer::AppendSound( internal::BasicSound* sound ) in AppendSound() 140 internal::BasicSound* dropSound = GetLowestPrioritySound(); in AppendSound() 169 internal::BasicSound* dropSound = GetLowestPrioritySound(); in SetPlayableSoundCount() 184 void ExternalSoundPlayer::RemoveSound( internal::BasicSound* sound ) in RemoveSound() 206 internal::BasicSound* dropSound = GetLowestPrioritySound(); in detail_CanPlaySound() 223 internal::BasicSound* ExternalSoundPlayer::GetLowestPrioritySound() in GetLowestPrioritySound() 226 int priority = internal::BasicSound::PRIORITY_MAX + 1; in GetLowestPrioritySound() 227 internal::BasicSound* sound = NULL; in GetLowestPrioritySound()
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| D | snd_SoundHeap.cpp | 157 internal::DriverCommandManager& cmdmgr = internal::DriverCommandManager::GetInstance(); in Clear() 178 internal::DriverCommandManager& cmdmgr = internal::DriverCommandManager::GetInstance(); in LoadState() 195 internal::DriverCommandManager& cmdmgr = internal::DriverCommandManager::GetInstance(); in DisposeCallbackFunc() 197 internal::DriverCommandInvalidateData* command = in DisposeCallbackFunc() 198 cmdmgr.AllocCommand<internal::DriverCommandInvalidateData>(); in DisposeCallbackFunc() 199 command->id = internal::DRIVER_COMMAND_INVALIDATE_DATA; in DisposeCallbackFunc()
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| /NW4C-1.3.3/include/nw/snd/ |
| D | snd_SoundSystem.h | 331 internal::driver::SoundThread::GetInstance().RegisterSoundFrameUserCallback( in SetSoundFrameUserCallback() 344 internal::driver::SoundThread::GetInstance().ClearSoundFrameUserCallback(); in ClearSoundFrameUserCallback() 365 internal::driver::SoundThread::GetInstance().FrameProcessForExternalThread(); in SoundFrameProcess() 420 internal::driver::SoundThread::GetInstance().Lock(); in LockSoundThread() 423 internal::driver::SoundThread::GetInstance().Lock(); in LockSoundThread() 443 internal::driver::SoundThread::GetInstance().Unlock(); in UnlockSoundThread() 446 internal::driver::SoundThread::GetInstance().Unlock(); in UnlockSoundThread() 571 internal::driver::HardwareManager::GetInstance().SetOutputMode( mode ); in SetOutputMode() 587 return internal::driver::HardwareManager::GetInstance().GetOutputMode(); in GetOutputMode() 630 internal::driver::HardwareManager::GetInstance().SetMasterVolume( volume, fadeTimes ); in SetMasterVolume() [all …]
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| D | snd_SoundArchivePlayer.h | 47 namespace internal { 76 class SequenceNoteOnCallback : public internal::driver::NoteOnCallback 81 virtual internal::driver::Channel* NoteOn( 82 internal::driver::SequenceSoundPlayer* seqPlayer, 84 const internal::driver::NoteOnInfo& noteOnInfo 96 class WaveSoundCallback : public internal::driver::WaveSoundPlayer::WaveSoundCallback 102 internal::WaveSoundInfo* info, 103 internal::WaveSoundNoteInfo* noteInfo, 104 internal::WaveInfo* waveData, 105 const internal::driver::WaveSoundPlayer::WaveSoundCallbackArg& arg [all …]
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| D | snd_SoundPlayer.h | 55 internal::PlayerHeap, 56 offsetof(internal::PlayerHeap,m_Link) 61 internal::BasicSound, 62 offsetof(internal::BasicSound,m_SoundPlayerPlayLink) 67 internal::BasicSound, 68 offsetof(internal::BasicSound,m_SoundPlayerPriorityLink) 404 bool detail_AppendSound( internal::BasicSound* pSound ); 406 void detail_RemoveSound( internal::BasicSound* pSound ); 412 void detail_SortPriorityList( internal::BasicSound* pSound ); 416 void detail_AppendPlayerHeap( internal::PlayerHeap* pHeap ); [all …]
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| D | snd_SoundArchive.h | 38 namespace internal { 371 const internal::Util::Table<ut::ResU32>* fileIdTable; 651 return internal::Util::GetMaskedItemId( index, internal::ItemType_Sound ); in GetSoundIdFromIndex() 676 return internal::Util::GetMaskedItemId( index, internal::ItemType_SoundGroup ); in GetSoundGroupIdFromIndex() 698 return internal::Util::GetMaskedItemId( index, internal::ItemType_Bank ); in GetBankIdFromIndex() 720 return internal::Util::GetMaskedItemId( index, internal::ItemType_Player ); in GetPlayerIdFromIndex() 742 return internal::Util::GetMaskedItemId( index, internal::ItemType_WaveArchive ); in GetWaveArchiveIdFromIndex() 764 return internal::Util::GetMaskedItemId( index, internal::ItemType_Group ); in GetGroupIdFromIndex() 927 const internal::Util::Table<u32>* detail_GetWaveArchiveIdTable( ItemId id ) const; 974 void Initialize( internal::SoundArchiveFileReader* fileReader ); [all …]
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| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_ActivateCommand.cpp | 30 namespace internal namespace 40 internal::MakeCommandHeader(0x202, 1, false, 0xF), 44 internal::MakeCommandHeader(0x205 , 1, false, 0xF), 46 internal::MakeCommandHeader(0x205 + 3 , 1, false, 0xF), 48 internal::MakeCommandHeader(0x205 + 3 * 2, 1, false, 0xF), 50 internal::MakeCommandHeader(0x205 + 3 * 3, 1, false, 0xF), 52 internal::MakeCommandHeader(0x205 + 3 * 4, 1, false, 0xF), 54 internal::MakeCommandHeader(0x205 + 3 * 5, 1, false, 0xF), 56 internal::MakeCommandHeader(0x205 + 3 * 6, 1, false, 0xF), 58 internal::MakeCommandHeader(0x205 + 3 * 7, 1, false, 0xF), [all …]
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| D | gfx_MeshRenderer.cpp | 55 namespace internal namespace 156 …internal::NWSetVertexUniform3fv( VERTEX_SHADER_UNIFORM_POSOFFS_INDEX, 1, shape.GetPositionOffset()… in RenderSeparateDataShape() 185 internal::TestRegisterOverride( in RenderSeparateDataShape() 221 namespace internal namespace 280 …internal::NWUseCmdlist(particleShape->m_CommandCache[bufferSide], particleShape->m_CommandCacheSiz… in RenderParticleShape() 291 u32* command = (u32*)internal::NWGetCurrentCmdBuffer(); in RenderParticleShape() 295 … command[commandIndex++] = internal::MakeCommandHeader(REG_UNIFORM_FLOAT_INDEX, 1 + 4, true, 0xF); in RenderParticleShape() 300 NW_ASSERT(!internal::isIllegal(resource.GetPositionOffset())); in RenderParticleShape() 306 …const u32 HEADER_UNIFORM_FLOAT_INDEX = internal::MakeCommandHeader(REG_UNIFORM_FLOAT_INDEX, 1, fal… in RenderParticleShape() 318 NW_ASSERT(!internal::isIllegal(camera->ViewMatrix())); in RenderParticleShape() [all …]
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| D | gfx_SortingMaterialIdGenerator.cpp | 67 : public std::binary_function<internal::MaterialKeyValue, internal::MaterialKeyValue, bool> 69 bool operator() (const internal::MaterialKeyValue& lhs, in operator ()() 70 const internal::MaterialKeyValue& rhs) in operator ()() 77 : public std::binary_function<internal::MaterialKeyValue, internal::MaterialKeyValue, bool> 79 bool operator() (const internal::MaterialKeyValue& lhs, in operator ()() 80 const internal::MaterialKeyValue& rhs) in operator ()() 87 : public std::unary_function<internal::MaterialKeyValue, bool> 89 bool operator() (const internal::MaterialKeyValue& keyValue, const u32 uniqueId) in operator ()() 94 bool operator() (const u32 uniqueId, const internal::MaterialKeyValue& keyValue) in operator ()() 104 internal::MaterialKeyValue materialKeyValue; in Accept() [all …]
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| D | gfx_DirectMaterialActivator.cpp | 63 …internal::MaterialState::ActivateShaderParameter(shaderProgram, material->GetShaderParameterResMat… in Activate() 70 …internal::MaterialState::ActivateFragmentLightParameters(sceneEnvironment, shaderProgram, resShadi… in Activate() 74 …internal::MaterialState::ActivateShadingParameters(sceneEnvironment, shaderProgram, resShadingPara… in Activate() 81 internal::MaterialState::ActivateRasterization(resRasterizationMaterial.GetRasterization()); in Activate() 87 …internal::MaterialState::ActivateTextureCoordinators(renderContext, shaderProgram, material->GetTe… in Activate() 93 internal::MaterialState::ActivateTextureMappers(material->GetTextureMapperResMaterial()); in Activate() 101 internal::MaterialState::ActivateFragmentLighting(sceneEnvironment, resFragmentLighting); in Activate() 109 …internal::MaterialState::ActivateFragmentLightingTable(resFragmentLighting, resFragmentLightingTab… in Activate() 120 …internal::MaterialState::ActivateMaterialColor(sceneEnvironment, shaderProgram, resMaterialColor, … in Activate() 128 …internal::MaterialState::ActivateTextureCombiners(resTextureCombinerFragmentShader, resMaterialCol… in Activate() [all …]
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| D | gfx_FrameBuffer.cpp | 128 internal::GetFrameBufferState( in SetFboID() 190 internal::MakeCommandHeader( PICA_REG_COLOR_DEPTH_BUFFER_CLEAR1, 1, false, 0xf ), in ActivateBuffer() 192 internal::MakeCommandHeader( PICA_REG_COLOR_DEPTH_BUFFER_CLEAR0, 1, false, 0xf ), in ActivateBuffer() 195 internal::MakeCommandHeader( PICA_REG_RENDER_BUFFER_COLOR_MODE, 1, false, 0xf ), in ActivateBuffer() 198 internal::MakeCommandHeader( PICA_REG_RENDER_BUFFER_COLOR_ADDR, 1, false, 0xf ), in ActivateBuffer() 201 internal::MakeCommandHeader( PICA_REG_RENDER_BUFFER_RESOLUTION0, 1, false, 0xf ), in ActivateBuffer() 204 internal::MakeCommandHeader( PICA_REG_RENDER_BUFFER_RESOLUTION1, 1, false, 0xf ), in ActivateBuffer() 207 internal::MakeCommandHeader( PICA_REG_RENDER_BLOCK_FORMAT, 1, false, 0xf ), in ActivateBuffer() 210 internal::NWUseCmdlist<sizeof(COMMAND)>( &COMMAND[0] ); in ActivateBuffer() 217 internal::MakeCommandHeader( PICA_REG_COLOR_DEPTH_BUFFER_CLEAR1, 1, false, 0xf ), in ActivateBuffer() [all …]
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| /NW4C-1.3.3/sources/libraries/lyt/ |
| D | lyt_Material.cpp | 53 CalcOffsetTexSRTAry(const internal::MatMemNums& bitNums) in CalcOffsetTexSRTAry() 59 CalcOffsetTexCoordGenAry(const internal::MatMemNums& bitNums) in CalcOffsetTexCoordGenAry() 65 CalcOffsetGetAlphaCompare(const internal::MatMemNums& bitNums) in CalcOffsetGetAlphaCompare() 71 CalcOffsetBlendMode(const internal::MatMemNums& bitNums) in CalcOffsetBlendMode() 77 CalcOffsetTevStageAry(const internal::MatMemNums& bitNums) in CalcOffsetTevStageAry() 117 internal::GL::SetTevCombineRgb(gres, i, TevMode(m_ModeRgb)); in SetTexEnv() 118 internal::GL::SetTevCombineAlpha(gres, i, TevMode(m_ModeAlpha)); in SetTexEnv() 119 internal::GL::SetTevSrcRgb( in SetTexEnv() 125 internal::GL::SetTevSrcAlpha( in SetTexEnv() 131 internal::GL::SetTevOperandRgb( in SetTexEnv() [all …]
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| /NW4C-1.3.3/include/nw/ut/ |
| D | ut_TypeTraits.h | 27 namespace internal 115 struct Spec : public internal::integral_constant<bool, Value> {}; 119 struct Spec : public internal::integral_constant<bool, Value> {}; 123 struct Spec : public internal::integral_constant<bool, Value> {}; 135 struct IsArray : public internal::FalseType {}; 138 struct IsArray<TType[Size]> : public internal::TrueType {}; 141 struct IsArray<TType[]> : public internal::TrueType {}; 147 struct IsPointer : public internal::FalseType {}; 154 struct IsSame : public internal::FalseType {}; 157 struct IsSame<Type, Type> : public internal::TrueType {}; [all …]
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| D | ut_ResDeclMacros.h | 102 nw::ut::internal::ResArray<type, nw::ut::internal::ResArrayPrimitiveTraits> Get##name() \ 103 …{ return nw::ut::internal::ResArray<type, nw::ut::internal::ResArrayPrimitiveTraits>( &(ref().m_##… 104 …const nw::ut::internal::ResArray<const type, nw::ut::internal::ResArrayPrimitiveTraits> Get##name(… 105 …{ return nw::ut::internal::ResArray<const type, nw::ut::internal::ResArrayPrimitiveTraits>( &(ref(… 113 …const nw::ut::internal::ResArray<const nw::ut::BinString, nw::ut::internal::ResArrayPrimitiveTrait… 114 …{ return nw::ut::internal::ResArray<const nw::ut::BinString, nw::ut::internal::ResArrayPrimitiveTr… 124 nw::ut::internal::ResArray<type, nw::ut::internal::ResArrayClassTraits> Get##name() \ 125 …{ return nw::ut::internal::ResArray<type, nw::ut::internal::ResArrayClassTraits>( &(ref().to##name… 126 …const nw::ut::internal::ResArray<const type, nw::ut::internal::ResArrayClassTraits> Get##name() co… 127 …{ return nw::ut::internal::ResArray<const type, nw::ut::internal::ResArrayClassTraits>( &(ref().to… [all …]
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| D | ut_ResArrayTypes.h | 27 namespace internal { 72 typedef internal::ResArray< T, internal::ResArrayPrimitiveTraits > type; 80 typedef internal::ResArray< T, internal::ResArrayClassTraits > type; 88 typedef internal::ResArray< T, internal::ResArrayDicTraits<ResDicLinearData>::Traits > type; 96 typedef internal::ResArray< T, internal::ResArrayDicTraits<ResDicPatriciaData>::Traits > type;
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| D | ut_RuntimeTypeInfo.h | 31 …virtual const nw::ut::internal::RuntimeTypeInfo* GetRuntimeTypeInfo() const { return &s_TypeInf… 32 static const nw::ut::internal::RuntimeTypeInfo s_TypeInfo 45 const nw::ut::internal::RuntimeTypeInfo derived::s_TypeInfo( &base::s_TypeInfo ) 48 const nw::ut::internal::RuntimeTypeInfo root::s_TypeInfo( NULL ) 51 namespace internal { 103 const internal::RuntimeTypeInfo* s_TypeInfoU = internal::GetTypeInfoFromPtr_( UPtr(0) ); in DynamicCast()
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| /NW4C-1.3.3/include/nw/lyt/ |
| D | lyt_Pane.h | 32 namespace internal 62 typedef ut::LinkList<Pane, offsetof(internal::PaneBase, m_Link)> PaneList; 73 class Pane : public internal::PaneBase 177 return internal::TestBit(m_Flag, PANEFLAG_INFLUENCEDALPHA); in IsInfluencedAlpha() 190 internal::SetBit(&m_Flag, PANEFLAG_INFLUENCEDALPHA, bAlpha); in SetInfluencedAlpha() 203 return internal::TestBit(m_Flag, PANEFLAG_LOCATIONADJUST); in IsLocationAdjust() 217 internal::SetBit(&m_Flag, PANEFLAG_LOCATIONADJUST, bAdjust); in SetLocationAdjust() 359 return internal::GetHorizontalPosition(m_BasePosition); in GetBasePositionH() 374 internal::SetHorizontalPosition(&m_BasePosition, val); in SetBasePositionH() 392 return internal::GetVerticalPosition(m_BasePosition); in GetBasePositionV() [all …]
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| D | lyt_Types.h | 50 namespace internal 94 using nw::ut::internal::TestBit; 138 using nw::ut::internal::GetBits; 203 ResNum(const T val) : m_Bits(internal::SwapInt(val)) {} // T からの構築 207 operator T () const { return internal::SwapInt(m_Bits); } // T への変換演算子 209 void operator = (T val) { m_Bits = internal::SwapInt(val); } // T からのセット 230 m_Bits = internal::SwapInt(value.u32); 241 value.u32 = internal::SwapInt(m_Bits); 252 m_Bits = internal::SwapInt(value.u32); 1786 bits0 = internal::SetBits(u32(bits0), POS0_COMBINERGB, BITS_COMBINERGB, u32(value)); in SetCombineRgb() [all …]
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| /NW4C-1.3.3/include/nw/font/ |
| D | font_TextWriterResource.h | 120 typedef const int (*TexEnvUniformLocationSquareArray)[internal::TCLOC_MAX]; 124 internal::VertexAttribute* 166 internal::VertexAttribute 167 m_VtxAttrs[internal::TRIFAN_VTX_MAX]; 168 int m_UniformLocations[internal::LOC_MAX]; 169 int m_TexEnvUniformLocations[internal::TEXENV_MAX][internal::TCLOC_MAX];
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