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/NW4C-1.3.3/sources/libraries/font/
Dfont_TextWriterResource.cpp82 glBindAttribLocation(m_ProgramId, internal::VERTEX_ATTR_POS, "aPosition"); in InitResource()
83 glBindAttribLocation(m_ProgramId, internal::VERTEX_ATTR_POS_Z, "aPositionZ"); in InitResource()
84 glBindAttribLocation(m_ProgramId, internal::VERTEX_ATTR_COLOR, "aColor"); in InitResource()
85 glBindAttribLocation(m_ProgramId, internal::VERTEX_ATTR_TEXCOORD, "aTexCoord"); in InitResource()
93 m_UniformLocations[internal::LOC_PROJECTION] = in InitResource()
95 m_UniformLocations[internal::LOC_MODELVIEW] = in InitResource()
97 m_UniformLocations[internal::LOC_FRAGMENTLIGHTING_ENABLED] = in InitResource()
99 m_UniformLocations[internal::LOC_TEXTURE0_SAMPLERTYPE] = in InitResource()
101 m_UniformLocations[internal::LOC_FOG_MODE] = in InitResource()
103 m_UniformLocations[internal::LOC_FRAGOPERATION_ENABLEALPHATEST] = in InitResource()
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Dfont_CharWriter.cpp64 glUniform1i(locations[internal::LOC_FRAGMENTLIGHTING_ENABLED], GL_FALSE); in SetupGXCommon()
67 glUniform1i(locations[internal::LOC_TEXTURE0_SAMPLERTYPE], GL_TEXTURE_2D); in SetupGXCommon()
73 glUniform1i(locations[internal::LOC_FOG_MODE], GL_FALSE); in SetupGXCommon()
76 glUniform1i(locations[internal::LOC_FRAGOPERATION_ENABLEALPHATEST], GL_FALSE); in SetupGXCommon()
313 internal::CharAttribute* pCharAttrs = in PrintGlyph()
324 for (int i = 0; i < internal::TEXTCOLOR_MAX; ++i) in PrintGlyph()
352 internal::VertexAttribute *const pVtxAttrs = in PrintGlyph()
357 GLfloat* attrs = pVtxAttrs[internal::TRIFAN_VTX_RT].pos; in PrintGlyph()
358 attrs[internal::POS_X] = posRight; in PrintGlyph()
359 attrs[internal::POS_Y] = posTop; in PrintGlyph()
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/NW4C-1.3.3/sources/libraries/snd/
Dsnd_SoundSystem.cpp35 internal::TaskThread SoundSystem::s_TaskThread;
36 internal::ThreadStack SoundSystem::s_LoadThreadStack;
44 internal::ThreadStack SoundSystem::s_SoundThreadStack;
60 + internal::driver::HardwareChannelManager::GetInstance().GetRequiredMemSize( in GetRequiredMemSize()
63 + internal::driver::VoiceManager::GetInstance().GetRequiredMemSize( s_MaxVoiceCount ) in GetRequiredMemSize()
64 + internal::driver::ChannelManager::GetInstance().GetRequiredMemSize( s_MaxVoiceCount ); in GetRequiredMemSize()
105 internal::driver::HardwareManager::GetInstance().Initialize(); in Initialize()
114 internal::DriverCommandManager::GetInstance().Initialize( in Initialize()
118 internal::DriverCommandManager::GetInstanceForTaskThread().Initialize( in Initialize()
145 internal::driver::SoundThread::GetInstance().Initialize(); in Initialize()
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Dsnd_SoundArchivePlayer.cpp140 if ( ! internal::Util::IsDeviceMemory( in Initialize()
151 …NW_ASSERT( strmBufferSize <= GetRequiredStreamBufferSize( arc ) * internal::driver::StreamChannel:… in Initialize()
188 internal::DriverCommandManager& cmdmgr = internal::DriverCommandManager::GetInstance(); in Finalize()
234 if ( ! arc->ReadPlayerInfo( internal::Util::GetMaskedItemId( in GetRequiredMemSize()
235 playerIndex, internal::ItemType_Player ), &playerInfo ) ) in GetRequiredMemSize()
244 size += ut::RoundUp( sizeof(internal::PlayerHeap), 4 ); in GetRequiredMemSize()
270 sizeof( internal::driver::MmlSequenceTrack ), 4 ); in GetRequiredMemSize()
300 internal::driver::StreamSoundPlayer::DATA_BLOCK_SIZE_MAX in GetRequiredStreamBufferSize()
376 internal::PlayerHeap* SoundArchivePlayer::CreatePlayerHeap( in CreatePlayerHeap()
383 void* ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, sizeof(internal::PlayerHeap) ), 4 ); in CreatePlayerHeap()
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Dsnd_SoundPlayer.cpp215 void SoundPlayer::RemoveSoundList( internal::BasicSound* pSound ) in RemoveSoundList()
231 void SoundPlayer::InsertPriorityList( internal::BasicSound* pSound ) in InsertPriorityList()
251 void SoundPlayer::RemovePriorityList( internal::BasicSound* pSound ) in RemovePriorityList()
265 void SoundPlayer::detail_SortPriorityList( internal::BasicSound* pSound ) in detail_SortPriorityList()
284 …static const int TMP_NUM = internal::BasicSound::PRIORITY_MAX - internal::BasicSound::PRIORITY_MIN… in detail_SortPriorityList()
292 internal::BasicSound& front = m_PriorityList.GetFront(); in detail_SortPriorityList()
300 internal::BasicSound& front = tmplist[i].GetFront(); in detail_SortPriorityList()
316 bool SoundPlayer::detail_AppendSound( internal::BasicSound* pSound ) in detail_AppendSound()
326 internal::BasicSound* dropSound = GetLowestPrioritySound(); in detail_AppendSound()
350 void SoundPlayer::detail_RemoveSound( internal::BasicSound* pSound ) in detail_RemoveSound()
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Dsnd_SoundDataManager.cpp71 internal::DriverCommandManager& cmdmgr = internal::DriverCommandManager::GetInstance(); in Initialize()
73 internal::DriverCommandDisposeCallback* command = in Initialize()
74 cmdmgr.AllocCommand<internal::DriverCommandDisposeCallback>(); in Initialize()
75 command->id = internal::DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK; in Initialize()
84 internal::DriverCommandManager& cmdmgr = internal::DriverCommandManager::GetInstance(); in Finalize()
86 internal::DriverCommandDisposeCallback* command = in Finalize()
87 cmdmgr.AllocCommand<internal::DriverCommandDisposeCallback>(); in Finalize()
88 command->id = internal::DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK; in Finalize()
163 internal::WaveArchiveFileReader reader( pWarcTable, true ); in InvalidateData()
287 internal::DriverCommandManager& cmdmgr = internal::DriverCommandManager::GetInstance();
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Dsnd_ExternalSoundPlayer.cpp25 namespace internal { namespace
130 bool ExternalSoundPlayer::AppendSound( internal::BasicSound* sound ) in AppendSound()
140 internal::BasicSound* dropSound = GetLowestPrioritySound(); in AppendSound()
169 internal::BasicSound* dropSound = GetLowestPrioritySound(); in SetPlayableSoundCount()
184 void ExternalSoundPlayer::RemoveSound( internal::BasicSound* sound ) in RemoveSound()
206 internal::BasicSound* dropSound = GetLowestPrioritySound(); in detail_CanPlaySound()
223 internal::BasicSound* ExternalSoundPlayer::GetLowestPrioritySound() in GetLowestPrioritySound()
226 int priority = internal::BasicSound::PRIORITY_MAX + 1; in GetLowestPrioritySound()
227 internal::BasicSound* sound = NULL; in GetLowestPrioritySound()
Dsnd_SoundHeap.cpp157 internal::DriverCommandManager& cmdmgr = internal::DriverCommandManager::GetInstance(); in Clear()
178 internal::DriverCommandManager& cmdmgr = internal::DriverCommandManager::GetInstance(); in LoadState()
195 internal::DriverCommandManager& cmdmgr = internal::DriverCommandManager::GetInstance(); in DisposeCallbackFunc()
197 internal::DriverCommandInvalidateData* command = in DisposeCallbackFunc()
198 cmdmgr.AllocCommand<internal::DriverCommandInvalidateData>(); in DisposeCallbackFunc()
199 command->id = internal::DRIVER_COMMAND_INVALIDATE_DATA; in DisposeCallbackFunc()
/NW4C-1.3.3/include/nw/snd/
Dsnd_SoundSystem.h331 internal::driver::SoundThread::GetInstance().RegisterSoundFrameUserCallback( in SetSoundFrameUserCallback()
344 internal::driver::SoundThread::GetInstance().ClearSoundFrameUserCallback(); in ClearSoundFrameUserCallback()
365 internal::driver::SoundThread::GetInstance().FrameProcessForExternalThread(); in SoundFrameProcess()
420 internal::driver::SoundThread::GetInstance().Lock(); in LockSoundThread()
423 internal::driver::SoundThread::GetInstance().Lock(); in LockSoundThread()
443 internal::driver::SoundThread::GetInstance().Unlock(); in UnlockSoundThread()
446 internal::driver::SoundThread::GetInstance().Unlock(); in UnlockSoundThread()
571 internal::driver::HardwareManager::GetInstance().SetOutputMode( mode ); in SetOutputMode()
587 return internal::driver::HardwareManager::GetInstance().GetOutputMode(); in GetOutputMode()
630 internal::driver::HardwareManager::GetInstance().SetMasterVolume( volume, fadeTimes ); in SetMasterVolume()
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Dsnd_SoundArchivePlayer.h47 namespace internal {
76 class SequenceNoteOnCallback : public internal::driver::NoteOnCallback
81 virtual internal::driver::Channel* NoteOn(
82 internal::driver::SequenceSoundPlayer* seqPlayer,
84 const internal::driver::NoteOnInfo& noteOnInfo
96 class WaveSoundCallback : public internal::driver::WaveSoundPlayer::WaveSoundCallback
102 internal::WaveSoundInfo* info,
103 internal::WaveSoundNoteInfo* noteInfo,
104 internal::WaveInfo* waveData,
105 const internal::driver::WaveSoundPlayer::WaveSoundCallbackArg& arg
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Dsnd_SoundPlayer.h55 internal::PlayerHeap,
56 offsetof(internal::PlayerHeap,m_Link)
61 internal::BasicSound,
62 offsetof(internal::BasicSound,m_SoundPlayerPlayLink)
67 internal::BasicSound,
68 offsetof(internal::BasicSound,m_SoundPlayerPriorityLink)
404 bool detail_AppendSound( internal::BasicSound* pSound );
406 void detail_RemoveSound( internal::BasicSound* pSound );
412 void detail_SortPriorityList( internal::BasicSound* pSound );
416 void detail_AppendPlayerHeap( internal::PlayerHeap* pHeap );
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Dsnd_SoundArchive.h38 namespace internal {
371 const internal::Util::Table<ut::ResU32>* fileIdTable;
651 return internal::Util::GetMaskedItemId( index, internal::ItemType_Sound ); in GetSoundIdFromIndex()
676 return internal::Util::GetMaskedItemId( index, internal::ItemType_SoundGroup ); in GetSoundGroupIdFromIndex()
698 return internal::Util::GetMaskedItemId( index, internal::ItemType_Bank ); in GetBankIdFromIndex()
720 return internal::Util::GetMaskedItemId( index, internal::ItemType_Player ); in GetPlayerIdFromIndex()
742 return internal::Util::GetMaskedItemId( index, internal::ItemType_WaveArchive ); in GetWaveArchiveIdFromIndex()
764 return internal::Util::GetMaskedItemId( index, internal::ItemType_Group ); in GetGroupIdFromIndex()
927 const internal::Util::Table<u32>* detail_GetWaveArchiveIdTable( ItemId id ) const;
974 void Initialize( internal::SoundArchiveFileReader* fileReader );
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/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_ActivateCommand.cpp30 namespace internal namespace
40 internal::MakeCommandHeader(0x202, 1, false, 0xF),
44 internal::MakeCommandHeader(0x205 , 1, false, 0xF),
46 internal::MakeCommandHeader(0x205 + 3 , 1, false, 0xF),
48 internal::MakeCommandHeader(0x205 + 3 * 2, 1, false, 0xF),
50 internal::MakeCommandHeader(0x205 + 3 * 3, 1, false, 0xF),
52 internal::MakeCommandHeader(0x205 + 3 * 4, 1, false, 0xF),
54 internal::MakeCommandHeader(0x205 + 3 * 5, 1, false, 0xF),
56 internal::MakeCommandHeader(0x205 + 3 * 6, 1, false, 0xF),
58 internal::MakeCommandHeader(0x205 + 3 * 7, 1, false, 0xF),
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Dgfx_MeshRenderer.cpp55 namespace internal namespace
156internal::NWSetVertexUniform3fv( VERTEX_SHADER_UNIFORM_POSOFFS_INDEX, 1, shape.GetPositionOffset()… in RenderSeparateDataShape()
185 internal::TestRegisterOverride( in RenderSeparateDataShape()
221 namespace internal namespace
280internal::NWUseCmdlist(particleShape->m_CommandCache[bufferSide], particleShape->m_CommandCacheSiz… in RenderParticleShape()
291 u32* command = (u32*)internal::NWGetCurrentCmdBuffer(); in RenderParticleShape()
295 … command[commandIndex++] = internal::MakeCommandHeader(REG_UNIFORM_FLOAT_INDEX, 1 + 4, true, 0xF); in RenderParticleShape()
300 NW_ASSERT(!internal::isIllegal(resource.GetPositionOffset())); in RenderParticleShape()
306 …const u32 HEADER_UNIFORM_FLOAT_INDEX = internal::MakeCommandHeader(REG_UNIFORM_FLOAT_INDEX, 1, fal… in RenderParticleShape()
318 NW_ASSERT(!internal::isIllegal(camera->ViewMatrix())); in RenderParticleShape()
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Dgfx_SortingMaterialIdGenerator.cpp67 : public std::binary_function<internal::MaterialKeyValue, internal::MaterialKeyValue, bool>
69 bool operator() (const internal::MaterialKeyValue& lhs, in operator ()()
70 const internal::MaterialKeyValue& rhs) in operator ()()
77 : public std::binary_function<internal::MaterialKeyValue, internal::MaterialKeyValue, bool>
79 bool operator() (const internal::MaterialKeyValue& lhs, in operator ()()
80 const internal::MaterialKeyValue& rhs) in operator ()()
87 : public std::unary_function<internal::MaterialKeyValue, bool>
89 bool operator() (const internal::MaterialKeyValue& keyValue, const u32 uniqueId) in operator ()()
94 bool operator() (const u32 uniqueId, const internal::MaterialKeyValue& keyValue) in operator ()()
104 internal::MaterialKeyValue materialKeyValue; in Accept()
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Dgfx_DirectMaterialActivator.cpp63internal::MaterialState::ActivateShaderParameter(shaderProgram, material->GetShaderParameterResMat… in Activate()
70internal::MaterialState::ActivateFragmentLightParameters(sceneEnvironment, shaderProgram, resShadi… in Activate()
74internal::MaterialState::ActivateShadingParameters(sceneEnvironment, shaderProgram, resShadingPara… in Activate()
81 internal::MaterialState::ActivateRasterization(resRasterizationMaterial.GetRasterization()); in Activate()
87internal::MaterialState::ActivateTextureCoordinators(renderContext, shaderProgram, material->GetTe… in Activate()
93 internal::MaterialState::ActivateTextureMappers(material->GetTextureMapperResMaterial()); in Activate()
101 internal::MaterialState::ActivateFragmentLighting(sceneEnvironment, resFragmentLighting); in Activate()
109internal::MaterialState::ActivateFragmentLightingTable(resFragmentLighting, resFragmentLightingTab… in Activate()
120internal::MaterialState::ActivateMaterialColor(sceneEnvironment, shaderProgram, resMaterialColor, … in Activate()
128internal::MaterialState::ActivateTextureCombiners(resTextureCombinerFragmentShader, resMaterialCol… in Activate()
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Dgfx_FrameBuffer.cpp128 internal::GetFrameBufferState( in SetFboID()
190 internal::MakeCommandHeader( PICA_REG_COLOR_DEPTH_BUFFER_CLEAR1, 1, false, 0xf ), in ActivateBuffer()
192 internal::MakeCommandHeader( PICA_REG_COLOR_DEPTH_BUFFER_CLEAR0, 1, false, 0xf ), in ActivateBuffer()
195 internal::MakeCommandHeader( PICA_REG_RENDER_BUFFER_COLOR_MODE, 1, false, 0xf ), in ActivateBuffer()
198 internal::MakeCommandHeader( PICA_REG_RENDER_BUFFER_COLOR_ADDR, 1, false, 0xf ), in ActivateBuffer()
201 internal::MakeCommandHeader( PICA_REG_RENDER_BUFFER_RESOLUTION0, 1, false, 0xf ), in ActivateBuffer()
204 internal::MakeCommandHeader( PICA_REG_RENDER_BUFFER_RESOLUTION1, 1, false, 0xf ), in ActivateBuffer()
207 internal::MakeCommandHeader( PICA_REG_RENDER_BLOCK_FORMAT, 1, false, 0xf ), in ActivateBuffer()
210 internal::NWUseCmdlist<sizeof(COMMAND)>( &COMMAND[0] ); in ActivateBuffer()
217 internal::MakeCommandHeader( PICA_REG_COLOR_DEPTH_BUFFER_CLEAR1, 1, false, 0xf ), in ActivateBuffer()
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/NW4C-1.3.3/sources/libraries/lyt/
Dlyt_Material.cpp53 CalcOffsetTexSRTAry(const internal::MatMemNums& bitNums) in CalcOffsetTexSRTAry()
59 CalcOffsetTexCoordGenAry(const internal::MatMemNums& bitNums) in CalcOffsetTexCoordGenAry()
65 CalcOffsetGetAlphaCompare(const internal::MatMemNums& bitNums) in CalcOffsetGetAlphaCompare()
71 CalcOffsetBlendMode(const internal::MatMemNums& bitNums) in CalcOffsetBlendMode()
77 CalcOffsetTevStageAry(const internal::MatMemNums& bitNums) in CalcOffsetTevStageAry()
117 internal::GL::SetTevCombineRgb(gres, i, TevMode(m_ModeRgb)); in SetTexEnv()
118 internal::GL::SetTevCombineAlpha(gres, i, TevMode(m_ModeAlpha)); in SetTexEnv()
119 internal::GL::SetTevSrcRgb( in SetTexEnv()
125 internal::GL::SetTevSrcAlpha( in SetTexEnv()
131 internal::GL::SetTevOperandRgb( in SetTexEnv()
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/NW4C-1.3.3/include/nw/ut/
Dut_TypeTraits.h27 namespace internal
115 struct Spec : public internal::integral_constant<bool, Value> {};
119 struct Spec : public internal::integral_constant<bool, Value> {};
123 struct Spec : public internal::integral_constant<bool, Value> {};
135 struct IsArray : public internal::FalseType {};
138 struct IsArray<TType[Size]> : public internal::TrueType {};
141 struct IsArray<TType[]> : public internal::TrueType {};
147 struct IsPointer : public internal::FalseType {};
154 struct IsSame : public internal::FalseType {};
157 struct IsSame<Type, Type> : public internal::TrueType {};
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Dut_ResDeclMacros.h102 nw::ut::internal::ResArray<type, nw::ut::internal::ResArrayPrimitiveTraits> Get##name() \
103 …{ return nw::ut::internal::ResArray<type, nw::ut::internal::ResArrayPrimitiveTraits>( &(ref().m_##…
104 …const nw::ut::internal::ResArray<const type, nw::ut::internal::ResArrayPrimitiveTraits> Get##name(…
105 …{ return nw::ut::internal::ResArray<const type, nw::ut::internal::ResArrayPrimitiveTraits>( &(ref(…
113 …const nw::ut::internal::ResArray<const nw::ut::BinString, nw::ut::internal::ResArrayPrimitiveTrait…
114 …{ return nw::ut::internal::ResArray<const nw::ut::BinString, nw::ut::internal::ResArrayPrimitiveTr…
124 nw::ut::internal::ResArray<type, nw::ut::internal::ResArrayClassTraits> Get##name() \
125 …{ return nw::ut::internal::ResArray<type, nw::ut::internal::ResArrayClassTraits>( &(ref().to##name…
126 …const nw::ut::internal::ResArray<const type, nw::ut::internal::ResArrayClassTraits> Get##name() co…
127 …{ return nw::ut::internal::ResArray<const type, nw::ut::internal::ResArrayClassTraits>( &(ref().to…
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Dut_ResArrayTypes.h27 namespace internal {
72 typedef internal::ResArray< T, internal::ResArrayPrimitiveTraits > type;
80 typedef internal::ResArray< T, internal::ResArrayClassTraits > type;
88 typedef internal::ResArray< T, internal::ResArrayDicTraits<ResDicLinearData>::Traits > type;
96 typedef internal::ResArray< T, internal::ResArrayDicTraits<ResDicPatriciaData>::Traits > type;
Dut_RuntimeTypeInfo.h31 …virtual const nw::ut::internal::RuntimeTypeInfo* GetRuntimeTypeInfo() const { return &s_TypeInf…
32 static const nw::ut::internal::RuntimeTypeInfo s_TypeInfo
45 const nw::ut::internal::RuntimeTypeInfo derived::s_TypeInfo( &base::s_TypeInfo )
48 const nw::ut::internal::RuntimeTypeInfo root::s_TypeInfo( NULL )
51 namespace internal {
103 const internal::RuntimeTypeInfo* s_TypeInfoU = internal::GetTypeInfoFromPtr_( UPtr(0) ); in DynamicCast()
/NW4C-1.3.3/include/nw/lyt/
Dlyt_Pane.h32 namespace internal
62 typedef ut::LinkList<Pane, offsetof(internal::PaneBase, m_Link)> PaneList;
73 class Pane : public internal::PaneBase
177 return internal::TestBit(m_Flag, PANEFLAG_INFLUENCEDALPHA); in IsInfluencedAlpha()
190 internal::SetBit(&m_Flag, PANEFLAG_INFLUENCEDALPHA, bAlpha); in SetInfluencedAlpha()
203 return internal::TestBit(m_Flag, PANEFLAG_LOCATIONADJUST); in IsLocationAdjust()
217 internal::SetBit(&m_Flag, PANEFLAG_LOCATIONADJUST, bAdjust); in SetLocationAdjust()
359 return internal::GetHorizontalPosition(m_BasePosition); in GetBasePositionH()
374 internal::SetHorizontalPosition(&m_BasePosition, val); in SetBasePositionH()
392 return internal::GetVerticalPosition(m_BasePosition); in GetBasePositionV()
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Dlyt_Types.h50 namespace internal
94 using nw::ut::internal::TestBit;
138 using nw::ut::internal::GetBits;
203 ResNum(const T val) : m_Bits(internal::SwapInt(val)) {} // T からの構築
207 operator T () const { return internal::SwapInt(m_Bits); } // T への変換演算子
209 void operator = (T val) { m_Bits = internal::SwapInt(val); } // T からのセット
230 m_Bits = internal::SwapInt(value.u32);
241 value.u32 = internal::SwapInt(m_Bits);
252 m_Bits = internal::SwapInt(value.u32);
1786 bits0 = internal::SetBits(u32(bits0), POS0_COMBINERGB, BITS_COMBINERGB, u32(value)); in SetCombineRgb()
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/NW4C-1.3.3/include/nw/font/
Dfont_TextWriterResource.h120 typedef const int (*TexEnvUniformLocationSquareArray)[internal::TCLOC_MAX];
124 internal::VertexAttribute*
166 internal::VertexAttribute
167 m_VtxAttrs[internal::TRIFAN_VTX_MAX];
168 int m_UniformLocations[internal::LOC_MAX];
169 int m_TexEnvUniformLocations[internal::TEXENV_MAX][internal::TCLOC_MAX];

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