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/NW4C-1.3.3/sources/libraries/snd/
Dsnd_SoundArchiveFileReader.cpp197 SoundArchive::ItemId soundId, SoundArchive::SoundInfo* info ) const in ReadSoundInfo()
200 NW_NULL_ASSERT( info ); in ReadSoundInfo()
205 info->fileId = data->fileId; in ReadSoundInfo()
206 info->playerId = data->playerId; in ReadSoundInfo()
207 info->volume = data->volume; in ReadSoundInfo()
208 info->panMode = data->GetPanMode(); in ReadSoundInfo()
209 info->panCurve = data->GetPanCurve(); in ReadSoundInfo()
210 info->playerPriority = data->GetPlayerPriority(); in ReadSoundInfo()
211 info->actorPlayerId = data->GetActorPlayerId(); in ReadSoundInfo()
212 info->isFrontBypass = data->IsFrontBypass(); in ReadSoundInfo()
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Dsnd_BankFileReader.cpp82 VelocityRegionInfo* info, in ReadVelocityRegionInfo() argument
128 info->waveArchiveId = waveId.waveArchiveId; in ReadVelocityRegionInfo()
129 info->waveIndex = waveId.waveIndex; in ReadVelocityRegionInfo()
133 info->originalKey = velocityRegion->GetOriginalKey(); in ReadVelocityRegionInfo()
134 info->volume = velocityRegion->GetVolume(); in ReadVelocityRegionInfo()
135 info->pan = velocityRegion->GetPan(); in ReadVelocityRegionInfo()
137 info->surroundPan = velocityRegion->GetSurroundPan(); in ReadVelocityRegionInfo()
139 info->pitch = velocityRegion->GetPitch(); in ReadVelocityRegionInfo()
140 info->isIgnoreNoteOff = velocityRegion->IsIgnoreNoteOff(); in ReadVelocityRegionInfo()
141 info->keyGroup = velocityRegion->GetKeyGroup(); in ReadVelocityRegionInfo()
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Dsnd_HioSoundArchive.cpp176 SoundArchive::SoundInfo info; in LoadHeader() local
177 bool ret = m_ArchiveReader.ReadSoundInfo( soundId, &info ); in LoadHeader()
179 soundId, ret, info.fileId, info.playerId, info.actorPlayerId, type ); in LoadHeader()
181 info.volume, info.panMode, info.panCurve ); in LoadHeader()
250 SoundArchive::BankInfo info; in LoadHeader() local
251 bool ret = m_ArchiveReader.ReadBankInfo( bankId, &info ); in LoadHeader()
252 NN_LOG("[%08X]?(%d) fileId(%d)\n", bankId, ret, info.fileId ); in LoadHeader()
260 SoundArchive::PlayerInfo info; in LoadHeader() local
261 bool ret = m_ArchiveReader.ReadPlayerInfo( playerId, &info ); in LoadHeader()
263 playerId, ret, info.playableSoundMax, info.playerHeapSize ); in LoadHeader()
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Dsnd_SoundArchiveLoader.cpp222 SoundArchive::SequenceSoundInfo info; in LoadSequenceSound() local
223 if ( ! m_pSoundArchive->ReadSequenceSoundInfo( soundId, &info ) ) in LoadSequenceSound()
230 u32 bankId = info.bankIds[ i ]; in LoadSequenceSound()
272 SoundArchive::WaveSoundInfo info; in LoadWaveSound() local
273 if ( ! m_pSoundArchive->detail_ReadWaveSoundInfo( soundId, &info ) ) in LoadWaveSound()
277 index = info.index; in LoadWaveSound()
284 internal::WaveSoundNoteInfo info; in LoadWaveSound() local
285 if ( ! reader.ReadNoteInfo( &info, index, 0 ) ) in LoadWaveSound()
289 warcId = info.waveArchiveId; in LoadWaveSound()
290 waveIndex = info.waveIndex; in LoadWaveSound()
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Dsnd_SoundArchive.cpp145 bool SoundArchive::ReadSoundInfo( ItemId soundId, SoundInfo* info ) const in ReadSoundInfo()
147 return m_pFileReader->ReadSoundInfo( soundId, info ); in ReadSoundInfo()
149 bool SoundArchive::ReadSequenceSoundInfo( ItemId soundId, SequenceSoundInfo* info ) const in ReadSequenceSoundInfo()
151 return m_pFileReader->ReadSequenceSoundInfo( soundId, info ); in ReadSequenceSoundInfo()
153 bool SoundArchive::detail_ReadStreamSoundInfo( ItemId soundId, StreamSoundInfo* info ) const in detail_ReadStreamSoundInfo()
155 return m_pFileReader->ReadStreamSoundInfo( soundId, info ); in detail_ReadStreamSoundInfo()
157 bool SoundArchive::detail_ReadWaveSoundInfo( ItemId soundId, WaveSoundInfo* info ) const in detail_ReadWaveSoundInfo()
159 return m_pFileReader->ReadWaveSoundInfo( soundId, info ); in detail_ReadWaveSoundInfo()
161 bool SoundArchive::ReadPlayerInfo( ItemId playerId, PlayerInfo* info ) const in ReadPlayerInfo()
163 return m_pFileReader->ReadPlayerInfo( playerId, info ); in ReadPlayerInfo()
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Dsnd_RomSoundArchive.cpp289 SoundArchive::SoundInfo info; in LoadHeader() local
290 bool ret = m_ArchiveReader.ReadSoundInfo( soundId, &info ); in LoadHeader()
292 soundId, ret, info.fileId, info.playerId, info.actorPlayerId, type ); in LoadHeader()
294 info.volume, info.panMode, info.panCurve ); in LoadHeader()
363 SoundArchive::BankInfo info; in LoadHeader() local
364 bool ret = m_ArchiveReader.ReadBankInfo( bankId, &info ); in LoadHeader()
365 NN_LOG("[%08X]?(%d) fileId(%d)\n", bankId, ret, info.fileId ); in LoadHeader()
373 SoundArchive::PlayerInfo info; in LoadHeader() local
374 bool ret = m_ArchiveReader.ReadPlayerInfo( playerId, &info ); in LoadHeader()
376 playerId, ret, info.playableSoundMax, info.playerHeapSize ); in LoadHeader()
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Dsnd_WaveFileReader.cpp115 WaveInfo* info, in ReadWaveInfo() argument
121 info->sampleFormat = format; in ReadWaveInfo()
122 info->channelCount = m_pInfoBlockBody->GetChannelCount(); in ReadWaveInfo()
123 info->sampleRate = m_pInfoBlockBody->sampleRate; in ReadWaveInfo()
124 info->loopFlag = ( m_pInfoBlockBody->isLoop == 1 ); in ReadWaveInfo()
125 info->loopStartFrame = m_pInfoBlockBody->loopStartFrame; in ReadWaveInfo()
126 info->loopEndFrame = m_pInfoBlockBody->loopEndFrame; in ReadWaveInfo()
132 WaveInfo::ChannelParam& channelParam = info->channelParam[ i ]; in ReadWaveInfo()
150 const WaveFile::ChannelInfo* info, in GetWaveDataAddress() argument
154 NW_NULL_ASSERT( info ); in GetWaveDataAddress()
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Dsnd_SoundArchiveFile.cpp392 const SoundInfo* info = GetSoundInfo( id ); in GetItemFileId() local
393 if ( info != NULL ) in GetItemFileId()
395 fileId = info->fileId; in GetItemFileId()
401 const BankInfo* info = GetBankInfo( id ); in GetItemFileId() local
402 if ( info != NULL ) in GetItemFileId()
404 fileId = info->fileId; in GetItemFileId()
410 const WaveArchiveInfo* info = GetWaveArchiveInfo( id ); in GetItemFileId() local
411 if ( info != NULL ) in GetItemFileId()
413 fileId = info->fileId; in GetItemFileId()
419 const GroupInfo* info = GetGroupInfo( id ); in GetItemFileId() local
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Dsnd_Util.cpp687 f32 Util::CalcPanRatio( f32 pan, const PanInfo& info ) in CalcPanRatio() argument
694 table = PanTableTableForSurround[ info.curve ]; in CalcPanRatio()
698 table = PanTableTable[ info.curve ]; in CalcPanRatio()
704 if ( info.centerZeroFlag ) in CalcPanRatio()
709 if ( info.zeroClampFlag ) in CalcPanRatio()
721 f32 Util::CalcSurroundPanRatio( f32 surroundPan, const PanInfo& info ) in CalcSurroundPanRatio() argument
725 const f32* table = PanTableTable[ info.curve ]; in CalcSurroundPanRatio()
810 SoundArchive::WaveArchiveInfo info; in GetWaveFile() local
811 if ( ! arc.ReadWaveArchiveInfo( waveArchiveId, &info ) ) in GetWaveFile()
816 const void* warcFile = player.detail_GetFileAddress( info.fileId ); in GetWaveFile()
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Dsnd_FrameHeap.cpp39 SoundArchive::WaveArchiveInfo info; in GetWaveArchiveId() local
42 if ( arc.ReadWaveArchiveInfo( id, &info ) ) in GetWaveArchiveId()
44 if ( info.fileId == fileId ) in GetWaveArchiveId()
432 SoundArchive::BankInfo info; in Dump() local
435 if ( arc.ReadBankInfo( id, &info ) ) in Dump()
437 if ( info.fileId == fileId ) in Dump()
448 SoundArchive::GroupInfo info; in Dump() local
451 if ( arc.detail_ReadGroupInfo( id, &info ) ) in Dump()
453 if ( info.fileId == fileId ) in Dump()
465 SoundArchive::SoundInfo info; in Dump() local
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Dsnd_SoundArchivePlayer.cpp968 SoundArchive::SequenceSoundInfo info; in detail_SetupSoundImpl() local
969 if ( ! m_pSoundArchive->ReadSequenceSoundInfo( soundId, &info ) ) { in detail_SetupSoundImpl()
984 info.bankIds[ i ] = seqInfo->bankIds[ i ]; in detail_SetupSoundImpl()
993 &info, in detail_SetupSoundImpl()
1011 SoundArchive::StreamSoundInfo info; in detail_SetupSoundImpl() local
1012 if ( ! m_pSoundArchive->detail_ReadStreamSoundInfo( soundId, &info ) ) { in detail_SetupSoundImpl()
1023 &info, in detail_SetupSoundImpl()
1043 SoundArchive::WaveSoundInfo info; in detail_SetupSoundImpl() local
1044 if ( ! m_pSoundArchive->detail_ReadWaveSoundInfo( soundId, &info ) ) { in detail_SetupSoundImpl()
1055 &info, in detail_SetupSoundImpl()
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Dsnd_StreamSoundFileReader.cpp68 const StreamSoundFile::StreamSoundInfo* info = in ReadStreamSoundInfo() local
71 NW_ALIGN32_ASSERT( info->oneBlockBytes ); in ReadStreamSoundInfo()
72 NW_ALIGN32_ASSERT( info->lastBlockPaddedBytes ); in ReadStreamSoundInfo()
75 *strmInfo = *info; in ReadStreamSoundInfo()
Dsnd_SoundDataManager.cpp156 const IndividualWaveInfo* info = in InvalidateData() local
158 if ( info->signature == SoundDataManager::SIGNATURE_INDIVIDUAL_WAVE ) in InvalidateData()
160 const void* pWarcTable = GetFileAddressFromTable( info->fileId ); in InvalidateData()
164 reader.SetWaveFile( info->waveIndex, NULL ); in InvalidateData()
Dsnd_WaveSoundPlayer.cpp277 bool WaveSoundPlayer::ReadWaveSoundDataInfo( WaveSoundDataInfo* info ) const in ReadWaveSoundDataInfo()
298 info->loopFlag = ( waveInfo.loopFlag != 0 ); in ReadWaveSoundDataInfo()
299 info->sampleRate = static_cast<int>( waveInfo.sampleRate ); in ReadWaveSoundDataInfo()
300 info->loopStart = waveInfo.loopStartFrame; in ReadWaveSoundDataInfo()
301 info->loopEnd = waveInfo.loopEndFrame; in ReadWaveSoundDataInfo()
/NW4C-1.3.3/include/nw/snd/
Dsnd_SoundArchiveFileReader.h79 SoundArchive::SoundInfo* info ) const;
82 SoundArchive::BankInfo* info ) const;
85 SoundArchive::PlayerInfo* info ) const;
88 SoundArchive::SoundGroupInfo* info ) const;
91 SoundArchive::GroupInfo* info ) const;
94 SoundArchive::WaveArchiveInfo* info ) const;
97 SoundArchive::FileInfo* info, int index=0 ) const;
99 SoundArchive::SoundArchivePlayerInfo* info ) const;
106 SoundArchive::Sound3DInfo* info ) const;
109 SoundArchive::SequenceSoundInfo* info ) const;
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Dsnd_SoundArchive.h820 bool ReadSoundInfo( ItemId soundId, SoundInfo* info ) const;
837 bool ReadSequenceSoundInfo( ItemId soundId, SequenceSoundInfo* info ) const;
854 bool ReadBankInfo( ItemId bankId, BankInfo* info ) const;
871 bool ReadPlayerInfo( ItemId playerId, PlayerInfo* info ) const;
885 bool ReadSoundArchivePlayerInfo( SoundArchivePlayerInfo* info ) const;
888 bool detail_ReadStreamSoundInfo( ItemId soundId, StreamSoundInfo* info ) const;
891 bool detail_ReadWaveSoundInfo( ItemId soundId, WaveSoundInfo* info ) const;
908 bool ReadSound3DInfo( ItemId soundId, Sound3DInfo* info ) const;
911 bool ReadWaveArchiveInfo( ItemId warcId, WaveArchiveInfo* info ) const;
914 bool detail_ReadSoundGroupInfo( ItemId groupId, SoundGroupInfo* info ) const;
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Dsnd_WaveFileReader.h34 bool ReadWaveInfo( WaveInfo* info, const void* waveDataOffsetOrigin = NULL ) const;
38 const WaveFile::ChannelInfo* info,
Dsnd_SoundArchivePlayer.h102 internal::WaveSoundInfo* info,
493 const SoundArchive::SequenceSoundInfo* info,
502 const SoundArchive::StreamSoundInfo* info,
510 const SoundArchive::WaveSoundInfo* info,
531 bool IsLoadWaveArchive( const void* bankFile, internal::LoadItemInfo* info ) const;
Dsnd_WaveSound.h75 void Prepare( const void* wsdFile, const StartInfo& info );
90 bool ReadWaveSoundDataInfo( WaveSoundDataInfo* info ) const;
Dsnd_WaveSoundPlayer.h109 WaveSoundInfo* info,
153 bool ReadWaveSoundDataInfo( WaveSoundDataInfo* info ) const;
/NW4C-1.3.3/sources/libraries/font/
Dfont_ResFont.cpp240 FontInformation* info = NULL; in Rebuild() local
256 NN_ASSERT(info == NULL); in Rebuild()
258 info = reinterpret_cast<FontInformation*>( in Rebuild()
262 NN_ASSERT(info->fontType == FONT_TYPE_TEXTURE); in Rebuild()
263 NN_ASSERT(info->alterCharIndex != GLYPH_INDEX_NOT_FOUND); in Rebuild()
266 NN_NULL_ASSERT(info->pGlyph); in Rebuild()
267 ResolveOffset(info->pGlyph, fileHeader); in Rebuild()
268 NN_POINTER_ASSERT(info->pGlyph); in Rebuild()
271 if (info->pWidth != NULL) in Rebuild()
273 ResolveOffset(info->pWidth, fileHeader); in Rebuild()
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/NW4C-1.3.3/demos/snd/withSdk/sources/
Dmain.cpp216 const nn::snd::Bcwav::WaveInfo& info = nn::snd::Bcwav::GetWaveInfo( s_pMemoryForSdkVoice ); in InitializeSdkVoice() local
219 if ( info.encoding == 2 ) // DSP ADPCM in InitializeSdkVoice()
236 if ( info.encoding == 2 ) in InitializeSdkVoice()
241 s_pVoice->SetSampleFormat( static_cast<nn::snd::SampleFormat>( info.encoding ) ); in InitializeSdkVoice()
242 s_pVoice->SetSampleRate( info.sampleRate ); in InitializeSdkVoice()
251 s_WaveBuffer[0].sampleLength = info.loopEndFrame; in InitializeSdkVoice()
253 if ( info.encoding == 2 ) in InitializeSdkVoice()
259 if ( info.isLoop ) in InitializeSdkVoice()
261 int offset = nn::snd::Bcwav::FrameToByte( info.encoding, info.loopStartFrame ); in InitializeSdkVoice()
263 s_WaveBuffer[1].sampleLength = info.loopEndFrame - info.loopStartFrame; in InitializeSdkVoice()
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/NW4C-1.3.3/demos/snd/createSoundThreadManually/sources/
Dmain.cpp241 const nn::snd::Bcwav::WaveInfo& info = nn::snd::Bcwav::GetWaveInfo( s_pMemoryForSdkVoice ); in InitializeSdkVoice() local
244 if ( info.encoding == 2 ) // DSP ADPCM in InitializeSdkVoice()
261 if ( info.encoding == 2 ) in InitializeSdkVoice()
266 s_pVoice->SetSampleFormat( static_cast<nn::snd::SampleFormat>( info.encoding ) ); in InitializeSdkVoice()
267 s_pVoice->SetSampleRate( info.sampleRate ); in InitializeSdkVoice()
276 s_WaveBuffer[0].sampleLength = info.loopEndFrame; in InitializeSdkVoice()
278 if ( info.encoding == 2 ) in InitializeSdkVoice()
284 if ( info.isLoop ) in InitializeSdkVoice()
286 int offset = nn::snd::Bcwav::FrameToByte( info.encoding, info.loopStartFrame ); in InitializeSdkVoice()
288 s_WaveBuffer[1].sampleLength = info.loopEndFrame - info.loopStartFrame; in InitializeSdkVoice()
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/NW4C-1.3.3/include/nw/gfx/
Dgfx_ShaderBinaryInfo.h214 const BindSymbolInfo& info = bindSymbolInfoTable[ i ]; in SearchUniformIndex() local
216 const char* symbolName = &stringTable[ info.nameIndex ]; in SearchUniformIndex()
221 symbolIndex = static_cast<s32>( info.regIndex & 0x0000ffff ); in SearchUniformIndex()
275 const BindSymbolInfo& info = bindSymbolInfoTable[ i ]; in SearchUniformIndex() local
277 s32 symbolIndex = static_cast<s32>( info.regIndex & 0x0000ffff ); in SearchUniformIndex()
281 return &stringTable[ info.nameIndex ]; in SearchUniformIndex()
325 const BindSymbolInfo& info = bindSymbolInfoTable[ i ]; in SearchBinadSymbolCount() local
327 s32 symbolIndex = static_cast<s32>( info.regIndex & 0x0000ffff ); in SearchBinadSymbolCount()
391 const SetupInfo& info = setupInfoTable[ i ]; in GetBoolConstant() local
392 const u32* value = info.value; in GetBoolConstant()
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/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_ShaderBinaryInfo.cpp191 const SetupInfo& info = setupInfoTable[ i ]; in GetConstRegCommandSize() local
193 switch ( info.type ) in GetConstRegCommandSize()
464 const SetupInfo& info = setupInfoTable[ i ]; in BuildConstRegCommand() local
465 const u32* value = info.value; in BuildConstRegCommand()
467 switch ( info.type ) in BuildConstRegCommand()
477 internal::MakeCommandHeader(regInteger + info.index, 1, false, 0xF) in BuildConstRegCommand()
489 info.index, // 24 bit モード in BuildConstRegCommand()

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