Searched refs:floatValue (Results 1 – 1 of 1) sorted by relevance
460 float floatValue = *reinterpret_cast<const float*>(value); in SetValue() local465 perspectiveUpdater.SetNear(floatValue); in SetValue()469 perspectiveUpdater.SetFar(floatValue); in SetValue()473 perspectiveUpdater.SetFovy(floatValue); in SetValue()477 perspectiveUpdater.SetAspectRatio(floatValue); in SetValue()489 float floatValue = *reinterpret_cast<const float*>(value); in SetValue() local494 orthoUpdater.SetNear(floatValue); in SetValue()498 orthoUpdater.SetFar(floatValue); in SetValue()504 rect.Set(floatValue, rect.GetHeight(), rect.GetCenter()); in SetValue()512 rect.Set(rect.GetAspectRatio(), floatValue, rect.GetCenter()); in SetValue()[all …]