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Searched refs:floatValue (Results 1 – 1 of 1) sorted by relevance

/NW4C-1.3.3/sources/libraries/anim/res/
Danim_ResAnimGroup.cpp460 float floatValue = *reinterpret_cast<const float*>(value); in SetValue() local
465 perspectiveUpdater.SetNear(floatValue); in SetValue()
469 perspectiveUpdater.SetFar(floatValue); in SetValue()
473 perspectiveUpdater.SetFovy(floatValue); in SetValue()
477 perspectiveUpdater.SetAspectRatio(floatValue); in SetValue()
489 float floatValue = *reinterpret_cast<const float*>(value); in SetValue() local
494 orthoUpdater.SetNear(floatValue); in SetValue()
498 orthoUpdater.SetFar(floatValue); in SetValue()
504 rect.Set(floatValue, rect.GetHeight(), rect.GetCenter()); in SetValue()
512 rect.Set(rect.GetAspectRatio(), floatValue, rect.GetCenter()); in SetValue()
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