Searched refs:floatInitializer (Results 1 – 1 of 1) sorted by relevance
1007 ResParticleFloatImmediateInitializer floatInitializer(initializer.ptr()); in InitializeParticles() local1008 NW_ASSERT(floatInitializer.IsValid()); in InitializeParticles()1012 const f32 value = floatInitializer.GetImmediateValue(); in InitializeParticles()1078 ResParticleFloatRandomInitializer floatInitializer(initializer.ptr()); in InitializeParticles() local1079 NW_ASSERT(floatInitializer.IsValid()); in InitializeParticles()1084 const f32 baseValue = floatInitializer.GetBaseValue(); in InitializeParticles()1085 const f32 random = floatInitializer.GetRandom(); in InitializeParticles()1463 ResParticleFloatRangeRandomInitializer floatInitializer(initializer.ptr()); in InitializeParticles() local1464 NW_ASSERT(floatInitializer.IsValid()); in InitializeParticles()1473 f32 minValue = floatInitializer.GetMinValue(); in InitializeParticles()[all …]