Lines Matching refs:floatInitializer
1007 ResParticleFloatImmediateInitializer floatInitializer(initializer.ptr()); in InitializeParticles() local
1008 NW_ASSERT(floatInitializer.IsValid()); in InitializeParticles()
1012 const f32 value = floatInitializer.GetImmediateValue(); in InitializeParticles()
1078 ResParticleFloatRandomInitializer floatInitializer(initializer.ptr()); in InitializeParticles() local
1079 NW_ASSERT(floatInitializer.IsValid()); in InitializeParticles()
1084 const f32 baseValue = floatInitializer.GetBaseValue(); in InitializeParticles()
1085 const f32 random = floatInitializer.GetRandom(); in InitializeParticles()
1463 ResParticleFloatRangeRandomInitializer floatInitializer(initializer.ptr()); in InitializeParticles() local
1464 NW_ASSERT(floatInitializer.IsValid()); in InitializeParticles()
1473 f32 minValue = floatInitializer.GetMinValue(); in InitializeParticles()
1474 f32 maxValue = floatInitializer.GetMaxValue(); in InitializeParticles()