| /NW4C-1.3.3/include/nw/demo/ |
| D | demo_DebugUtility.h | 136 os::IAllocator* deviceAllocator, 149 deviceAllocator 160 NW_UNUSED_VARIABLE(deviceAllocator); 248 nw::demo::DemoAllocator* deviceAllocator, 252 s_DeviceAllocator = deviceAllocator; 362 os::IAllocator* deviceAllocator 411 nw::demo::DemoAllocator* deviceAllocator, 629 os::IAllocator* deviceAllocator 683 nw::demo::DemoAllocator* deviceAllocator, in DemoTestLoop() argument 689 : m_DeviceAllocator(deviceAllocator), in DemoTestLoop() [all …]
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| D | demo_HioPacketChannel.h | 82 os::IAllocator* deviceAllocator 105 static bool Initialize(os::IAllocator* deviceAllocator); 204 os::IAllocator* deviceAllocator,
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| D | demo_Particle.h | 533 os::IAllocator* deviceAllocator, 551 os::IAllocator* deviceAllocator, in ParticleEffect() argument 557 m_DeviceAllocator(deviceAllocator), in ParticleEffect() 749 …static void InitializeShaderBinary(const wchar_t* shaderFilePath, os::IAllocator* deviceAllocator);
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| D | demo_GraphicsSystem.h | 656 void InitializeGraphicsSystem(nw::demo::DemoAllocator* deviceAllocator);
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| D | demo_Utility.h | 354 os::IAllocator* deviceAllocator,
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| /NW4C-1.3.3/sources/libraries/demo/ |
| D | demo_HioPacketChannel.cpp | 33 os::IAllocator* deviceAllocator in Create() argument 37 NW_POINTER_ASSERT(deviceAllocator); in Create() 43 new(memory) HioPacketChannel(allocator, deviceAllocator, m_Description); in Create() 61 HioPacketChannel::Initialize(os::IAllocator* deviceAllocator) in Initialize() argument 63 s_DeviceAllocatorForHioWorkMemory = deviceAllocator; in Initialize() 307 os::IAllocator* deviceAllocator, in HioPacketChannel() argument 311 m_DeviceAllocator(deviceAllocator) in HioPacketChannel()
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| D | demo_AutoTester.cpp | 33 os::IAllocator* deviceAllocator in Create() argument 40 AutoTester* autoTester = new(memory) AutoTester(allocator, deviceAllocator); in Create() 446 nw::demo::DemoAllocator* deviceAllocator, in NotifyMemoryStatus() argument 458 data.deviceMemoryUsed = deviceAllocator->GetTotalSize() - deviceAllocator->GetFreeSize(); in NotifyMemoryStatus() 480 os::IAllocator* deviceAllocator in AutoTester() argument 483 m_DeviceAllocator(deviceAllocator), in AutoTester()
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| D | demo_Particle.cpp | 81 os::IAllocator* deviceAllocator, in Create() argument 90 deviceAllocator, in Create() 362 …ticleEffect::InitializeShaderBinary(const wchar_t* shaderFilePath, os::IAllocator* deviceAllocator) in InitializeShaderBinary() argument 365 NW_NULL_ASSERT(deviceAllocator); in InitializeShaderBinary() 369 m_ShaderAllocator = deviceAllocator; in InitializeShaderBinary() 372 m_ShaderResource = deviceAllocator->AllocAndConstruct<nw::demo::ResourceSet>(1); in InitializeShaderBinary()
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| D | demo_Utility.cpp | 417 os::IAllocator* deviceAllocator, in CreateSceneNode() argument 429 .CreateObject(deviceAllocator, deviceAllocator); in CreateSceneNode()
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| D | demo_GraphicsSystem.cpp | 1097 InitializeGraphicsSystem(nw::demo::DemoAllocator* deviceAllocator) in InitializeGraphicsSystem() argument 1099 s_DeviceAllocator = deviceAllocator; in InitializeGraphicsSystem()
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| /NW4C-1.3.3/demos/Nw4cDemo/include/ |
| D | SmBase.h | 32 nw::os::IAllocator* deviceAllocator ) in SetAllocator() argument 35 m_DeviceAllocator = deviceAllocator; in SetAllocator()
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| D | SmRenderSystem.h | 163 void SmInitializeGraphicsSystem(nw::demo::DemoAllocator* deviceAllocator); 168 void SmFinalizeGraphicsSystem(nw::demo::DemoAllocator* deviceAllocator);
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| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_SceneBuilder.h | 125 SceneObject* CreateObject(os::IAllocator* allocator, os::IAllocator* deviceAllocator); 137 SceneObject* CreateTree(os::IAllocator* allocator, os::IAllocator* deviceAllocator); 242 os::IAllocator* deviceAllocator, 265 os::IAllocator* deviceAllocator,
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| D | gfx_ParticleCollection.h | 79 os::IAllocator* deviceAllocator, 447 os::IAllocator* deviceAllocator,
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| D | gfx_ParticleShape.h | 78 os::IAllocator* deviceAllocator); 416 os::IAllocator* deviceAllocator,
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| D | gfx_ParticleModel.h | 111 os::IAllocator* deviceAllocator);
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| D | gfx_ParticleSet.h | 125 os::IAllocator* deviceAllocator,
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| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_SceneBuilder.cpp | 44 os::IAllocator* deviceAllocator in CreateObject() argument 51 …SceneObject* root = BuildSceneObject(NULL, NULL, 0, m_Resource, allocator, deviceAllocator, false,… in CreateObject() 60 os::IAllocator* deviceAllocator in CreateTree() argument 67 …SceneObject* root = BuildSceneObject(NULL, NULL, 0, m_Resource, allocator, deviceAllocator, true, … in CreateTree() 80 os::IAllocator* deviceAllocator, in BuildSceneObject() argument 254 deviceAllocator); in BuildSceneObject() 527 BuildChildren(NULL, NULL, sceneNode, resource, allocator, deviceAllocator, false); in BuildSceneObject() 542 os::IAllocator* deviceAllocator, in BuildChildren() argument 562 …eObject* child = BuildSceneObject(NULL, NULL, parent, *i, allocator, deviceAllocator, true, false); in BuildChildren()
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| D | gfx_ParticleModel.cpp | 126 os::IAllocator* deviceAllocator in Create() argument 130 NW_NULL_ASSERT(deviceAllocator); in Create() 171 deviceAllocator); in Create() 191 deviceAllocator, in Create()
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| D | gfx_ParticleShape.cpp | 428 os::IAllocator* deviceAllocator in Create() argument 432 NW_NULL_ASSERT(deviceAllocator); in Create() 459 u8* devicememory = reinterpret_cast<u8*>(deviceAllocator->Alloc(deviceMemorySize, 32)); in Create() 468 deviceAllocator->Free(devicememory); in Create() 475 deviceAllocator, in Create() 646 os::IAllocator* deviceAllocator, in ParticleShape() argument 653 m_DeviceAllocator(deviceAllocator), in ParticleShape()
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| D | gfx_ParticleCollection.cpp | 357 os::IAllocator* deviceAllocator, in Create() argument 362 NW_NULL_ASSERT(deviceAllocator); in Create() 542 deviceMemory = reinterpret_cast<u8*>(deviceAllocator->Alloc(deviceMemorySize, 32)); in Create() 554 deviceAllocator->Free(deviceMemory); in Create() 562 deviceAllocator, in Create() 833 os::IAllocator* deviceAllocator, in ParticleCollection() argument 844 m_DeviceAllocator(deviceAllocator), in ParticleCollection()
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| D | gfx_ParticleSet.cpp | 384 os::IAllocator* deviceAllocator, in Create() argument 389 NW_NULL_ASSERT(deviceAllocator); in Create() 556 deviceAllocator, in Create()
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| /NW4C-1.3.3/demos/Nw4cDemo/sources/ |
| D | SmRenderSystem.cpp | 29 SmInitializeGraphicsSystem(nw::demo::DemoAllocator* deviceAllocator) in SmInitializeGraphicsSystem() argument 39 …nw::demo::InitializeDemoAllocator(deviceAllocator, nw::demo::DEMO_MEMORY_SIZE, nn::os::ALLOCATE_OP… in SmInitializeGraphicsSystem() 42 s_GraphicsMemoryAllocator.Initialize(deviceAllocator); in SmInitializeGraphicsSystem() 58 SmFinalizeGraphicsSystem(nw::demo::DemoAllocator* deviceAllocator) in SmFinalizeGraphicsSystem() argument 62 nw::demo::FinalizeDemoAllocator(deviceAllocator); in SmFinalizeGraphicsSystem()
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| D | GfxCtrl.cpp | 35 …nw::os::IAllocator* allocator, nw::os::IAllocator* deviceAllocator, GfxCtrl::GfxVramType vramType … in LoadResources() argument 39 …resourceSet->buffer = nw::demo::Utility::LoadFile( deviceAllocator , resourcePath, RESOURCE_ALIGNM… in LoadResources()
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