Searched refs:config (Results 1 – 9 of 9) sorted by relevance
23 /system/config/default_mode = 3D # (3D | EFF | LYT)25 /system/config/default_model = 27 /system/config/reload_target = 29 /system/config/capture_image = 31 /system/config/controller_mode = MODE-DEFAULT33 /system/config/frame_rate = 6035 /system/config/frame_skip = 041 /g3d/config/sub_mode = CAM # (CAM | MNU)169 /effect/config/sub_mode = CAM # (CAM | MNU)172 /effect/config/max_frame_count = 200[all …]
236 ResMaterial::TextureCoordinateConfig config = resMaterial.GetTextureCoordinateConfig(); in SetupTextureCoordinators() local252 else if (config == ResMaterial::CONFIG_0120 || config == ResMaterial::CONFIG_0110) in SetupTextureCoordinators()269 if (config == ResMaterial::CONFIG_0111) in SetupTextureCoordinators()276 … else if (config == ResMaterial::CONFIG_0110 || config == ResMaterial::CONFIG_0112) in SetupTextureCoordinators()283 else if (config == ResMaterial::CONFIG_0121) in SetupTextureCoordinators()295 if (config == ResMaterial::CONFIG_0122) in SetupTextureCoordinators()302 else if (config == ResMaterial::CONFIG_0120 || config == ResMaterial::CONFIG_0121) in SetupTextureCoordinators()309 else if (config == ResMaterial::CONFIG_0112) in SetupTextureCoordinators()
184 …ResFragmentLighting::ConfigDetail config = ResFragmentLighting::ToConfigDetail(fragmentLighting.Ge… in CheckFragmentShader() local188 if ( ut::CheckFlag(config, ResFragmentLighting::LUT_RR) && in CheckFragmentShader()194 if ( ut::CheckFlag(config, ResFragmentLighting::LUT_RG) && in CheckFragmentShader()200 if ( ut::CheckFlag(config, ResFragmentLighting::LUT_RB) && in CheckFragmentShader()
102 LIBFILES += $`(addprefix $(NW4C_ROOT)$(DIRSEP)$(SUBDIR_LIBRARIES)$(DIRSEP)$(config.getTargetSubDir…157 public.PrecompiledHeader(config, sources) =158 private.TARGET_DIR = $(NW4C_ROOT)/pch/$(config.getTargetSubDirectory false)161 private.OFILES = $(Object $(config), $(sources))
314 static NW_INLINE ConfigDetail ToConfigDetail( Config config ) in ToConfigDetail() argument316 s32 configNumber = static_cast<s32>(config) - static_cast<s32>(CONFIG_TYPE0); in ToConfigDetail()
253 --print "load config"350 --print "save config"