Searched refs:capacity (Results 1 – 8 of 8) sorted by relevance
| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_ParticleCollection.cpp | 35 int capacity, in ParticleStreamCreateSize() argument 39 NW_ASSERT(capacity > 0); in ParticleStreamCreateSize() 45 ut::RoundUp(capacity, internal::PARTICLE_SIMD_WIDTH_MAX) * sizeof(T) + in ParticleStreamCreateSize() 56 int capacity, in ParticleStreamCreate() argument 60 NW_ASSERT(capacity > 0); in ParticleStreamCreate() 65 ut::RoundUp(capacity, internal::PARTICLE_SIMD_WIDTH_MAX) * sizeof(T) + in ParticleStreamCreate() 130 const int capacity = resNode.GetCapacity(); in GetMemorySizeInternal() local 155 ParticleStreamCreateSize<u16>(capacity, collectionMemorySize); in GetMemorySizeInternal() 167 ParticleStreamCreateSize<f32>(capacity, collectionMemorySize); in GetMemorySizeInternal() 224 ParticleStreamCreateSize<f32>(capacity, collectionMemorySize); in GetMemorySizeInternal() [all …]
|
| D | gfx_ParticleShape.cpp | 362 int capacity) in GetMemorySizeInternal() argument 366 const int streamSize = (capacity + internal::PARTICLE_SIMD_WIDTH_MAX) * sizeof(u16); in GetMemorySizeInternal() 399 int capacity) in GetDeviceMemorySizeInternal() argument 403 const int streamSize = (capacity + internal::PARTICLE_SIMD_WIDTH_MAX) * sizeof(u16); in GetDeviceMemorySizeInternal() 426 int capacity, in Create() argument 437 const int streamSize = (capacity + internal::PARTICLE_SIMD_WIDTH_MAX) * sizeof(u16); in Create() 473 capacity, in Create() 517 int capacity, in AddVertexStreamSize() argument 531 int streamSize = (capacity + internal::PARTICLE_SIMD_WIDTH_MAX) * dimension * formatSize; in AddVertexStreamSize() 546 int capacity, in AddVertexStream() argument [all …]
|
| D | gfx_SceneEnvironment.cpp | 180 int vertexLightMaxCount = m_VertexLights.capacity(); in SetActiveLightSet()
|
| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_ParticleShape.h | 76 int capacity, 85 int capacity, 90 GetMemorySizeInternal(&size, capacity); 98 int capacity); 105 int capacity, 110 GetDeviceMemorySizeInternal(&size, capacity); 118 int capacity); 124 int capacity, 138 int capacity, 414 int capacity,
|
| D | gfx_SceneEnvironment.h | 73 m_FragmentLights.resize(m_FragmentLights.capacity()); in SceneEnvironment() 74 m_VertexLights.resize(m_VertexLights.capacity()); in SceneEnvironment() 76 m_Cameras.resize(m_Cameras.capacity()); in SceneEnvironment() 79 m_Fogs.resize(m_Fogs.capacity()); in SceneEnvironment() 82 m_LightSets.resize(m_LightSets.capacity()); in SceneEnvironment() 253 if (m_ActiveVertexLightCount == m_VertexLights.capacity()) in SetVertexLight()
|
| D | gfx_ParticleContext.h | 116 if (m_EmissionPositionWork.capacity() < requireSize) 133 if (m_EmissionParentWork.capacity() < requireSize)
|
| /NW4C-1.3.3/include/nw/ut/ |
| D | ut_MoveArray.h | 145 size_t capacity, 156 SetCapacity(capacity); in m_Allocator() 172 size_t capacity, 179 if (0 < capacity) in m_Allocator() 182 …m_Elements = static_cast<TElement*>(allocator->Alloc(sizeof(TElement) * capacity, MEMORY_ALIGNMENT… in m_Allocator() 184 m_Elements = static_cast<TElement*>(allocator->Alloc(sizeof(TElement) * capacity)); in m_Allocator() 193 SetCapacity(capacity); in m_Allocator() 251 return (capacity() == 0 && GetArrayKind() != ARRAY_VARIABILITY) in SafeBool() 253 return (capacity() == 0) in SafeBool() 376 int capacity() const { return GetCapacity(); } in capacity() function [all …]
|
| /NW4C-1.3.3/include/nw/dev/ |
| D | dev_Profile.h | 165 int GetReportCapacity() const { return m_Reports.capacity(); } in GetReportCapacity()
|