Lines Matching refs:capacity
35 int capacity, in ParticleStreamCreateSize() argument
39 NW_ASSERT(capacity > 0); in ParticleStreamCreateSize()
45 ut::RoundUp(capacity, internal::PARTICLE_SIMD_WIDTH_MAX) * sizeof(T) + in ParticleStreamCreateSize()
56 int capacity, in ParticleStreamCreate() argument
60 NW_ASSERT(capacity > 0); in ParticleStreamCreate()
65 ut::RoundUp(capacity, internal::PARTICLE_SIMD_WIDTH_MAX) * sizeof(T) + in ParticleStreamCreate()
130 const int capacity = resNode.GetCapacity(); in GetMemorySizeInternal() local
155 ParticleStreamCreateSize<u16>(capacity, collectionMemorySize); in GetMemorySizeInternal()
167 ParticleStreamCreateSize<f32>(capacity, collectionMemorySize); in GetMemorySizeInternal()
224 ParticleStreamCreateSize<f32>(capacity, collectionMemorySize); in GetMemorySizeInternal()
228 ParticleStreamCreateSize<nw::math::VEC3>(capacity, collectionMemorySize); in GetMemorySizeInternal()
303 const int capacity = resNode.GetCapacity(); in GetDeviceMemorySizeInternal() local
328 ParticleShape::AddVertexStreamSize(GL_FLOAT, 1, capacity, deviceMemorySize); in GetDeviceMemorySizeInternal()
336 ParticleShape::AddVertexStreamSize(GL_FLOAT, 3, capacity, deviceMemorySize); in GetDeviceMemorySizeInternal()
341 ParticleShape::AddVertexStreamSize(GL_FLOAT, 2, capacity, deviceMemorySize); in GetDeviceMemorySizeInternal()
367 const int capacity = resNode.GetCapacity(); in Create() local
394 ParticleStreamCreateSize<u16>(capacity, collectionMemorySize); in Create()
406 ParticleStreamCreateSize<f32>(capacity, collectionMemorySize); in Create()
463 ParticleStreamCreateSize<f32>(capacity, collectionMemorySize); in Create()
467 ParticleStreamCreateSize<nw::math::VEC3>(capacity, collectionMemorySize); in Create()
472 shape->AddVertexStreamSize(GL_FLOAT, 1, capacity, deviceMemorySize); in Create()
480 shape->AddVertexStreamSize(GL_FLOAT, 3, capacity, deviceMemorySize); in Create()
485 shape->AddVertexStreamSize(GL_FLOAT, 2, capacity, deviceMemorySize); in Create()
568 node->m_Capacity = capacity; in Create()
592 … &node->m_ParticleAttribute[usage], static_cast<ParticleUsage>(usage), capacity, &nodeMemory); in Create()
610 … &node->m_ParticleAttribute[usage], static_cast<ParticleUsage>(usage), capacity, &nodeMemory); in Create()
696 … &node->m_ParticleAttribute[usage], static_cast<ParticleUsage>(usage), capacity, &nodeMemory); in Create()
703 … &node->m_ParticleAttribute[usage], static_cast<ParticleUsage>(usage), capacity, &nodeMemory); in Create()
711 …hape::VertexAttribute* datas = shape->AddVertexStream(usage, GL_FLOAT, 1, capacity, &deviceMemory); in Create()
723 …hape::VertexAttribute* datas = shape->AddVertexStream(usage, GL_FLOAT, 3, capacity, &deviceMemory); in Create()
732 …hape::VertexAttribute* datas = shape->AddVertexStream(usage, GL_FLOAT, 2, capacity, &deviceMemory); in Create()
888 const int capacity = this->GetCapacity(); in Clear() local
898 std::memset(ptr, 0xff, sizeof(u16) * capacity); in Clear()
904 for (int i = capacity - 1; i >= 0; --i) in Clear()
914 std::memset(ptr, 0xff, sizeof(f32) * capacity); in Clear()