Searched refs:animationStride (Results 1 – 1 of 1) sorted by relevance
2086 int animationStride = 0; in ParticleVector2ImmediateUpdater() local2098 animationStride = animation.GetAnimationStride(); in ParticleVector2ImmediateUpdater()2132 animationDataIndex *= animationStride; in ParticleVector2ImmediateUpdater()2182 int animationStride = 0; in ParticleVector3AdditiveUpdater() local2200 animationStride = animation.GetAnimationStride(); in ParticleVector3AdditiveUpdater()2233 animationDataIndex *= animationStride; in ParticleVector3AdditiveUpdater()2294 int animationStride = 0; in ParticleVector3ImmediateUpdater() local2306 animationStride = animation.GetAnimationStride(); in ParticleVector3ImmediateUpdater()2341 animationDataIndex *= animationStride; in ParticleVector3ImmediateUpdater()2400 int animationStride = 0; in ParticleVector3RandomAdditiveUpdater() local[all …]