Lines Matching refs:animationStride
2086 int animationStride = 0; in ParticleVector2ImmediateUpdater() local
2098 animationStride = animation.GetAnimationStride(); in ParticleVector2ImmediateUpdater()
2132 animationDataIndex *= animationStride; in ParticleVector2ImmediateUpdater()
2182 int animationStride = 0; in ParticleVector3AdditiveUpdater() local
2200 animationStride = animation.GetAnimationStride(); in ParticleVector3AdditiveUpdater()
2233 animationDataIndex *= animationStride; in ParticleVector3AdditiveUpdater()
2294 int animationStride = 0; in ParticleVector3ImmediateUpdater() local
2306 animationStride = animation.GetAnimationStride(); in ParticleVector3ImmediateUpdater()
2341 animationDataIndex *= animationStride; in ParticleVector3ImmediateUpdater()
2400 int animationStride = 0; in ParticleVector3RandomAdditiveUpdater() local
2412 animationStride = animation.GetAnimationStride(); in ParticleVector3RandomAdditiveUpdater()
2447 animationDataIndex *= animationStride; in ParticleVector3RandomAdditiveUpdater()
2584 int animationStride = 0; in ParticleTexturePatternUpdater() local
2596 animationStride = animation.GetAnimationStride(); in ParticleTexturePatternUpdater()
2639 int animationDataPos = (int)ptclTime * animationStride; in ParticleTexturePatternUpdater()
2650 int animationDataPos = ptclTime.GetS32Value() * animationStride; in ParticleTexturePatternUpdater()