Searched refs:animationDataIndex (Results 1 – 1 of 1) sorted by relevance
1662 int animationDataIndex; in ParticleFloatImmediateUpdater() local1666 animationDataIndex = CalcAnimationDataIndex( in ParticleFloatImmediateUpdater()1678 f32 value = animationData[animationDataIndex++]; in ParticleFloatImmediateUpdater()1682 f32 nextValue = animationData[animationDataIndex++]; in ParticleFloatImmediateUpdater()2116 int animationDataIndex; in ParticleVector2ImmediateUpdater() local2122 animationDataIndex = CalcAnimationDataIndex( in ParticleVector2ImmediateUpdater()2132 animationDataIndex *= animationStride; in ParticleVector2ImmediateUpdater()2136 value.x = animationData[animationDataIndex++]; in ParticleVector2ImmediateUpdater()2141 value.y = animationData[animationDataIndex++]; in ParticleVector2ImmediateUpdater()2148 f32 nextValue = animationData[animationDataIndex++]; in ParticleVector2ImmediateUpdater()[all …]