Searched refs:animObjIdx (Results 1 – 1 of 1) sorted by relevance
635 for (int animObjIdx = 0; animObjIdx < m_AnimObjects.Size(); ++animObjIdx) in UpdateFrame() local637 if (m_AnimObjects[animObjIdx] != NULL) in UpdateFrame()639 m_AnimObjects[animObjIdx]->UpdateFrame(); in UpdateFrame()1599 for (int animObjIdx = 0; animObjIdx < m_AnimObjects.Size(); ++animObjIdx) in UpdateFrame() local1601 if (m_AnimObjects[animObjIdx] != NULL) in UpdateFrame()1603 m_AnimObjects[animObjIdx]->UpdateFrame(); in UpdateFrame()1622 for (int animObjIdx = 0; animObjIdx < m_AnimObjects.Size(); ++animObjIdx) in HasMemberAnim() local1624 if (m_AnimObjects[animObjIdx] != NULL && in HasMemberAnim()1625 m_AnimObjects[animObjIdx]->HasMemberAnim(memberIdx)) in HasMemberAnim()1656 const AnimObject* GetAnimObject(int animObjIdx) const in GetAnimObject() argument[all …]