Lines Matching refs:animObjIdx
635 for (int animObjIdx = 0; animObjIdx < m_AnimObjects.Size(); ++animObjIdx) in UpdateFrame() local
637 if (m_AnimObjects[animObjIdx] != NULL) in UpdateFrame()
639 m_AnimObjects[animObjIdx]->UpdateFrame(); in UpdateFrame()
1599 for (int animObjIdx = 0; animObjIdx < m_AnimObjects.Size(); ++animObjIdx) in UpdateFrame() local
1601 if (m_AnimObjects[animObjIdx] != NULL) in UpdateFrame()
1603 m_AnimObjects[animObjIdx]->UpdateFrame(); in UpdateFrame()
1622 for (int animObjIdx = 0; animObjIdx < m_AnimObjects.Size(); ++animObjIdx) in HasMemberAnim() local
1624 if (m_AnimObjects[animObjIdx] != NULL && in HasMemberAnim()
1625 m_AnimObjects[animObjIdx]->HasMemberAnim(memberIdx)) in HasMemberAnim()
1656 const AnimObject* GetAnimObject(int animObjIdx) const in GetAnimObject() argument
1658 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_AnimObjects.Size()); in GetAnimObject()
1659 return m_AnimObjects[animObjIdx]; in GetAnimObject()
1668 AnimObject* GetAnimObject(int animObjIdx) in GetAnimObject() argument
1670 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_AnimObjects.Size()); in GetAnimObject()
1671 return m_AnimObjects[animObjIdx]; in GetAnimObject()
1682 AnimObject* ReplaceAnimObject(int animObjIdx, AnimObject* animObj) in ReplaceAnimObject() argument
1684 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_AnimObjects.Size()); in ReplaceAnimObject()
1685 AnimObject* oldObj = m_AnimObjects[animObjIdx]; in ReplaceAnimObject()
1686 m_AnimObjects[animObjIdx] = animObj; in ReplaceAnimObject()
1717 for (int animObjIdx = 0; animObjIdx < m_AnimObjects.Size(); ++animObjIdx) in UpdateCache() local
1719 if (m_AnimObjects[animObjIdx] != NULL) in UpdateCache()
1721 m_AnimObjects[animObjIdx]->UpdateCache(); in UpdateCache()
1891 float GetWeight(int animObjIdx) const in GetWeight() argument
1893 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_Weights.Size()); in GetWeight()
1894 return m_Weights[animObjIdx]; in GetWeight()
1905 void SetWeight(int animObjIdx, float weight) in SetWeight() argument
1907 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_Weights.Size()); in SetWeight()
1908 m_Weights[animObjIdx] = weight; in SetWeight()
1909 m_NormalizedWeights[animObjIdx] = weight; in SetWeight()
1982 for (int animObjIdx = 0; animObjIdx < maxAnimObjects; ++animObjIdx) in Initialize() local
1984 m_Weights.PushBackFast(animObjIdx == 0 ? 1.0f : 0.0f); in Initialize()
1997 for (int animObjIdx = 0; animObjIdx < maxAnimObjects; ++animObjIdx) in Initialize() local
1999 m_NormalizedWeights.PushBackFast(animObjIdx == 0 ? 1.0f : 0.0f); in Initialize()
2146 float GetWeight(int animObjIdx) const in GetWeight() argument
2148 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_Weights.Size()); in GetWeight()
2149 return m_Weights[animObjIdx]; in GetWeight()
2157 void SetWeight(int animObjIdx, float weight) in SetWeight() argument
2159 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_Weights.Size()); in SetWeight()
2160 m_Weights[animObjIdx] = weight; in SetWeight()
2206 for (int animObjIdx = 0; animObjIdx < maxAnimObjects; ++animObjIdx) in Initialize() local