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Searched refs:SoundArchive (Results 1 – 25 of 48) sorted by relevance

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/NW4C-1.3.3/include/nw/snd/
Dsnd_SoundArchiveFileReader.h55 SoundArchive::ItemId GetItemId( const char* pStr ) const;
56 const char* GetItemLabel( SoundArchive::ItemId id ) const;
57 SoundArchive::FileId GetItemFileId( SoundArchive::ItemId id ) const;
61 const char* GetString( SoundArchive::ItemId stringId ) const; // 本当は private
78 SoundArchive::ItemId soundId,
79 SoundArchive::SoundInfo* info ) const;
81 SoundArchive::ItemId bankId,
82 SoundArchive::BankInfo* info ) const;
84 SoundArchive::ItemId playerId,
85 SoundArchive::PlayerInfo* info ) const;
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Dsnd_SoundArchiveLoader.h32 nw::snd::SoundArchive::ItemId itemId;
36 : itemId( nw::snd::SoundArchive::INVALID_ID ), in LoadItemInfo()
132 SoundArchive::ItemId id,
184 bool IsDataLoaded( SoundArchive::ItemId itemId, u32 loadFlag = LOAD_ALL ) const;
203 const void* detail_GetFileAddressByItemId( SoundArchive::ItemId itemId ) const;
218 void SetSoundArchive( const SoundArchive* arc );
220 const void* GetFileAddressFromSoundArchive( SoundArchive::FileId fileId ) const;
224 SoundArchive::FileId fileId, const void* address ) = 0;
226 virtual const void* GetFileAddressFromTable( SoundArchive::FileId fileId ) const = 0;
229 virtual const void* GetFileAddressImpl( SoundArchive::FileId fileId ) const = 0;
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Dsnd_SoundArchivePlayer.h149 size_t GetRequiredMemSize( const SoundArchive* arc );
166 size_t GetRequiredStreamBufferSize( const SoundArchive* arc );
218 const SoundArchive* arc,
296 const SoundArchive& GetSoundArchive() const;
309 SoundPlayer& GetSoundPlayer( SoundArchive::ItemId playerId );
454 virtual SoundArchive::ItemId detail_GetItemId( const char* pString ) in detail_GetItemId()
469 const void* detail_GetFileAddress( SoundArchive::FileId fileId ) const;
484 SoundArchive::ItemId soundId,
492 const SoundArchive::SoundInfo* commonInfo,
493 const SoundArchive::SequenceSoundInfo* info,
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Dsnd_SoundDataManager.h42 virtual const void* GetFileAddress( SoundArchive::FileId fileId ) const = 0;
43 virtual const void* GetFileWaveDataAddress( SoundArchive::FileId fileId ) const = 0;
98 size_t GetRequiredMemSize( const SoundArchive* arc ) const;
125 bool Initialize( const SoundArchive* arc, void* buffer, u32 size );
173 const void* SetFileAddress( SoundArchive::FileId fileId, const void* address );
177 const void* detail_GetFileAddress( SoundArchive::FileId fileId ) const;
193 SoundArchive::FileId fileId, const void* address );
195 virtual const void* GetFileAddressFromTable( SoundArchive::FileId fileId ) const;
198 virtual const void* GetFileAddressImpl( SoundArchive::FileId fileId ) const;
211 bool CreateFileAddressTable( const SoundArchive* arc, void** buffer, void* endp );
Dsnd_PlayerHeapDataManager.h34 void Initialize( const SoundArchive* arc );
37 const void* SetFileAddress( SoundArchive::FileId fileId, const void* address );
38 const void* GetFileAddress( SoundArchive::FileId ) const;
45 SoundArchive::FileId, const void* address );
46 virtual const void* GetFileAddressFromTable( SoundArchive::FileId fileId ) const;
47 virtual const void* GetFileAddressImpl( SoundArchive::FileId fileId ) const;
52 SoundArchive::FileId fileId;
Dsnd_SoundStartable.h286 SoundArchive::ItemId bankIds[ SoundArchive::SEQ_BANK_MAX ];
291 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in SeqSoundInfo()
293 bankIds[ i ] = SoundArchive::INVALID_ID; in SeqSoundInfo()
311 SoundArchive::ItemId playerId;
373 SoundArchive::ItemId soundId,
444 SoundArchive::ItemId soundId,
515 SoundArchive::ItemId soundId,
565 virtual SoundArchive::ItemId detail_GetItemId( const char* pString ) = 0;
Dsnd_SoundArchiveFile.h90 const char* GetString( SoundArchive::ItemId stringId ) const;
226 const SoundInfo* GetSoundInfo( SoundArchive::ItemId soundId ) const;
227 const BankInfo* GetBankInfo( SoundArchive::ItemId bankId ) const;
228 const PlayerInfo* GetPlayerInfo( SoundArchive::ItemId playerId ) const;
229 const SoundGroupInfo* GetSoundGroupInfo( SoundArchive::ItemId soundGroupId ) const;
230 const GroupInfo* GetGroupInfo( SoundArchive::ItemId groupId ) const;
231 const WaveArchiveInfo* GetWaveArchiveInfo( SoundArchive::ItemId warcId ) const;
232 const FileInfo* GetFileInfo( SoundArchive::FileId fileId ) const;
236 SoundArchive::FileId GetItemFileId( SoundArchive::ItemId id ) const;
237 SoundArchive::StringId GetItemStringId( SoundArchive::ItemId id ) const;
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Dsnd_Sound3DManager.h38 class SoundArchive; variable
187 size_t GetRequiredMemSize( const SoundArchive* archive );
211 const SoundArchive* archive,
217 bool InitializeWithMoreSoundArchive( const SoundArchive* archive );
Dsnd_Bank.h26 class SoundArchive; variable
48 const SoundArchive& archive,
Dsnd_SequenceSound.h65 const SoundArchive* arc;
94 const SoundArchive* m_pSoundArchive;
97 LoadItemInfo m_LoadInfoBanks[SoundArchive::SEQ_BANK_MAX];
/NW4C-1.3.3/sources/libraries/snd/
Dsnd_SoundArchive.cpp45 SoundArchive::SoundArchive() in SoundArchive() function in nw::snd::SoundArchive
61 SoundArchive::~SoundArchive() in ~SoundArchive()
65 bool SoundArchive::IsAvailable() const in IsAvailable()
71 void SoundArchive::Initialize( internal::SoundArchiveFileReader* fileReader ) in Initialize()
87 void SoundArchive::Finalize() in Finalize()
94 u32 SoundArchive::GetSoundCount() const in GetSoundCount()
98 u32 SoundArchive::GetPlayerCount() const in GetPlayerCount()
102 u32 SoundArchive::GetSoundGroupCount() const in GetSoundGroupCount()
106 u32 SoundArchive::GetGroupCount() const in GetGroupCount()
110 u32 SoundArchive::GetBankCount() const in GetBankCount()
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Dsnd_SoundArchiveLoader.cpp82 void SoundArchiveLoader::SetSoundArchive( const SoundArchive* arc ) in SetSoundArchive()
112 SoundArchive::ItemId itemId, in LoadData()
124 if ( itemId == SoundArchive::INVALID_ID ) in LoadData()
138 case SoundArchive::SOUND_TYPE_SEQ: in LoadData()
140 case SoundArchive::SOUND_TYPE_WAVE: in LoadData()
142 case SoundArchive::SOUND_TYPE_STRM: in LoadData()
168 SoundArchive::ItemId id = m_pSoundArchive->GetItemId( pItemName ); in LoadData()
174 SoundArchive::FileId fileId, in LoadImpl()
205 SoundArchive::ItemId soundId, in LoadSequenceSound()
222 SoundArchive::SequenceSoundInfo info; in LoadSequenceSound()
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Dsnd_SoundArchiveFileReader.cpp114 const char* SoundArchiveFileReader::GetString( SoundArchive::ItemId stringId ) const in GetString()
126 SoundArchive::ItemId SoundArchiveFileReader::GetItemId( const char* pStr ) const in GetItemId()
130 return SoundArchive::INVALID_ID; in GetItemId()
134 const char* SoundArchiveFileReader::GetItemLabel( SoundArchive::ItemId id ) const in GetItemLabel()
141 SoundArchive::StringId stringId = m_pInfoBlockBody->GetItemStringId( id ); in GetItemLabel()
142 if ( stringId == SoundArchive::INVALID_ID ) in GetItemLabel()
148 SoundArchive::FileId SoundArchiveFileReader::GetItemFileId( SoundArchive::ItemId id ) const in GetItemFileId()
197 SoundArchive::ItemId soundId, SoundArchive::SoundInfo* info ) const in ReadSoundInfo()
218 SoundArchive::ItemId bankId, SoundArchive::BankInfo* info ) const in ReadBankInfo()
231 SoundArchive::ItemId playerId, SoundArchive::PlayerInfo* info ) const in ReadPlayerInfo()
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Dsnd_PlayerHeapDataManager.cpp35 void PlayerHeapDataManager::Initialize( const SoundArchive* arc ) in Initialize()
46 m_FileAddress[i].fileId = SoundArchive::INVALID_ID; in Initialize()
64 SoundArchive::FileId fileId, const void* address ) in SetFileAddress()
68 const void* PlayerHeapDataManager::GetFileAddress( SoundArchive::FileId fileId ) const in GetFileAddress()
81 m_FileAddress[i].fileId = SoundArchive::INVALID_ID; in InvalidateData()
87 SoundArchive::FileId fileId, const void* address ) in SetFileAddressToTable()
103 if ( m_FileAddress[i].fileId == SoundArchive::INVALID_ID ) in SetFileAddressToTable()
116 const void* PlayerHeapDataManager::GetFileAddressFromTable( SoundArchive::FileId fileId ) const in GetFileAddressFromTable()
128 const void* PlayerHeapDataManager::GetFileAddressImpl( SoundArchive::FileId fileId ) const in GetFileAddressImpl()
Dsnd_HioSoundArchive.cpp174 SoundArchive::ItemId soundId = GetSoundIdFromIndex( i ); in LoadHeader()
175 SoundArchive::SoundType type = m_ArchiveReader.GetSoundType( soundId ); in LoadHeader()
176 SoundArchive::SoundInfo info; in LoadHeader()
185 SoundArchive::Sound3DInfo info3d; in LoadHeader()
206 case SoundArchive::SOUND_TYPE_SEQ: in LoadHeader()
208 SoundArchive::SequenceSoundInfo seqInfo; in LoadHeader()
219 case SoundArchive::SOUND_TYPE_STRM: in LoadHeader()
221 SoundArchive::StreamSoundInfo strmInfo; in LoadHeader()
227 case SoundArchive::SOUND_TYPE_WAVE: in LoadHeader()
229 SoundArchive::WaveSoundInfo wsdInfo; in LoadHeader()
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Dsnd_SoundArchivePlayer.cpp116 const SoundArchive* arc, in Initialize()
182 for ( SoundArchive::ItemId playerId = 0; playerId < m_SoundPlayerCount ; ++playerId ) in Finalize()
220 size_t SoundArchivePlayer::GetRequiredMemSize( const SoundArchive* arc ) in GetRequiredMemSize()
233 SoundArchive::PlayerInfo playerInfo; in GetRequiredMemSize()
252 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in GetRequiredMemSize()
287 const nw::snd::SoundArchive* arc ) in GetRequiredStreamBufferSize()
293 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in GetRequiredStreamBufferSize()
319 bool SoundArchivePlayer::SetupMram( const SoundArchive* arc, void* buffer, unsigned long size ) in SetupMram()
331 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in SetupMram()
414 const SoundArchive* arc, in SetupSoundPlayer()
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Dsnd_FrameHeap.cpp35 u32 GetWaveArchiveId( u32 fileId, const SoundArchive& arc ) in GetWaveArchiveId()
39 SoundArchive::WaveArchiveInfo info; in GetWaveArchiveId()
40 SoundArchive::ItemId id = in GetWaveArchiveId()
50 return SoundArchive::INVALID_ID; in GetWaveArchiveId()
380 nw::snd::SoundDataManager& mgr, nw::snd::SoundArchive& arc ) in Dump()
408 nw::snd::SoundDataManager& mgr, nw::snd::SoundArchive& arc ) in Dump()
425 SoundArchive::ItemId itemId = SoundArchive::INVALID_ID; in Dump()
432 SoundArchive::BankInfo info; in Dump()
433 SoundArchive::ItemId id = in Dump()
448 SoundArchive::GroupInfo info; in Dump()
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Dsnd_SoundArchiveFile.cpp32 const u32 DEFAULT_STRING_ID = SoundArchive::INVALID_ID;
186 SoundArchiveFile::StringBlockBody::GetString( SoundArchive::ItemId stringId ) const in GetString()
188 if ( stringId == SoundArchive::INVALID_ID ) in GetString()
205 return SoundArchive::INVALID_ID; in GetItemIdImpl()
211 return SoundArchive::INVALID_ID; in GetItemIdImpl()
270 SoundArchiveFile::InfoBlockBody::GetSoundInfo( SoundArchive::ItemId itemId ) const in GetSoundInfo()
287 SoundArchiveFile::InfoBlockBody::GetBankInfo( SoundArchive::ItemId itemId ) const in GetBankInfo()
304 SoundArchiveFile::InfoBlockBody::GetPlayerInfo( SoundArchive::ItemId itemId ) const in GetPlayerInfo()
321 SoundArchiveFile::InfoBlockBody::GetSoundGroupInfo( SoundArchive::ItemId itemId ) const in GetSoundGroupInfo()
338 SoundArchiveFile::InfoBlockBody::GetGroupInfo( SoundArchive::ItemId itemId ) const in GetGroupInfo()
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Dsnd_RomSoundArchive.cpp287 SoundArchive::ItemId soundId = GetSoundIdFromIndex( i ); in LoadHeader()
288 SoundArchive::SoundType type = m_ArchiveReader.GetSoundType( soundId ); in LoadHeader()
289 SoundArchive::SoundInfo info; in LoadHeader()
298 SoundArchive::Sound3DInfo info3d; in LoadHeader()
319 case SoundArchive::SOUND_TYPE_SEQ: in LoadHeader()
321 SoundArchive::SequenceSoundInfo seqInfo; in LoadHeader()
332 case SoundArchive::SOUND_TYPE_STRM: in LoadHeader()
334 SoundArchive::StreamSoundInfo strmInfo; in LoadHeader()
340 case SoundArchive::SOUND_TYPE_WAVE: in LoadHeader()
342 SoundArchive::WaveSoundInfo wsdInfo; in LoadHeader()
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Dsnd_SoundDataManager.cpp42 size_t SoundDataManager::GetRequiredMemSize( const SoundArchive* arc ) const in GetRequiredMemSize()
53 bool SoundDataManager::Initialize( const SoundArchive* arc, void* buffer, u32 size ) in Initialize()
99 const SoundArchive* arc, in CreateFileAddressTable()
180 const void* SoundDataManager::detail_GetFileAddress( SoundArchive::FileId fileId ) const in detail_GetFileAddress()
185 const void* SoundDataManager::GetFileAddressImpl( SoundArchive::FileId fileId ) const in GetFileAddressImpl()
209 SoundArchive::FileId fileId, in SetFileAddressToTable()
238 const void* SoundDataManager::GetFileAddressFromTable( SoundArchive::FileId fileId ) const in GetFileAddressFromTable()
265 SoundDataManager::SetFileAddress( SoundArchive::FileId fileId, const void* address ) in SetFileAddress()
281 return SoundArchive::INVALID_ID; in detail_GetFileIdFromTable()
Dsnd_Sound3DEngine.cpp178 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_VOLUME ) in UpdateAmbientParam()
182 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_PRIORITY ) in UpdateAmbientParam()
186 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_PAN ) in UpdateAmbientParam()
190 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_SPAN ) in UpdateAmbientParam()
194 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_FILTER ) in UpdateAmbientParam()
222 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_PRIORITY ) in GetAmbientPriority()
Dsnd_Sound3DManager.cpp67 size_t Sound3DManager::GetRequiredMemSize( const SoundArchive* arc ) in GetRequiredMemSize()
73 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in GetRequiredMemSize()
96 const SoundArchive* arc, in Initialize()
122 bool Sound3DManager::InitializeWithMoreSoundArchive( const SoundArchive* arc ) in InitializeWithMoreSoundArchive()
297 decayCurve( SoundArchive::Sound3DInfo::DECAY_CURVE_LOG ), in Sound3DParam()
Dsnd_Util.cpp806 const SoundArchive& arc, in GetWaveFile()
810 SoundArchive::WaveArchiveInfo info; in GetWaveFile()
840 const SoundArchive& arc, in GetWaveFile()
844 SoundArchive::WaveArchiveInfo info; in GetWaveFile()
870 const SoundArchive& arc, in IsLoadedWaveArchive()
886 SoundArchive::WaveArchiveInfo warcInfo; in IsLoadedWaveArchive()
907 const SoundArchive& arc, in IsLoadedWaveArchive()
924 SoundArchive::WaveArchiveInfo warcInfo; in IsLoadedWaveArchive()
Dsnd_Sound3DActor.cpp134 const SoundArchive& soundArchive = m_pArchivePlayer->GetSoundArchive(); in SetupSound()
136 SoundArchive::Sound3DInfo p; in SetupSound()
146 case SoundArchive::Sound3DInfo::DECAY_CURVE_LOG: in SetupSound()
149 case SoundArchive::Sound3DInfo::DECAY_CURVE_LINEAR: in SetupSound()
Dsnd_SoundStartable.cpp117 if ( soundId == SoundArchive::INVALID_ID ) in StartSound()
180 if ( soundId == SoundArchive::INVALID_ID ) in HoldSound()
231 if ( soundId == SoundArchive::INVALID_ID ) in PrepareSound()

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