| /NW4C-1.3.3/include/nw/snd/ |
| D | snd_SoundArchiveFileReader.h | 55 SoundArchive::ItemId GetItemId( const char* pStr ) const; 56 const char* GetItemLabel( SoundArchive::ItemId id ) const; 57 SoundArchive::FileId GetItemFileId( SoundArchive::ItemId id ) const; 61 const char* GetString( SoundArchive::ItemId stringId ) const; // 本当は private 78 SoundArchive::ItemId soundId, 79 SoundArchive::SoundInfo* info ) const; 81 SoundArchive::ItemId bankId, 82 SoundArchive::BankInfo* info ) const; 84 SoundArchive::ItemId playerId, 85 SoundArchive::PlayerInfo* info ) const; [all …]
|
| D | snd_SoundArchiveLoader.h | 32 nw::snd::SoundArchive::ItemId itemId; 36 : itemId( nw::snd::SoundArchive::INVALID_ID ), in LoadItemInfo() 132 SoundArchive::ItemId id, 184 bool IsDataLoaded( SoundArchive::ItemId itemId, u32 loadFlag = LOAD_ALL ) const; 203 const void* detail_GetFileAddressByItemId( SoundArchive::ItemId itemId ) const; 218 void SetSoundArchive( const SoundArchive* arc ); 220 const void* GetFileAddressFromSoundArchive( SoundArchive::FileId fileId ) const; 224 SoundArchive::FileId fileId, const void* address ) = 0; 226 virtual const void* GetFileAddressFromTable( SoundArchive::FileId fileId ) const = 0; 229 virtual const void* GetFileAddressImpl( SoundArchive::FileId fileId ) const = 0; [all …]
|
| D | snd_SoundArchivePlayer.h | 149 size_t GetRequiredMemSize( const SoundArchive* arc ); 166 size_t GetRequiredStreamBufferSize( const SoundArchive* arc ); 218 const SoundArchive* arc, 296 const SoundArchive& GetSoundArchive() const; 309 SoundPlayer& GetSoundPlayer( SoundArchive::ItemId playerId ); 454 virtual SoundArchive::ItemId detail_GetItemId( const char* pString ) in detail_GetItemId() 469 const void* detail_GetFileAddress( SoundArchive::FileId fileId ) const; 484 SoundArchive::ItemId soundId, 492 const SoundArchive::SoundInfo* commonInfo, 493 const SoundArchive::SequenceSoundInfo* info, [all …]
|
| D | snd_SoundDataManager.h | 42 virtual const void* GetFileAddress( SoundArchive::FileId fileId ) const = 0; 43 virtual const void* GetFileWaveDataAddress( SoundArchive::FileId fileId ) const = 0; 98 size_t GetRequiredMemSize( const SoundArchive* arc ) const; 125 bool Initialize( const SoundArchive* arc, void* buffer, u32 size ); 173 const void* SetFileAddress( SoundArchive::FileId fileId, const void* address ); 177 const void* detail_GetFileAddress( SoundArchive::FileId fileId ) const; 193 SoundArchive::FileId fileId, const void* address ); 195 virtual const void* GetFileAddressFromTable( SoundArchive::FileId fileId ) const; 198 virtual const void* GetFileAddressImpl( SoundArchive::FileId fileId ) const; 211 bool CreateFileAddressTable( const SoundArchive* arc, void** buffer, void* endp );
|
| D | snd_PlayerHeapDataManager.h | 34 void Initialize( const SoundArchive* arc ); 37 const void* SetFileAddress( SoundArchive::FileId fileId, const void* address ); 38 const void* GetFileAddress( SoundArchive::FileId ) const; 45 SoundArchive::FileId, const void* address ); 46 virtual const void* GetFileAddressFromTable( SoundArchive::FileId fileId ) const; 47 virtual const void* GetFileAddressImpl( SoundArchive::FileId fileId ) const; 52 SoundArchive::FileId fileId;
|
| D | snd_SoundStartable.h | 286 SoundArchive::ItemId bankIds[ SoundArchive::SEQ_BANK_MAX ]; 291 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in SeqSoundInfo() 293 bankIds[ i ] = SoundArchive::INVALID_ID; in SeqSoundInfo() 311 SoundArchive::ItemId playerId; 373 SoundArchive::ItemId soundId, 444 SoundArchive::ItemId soundId, 515 SoundArchive::ItemId soundId, 565 virtual SoundArchive::ItemId detail_GetItemId( const char* pString ) = 0;
|
| D | snd_SoundArchiveFile.h | 90 const char* GetString( SoundArchive::ItemId stringId ) const; 226 const SoundInfo* GetSoundInfo( SoundArchive::ItemId soundId ) const; 227 const BankInfo* GetBankInfo( SoundArchive::ItemId bankId ) const; 228 const PlayerInfo* GetPlayerInfo( SoundArchive::ItemId playerId ) const; 229 const SoundGroupInfo* GetSoundGroupInfo( SoundArchive::ItemId soundGroupId ) const; 230 const GroupInfo* GetGroupInfo( SoundArchive::ItemId groupId ) const; 231 const WaveArchiveInfo* GetWaveArchiveInfo( SoundArchive::ItemId warcId ) const; 232 const FileInfo* GetFileInfo( SoundArchive::FileId fileId ) const; 236 SoundArchive::FileId GetItemFileId( SoundArchive::ItemId id ) const; 237 SoundArchive::StringId GetItemStringId( SoundArchive::ItemId id ) const; [all …]
|
| D | snd_Sound3DManager.h | 38 class SoundArchive; variable 187 size_t GetRequiredMemSize( const SoundArchive* archive ); 211 const SoundArchive* archive, 217 bool InitializeWithMoreSoundArchive( const SoundArchive* archive );
|
| D | snd_Bank.h | 26 class SoundArchive; variable 48 const SoundArchive& archive,
|
| D | snd_SequenceSound.h | 65 const SoundArchive* arc; 94 const SoundArchive* m_pSoundArchive; 97 LoadItemInfo m_LoadInfoBanks[SoundArchive::SEQ_BANK_MAX];
|
| /NW4C-1.3.3/sources/libraries/snd/ |
| D | snd_SoundArchive.cpp | 45 SoundArchive::SoundArchive() in SoundArchive() function in nw::snd::SoundArchive 61 SoundArchive::~SoundArchive() in ~SoundArchive() 65 bool SoundArchive::IsAvailable() const in IsAvailable() 71 void SoundArchive::Initialize( internal::SoundArchiveFileReader* fileReader ) in Initialize() 87 void SoundArchive::Finalize() in Finalize() 94 u32 SoundArchive::GetSoundCount() const in GetSoundCount() 98 u32 SoundArchive::GetPlayerCount() const in GetPlayerCount() 102 u32 SoundArchive::GetSoundGroupCount() const in GetSoundGroupCount() 106 u32 SoundArchive::GetGroupCount() const in GetGroupCount() 110 u32 SoundArchive::GetBankCount() const in GetBankCount() [all …]
|
| D | snd_SoundArchiveLoader.cpp | 82 void SoundArchiveLoader::SetSoundArchive( const SoundArchive* arc ) in SetSoundArchive() 112 SoundArchive::ItemId itemId, in LoadData() 124 if ( itemId == SoundArchive::INVALID_ID ) in LoadData() 138 case SoundArchive::SOUND_TYPE_SEQ: in LoadData() 140 case SoundArchive::SOUND_TYPE_WAVE: in LoadData() 142 case SoundArchive::SOUND_TYPE_STRM: in LoadData() 168 SoundArchive::ItemId id = m_pSoundArchive->GetItemId( pItemName ); in LoadData() 174 SoundArchive::FileId fileId, in LoadImpl() 205 SoundArchive::ItemId soundId, in LoadSequenceSound() 222 SoundArchive::SequenceSoundInfo info; in LoadSequenceSound() [all …]
|
| D | snd_SoundArchiveFileReader.cpp | 114 const char* SoundArchiveFileReader::GetString( SoundArchive::ItemId stringId ) const in GetString() 126 SoundArchive::ItemId SoundArchiveFileReader::GetItemId( const char* pStr ) const in GetItemId() 130 return SoundArchive::INVALID_ID; in GetItemId() 134 const char* SoundArchiveFileReader::GetItemLabel( SoundArchive::ItemId id ) const in GetItemLabel() 141 SoundArchive::StringId stringId = m_pInfoBlockBody->GetItemStringId( id ); in GetItemLabel() 142 if ( stringId == SoundArchive::INVALID_ID ) in GetItemLabel() 148 SoundArchive::FileId SoundArchiveFileReader::GetItemFileId( SoundArchive::ItemId id ) const in GetItemFileId() 197 SoundArchive::ItemId soundId, SoundArchive::SoundInfo* info ) const in ReadSoundInfo() 218 SoundArchive::ItemId bankId, SoundArchive::BankInfo* info ) const in ReadBankInfo() 231 SoundArchive::ItemId playerId, SoundArchive::PlayerInfo* info ) const in ReadPlayerInfo() [all …]
|
| D | snd_PlayerHeapDataManager.cpp | 35 void PlayerHeapDataManager::Initialize( const SoundArchive* arc ) in Initialize() 46 m_FileAddress[i].fileId = SoundArchive::INVALID_ID; in Initialize() 64 SoundArchive::FileId fileId, const void* address ) in SetFileAddress() 68 const void* PlayerHeapDataManager::GetFileAddress( SoundArchive::FileId fileId ) const in GetFileAddress() 81 m_FileAddress[i].fileId = SoundArchive::INVALID_ID; in InvalidateData() 87 SoundArchive::FileId fileId, const void* address ) in SetFileAddressToTable() 103 if ( m_FileAddress[i].fileId == SoundArchive::INVALID_ID ) in SetFileAddressToTable() 116 const void* PlayerHeapDataManager::GetFileAddressFromTable( SoundArchive::FileId fileId ) const in GetFileAddressFromTable() 128 const void* PlayerHeapDataManager::GetFileAddressImpl( SoundArchive::FileId fileId ) const in GetFileAddressImpl()
|
| D | snd_HioSoundArchive.cpp | 174 SoundArchive::ItemId soundId = GetSoundIdFromIndex( i ); in LoadHeader() 175 SoundArchive::SoundType type = m_ArchiveReader.GetSoundType( soundId ); in LoadHeader() 176 SoundArchive::SoundInfo info; in LoadHeader() 185 SoundArchive::Sound3DInfo info3d; in LoadHeader() 206 case SoundArchive::SOUND_TYPE_SEQ: in LoadHeader() 208 SoundArchive::SequenceSoundInfo seqInfo; in LoadHeader() 219 case SoundArchive::SOUND_TYPE_STRM: in LoadHeader() 221 SoundArchive::StreamSoundInfo strmInfo; in LoadHeader() 227 case SoundArchive::SOUND_TYPE_WAVE: in LoadHeader() 229 SoundArchive::WaveSoundInfo wsdInfo; in LoadHeader() [all …]
|
| D | snd_SoundArchivePlayer.cpp | 116 const SoundArchive* arc, in Initialize() 182 for ( SoundArchive::ItemId playerId = 0; playerId < m_SoundPlayerCount ; ++playerId ) in Finalize() 220 size_t SoundArchivePlayer::GetRequiredMemSize( const SoundArchive* arc ) in GetRequiredMemSize() 233 SoundArchive::PlayerInfo playerInfo; in GetRequiredMemSize() 252 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in GetRequiredMemSize() 287 const nw::snd::SoundArchive* arc ) in GetRequiredStreamBufferSize() 293 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in GetRequiredStreamBufferSize() 319 bool SoundArchivePlayer::SetupMram( const SoundArchive* arc, void* buffer, unsigned long size ) in SetupMram() 331 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in SetupMram() 414 const SoundArchive* arc, in SetupSoundPlayer() [all …]
|
| D | snd_FrameHeap.cpp | 35 u32 GetWaveArchiveId( u32 fileId, const SoundArchive& arc ) in GetWaveArchiveId() 39 SoundArchive::WaveArchiveInfo info; in GetWaveArchiveId() 40 SoundArchive::ItemId id = in GetWaveArchiveId() 50 return SoundArchive::INVALID_ID; in GetWaveArchiveId() 380 nw::snd::SoundDataManager& mgr, nw::snd::SoundArchive& arc ) in Dump() 408 nw::snd::SoundDataManager& mgr, nw::snd::SoundArchive& arc ) in Dump() 425 SoundArchive::ItemId itemId = SoundArchive::INVALID_ID; in Dump() 432 SoundArchive::BankInfo info; in Dump() 433 SoundArchive::ItemId id = in Dump() 448 SoundArchive::GroupInfo info; in Dump() [all …]
|
| D | snd_SoundArchiveFile.cpp | 32 const u32 DEFAULT_STRING_ID = SoundArchive::INVALID_ID; 186 SoundArchiveFile::StringBlockBody::GetString( SoundArchive::ItemId stringId ) const in GetString() 188 if ( stringId == SoundArchive::INVALID_ID ) in GetString() 205 return SoundArchive::INVALID_ID; in GetItemIdImpl() 211 return SoundArchive::INVALID_ID; in GetItemIdImpl() 270 SoundArchiveFile::InfoBlockBody::GetSoundInfo( SoundArchive::ItemId itemId ) const in GetSoundInfo() 287 SoundArchiveFile::InfoBlockBody::GetBankInfo( SoundArchive::ItemId itemId ) const in GetBankInfo() 304 SoundArchiveFile::InfoBlockBody::GetPlayerInfo( SoundArchive::ItemId itemId ) const in GetPlayerInfo() 321 SoundArchiveFile::InfoBlockBody::GetSoundGroupInfo( SoundArchive::ItemId itemId ) const in GetSoundGroupInfo() 338 SoundArchiveFile::InfoBlockBody::GetGroupInfo( SoundArchive::ItemId itemId ) const in GetGroupInfo() [all …]
|
| D | snd_RomSoundArchive.cpp | 287 SoundArchive::ItemId soundId = GetSoundIdFromIndex( i ); in LoadHeader() 288 SoundArchive::SoundType type = m_ArchiveReader.GetSoundType( soundId ); in LoadHeader() 289 SoundArchive::SoundInfo info; in LoadHeader() 298 SoundArchive::Sound3DInfo info3d; in LoadHeader() 319 case SoundArchive::SOUND_TYPE_SEQ: in LoadHeader() 321 SoundArchive::SequenceSoundInfo seqInfo; in LoadHeader() 332 case SoundArchive::SOUND_TYPE_STRM: in LoadHeader() 334 SoundArchive::StreamSoundInfo strmInfo; in LoadHeader() 340 case SoundArchive::SOUND_TYPE_WAVE: in LoadHeader() 342 SoundArchive::WaveSoundInfo wsdInfo; in LoadHeader() [all …]
|
| D | snd_SoundDataManager.cpp | 42 size_t SoundDataManager::GetRequiredMemSize( const SoundArchive* arc ) const in GetRequiredMemSize() 53 bool SoundDataManager::Initialize( const SoundArchive* arc, void* buffer, u32 size ) in Initialize() 99 const SoundArchive* arc, in CreateFileAddressTable() 180 const void* SoundDataManager::detail_GetFileAddress( SoundArchive::FileId fileId ) const in detail_GetFileAddress() 185 const void* SoundDataManager::GetFileAddressImpl( SoundArchive::FileId fileId ) const in GetFileAddressImpl() 209 SoundArchive::FileId fileId, in SetFileAddressToTable() 238 const void* SoundDataManager::GetFileAddressFromTable( SoundArchive::FileId fileId ) const in GetFileAddressFromTable() 265 SoundDataManager::SetFileAddress( SoundArchive::FileId fileId, const void* address ) in SetFileAddress() 281 return SoundArchive::INVALID_ID; in detail_GetFileIdFromTable()
|
| D | snd_Sound3DEngine.cpp | 178 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_VOLUME ) in UpdateAmbientParam() 182 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_PRIORITY ) in UpdateAmbientParam() 186 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_PAN ) in UpdateAmbientParam() 190 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_SPAN ) in UpdateAmbientParam() 194 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_FILTER ) in UpdateAmbientParam() 222 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_PRIORITY ) in GetAmbientPriority()
|
| D | snd_Sound3DManager.cpp | 67 size_t Sound3DManager::GetRequiredMemSize( const SoundArchive* arc ) in GetRequiredMemSize() 73 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in GetRequiredMemSize() 96 const SoundArchive* arc, in Initialize() 122 bool Sound3DManager::InitializeWithMoreSoundArchive( const SoundArchive* arc ) in InitializeWithMoreSoundArchive() 297 decayCurve( SoundArchive::Sound3DInfo::DECAY_CURVE_LOG ), in Sound3DParam()
|
| D | snd_Util.cpp | 806 const SoundArchive& arc, in GetWaveFile() 810 SoundArchive::WaveArchiveInfo info; in GetWaveFile() 840 const SoundArchive& arc, in GetWaveFile() 844 SoundArchive::WaveArchiveInfo info; in GetWaveFile() 870 const SoundArchive& arc, in IsLoadedWaveArchive() 886 SoundArchive::WaveArchiveInfo warcInfo; in IsLoadedWaveArchive() 907 const SoundArchive& arc, in IsLoadedWaveArchive() 924 SoundArchive::WaveArchiveInfo warcInfo; in IsLoadedWaveArchive()
|
| D | snd_Sound3DActor.cpp | 134 const SoundArchive& soundArchive = m_pArchivePlayer->GetSoundArchive(); in SetupSound() 136 SoundArchive::Sound3DInfo p; in SetupSound() 146 case SoundArchive::Sound3DInfo::DECAY_CURVE_LOG: in SetupSound() 149 case SoundArchive::Sound3DInfo::DECAY_CURVE_LINEAR: in SetupSound()
|
| D | snd_SoundStartable.cpp | 117 if ( soundId == SoundArchive::INVALID_ID ) in StartSound() 180 if ( soundId == SoundArchive::INVALID_ID ) in HoldSound() 231 if ( soundId == SoundArchive::INVALID_ID ) in PrepareSound()
|