Lines Matching refs:SoundArchive

116     const SoundArchive* arc,  in Initialize()
182 for ( SoundArchive::ItemId playerId = 0; playerId < m_SoundPlayerCount ; ++playerId ) in Finalize()
220 size_t SoundArchivePlayer::GetRequiredMemSize( const SoundArchive* arc ) in GetRequiredMemSize()
233 SoundArchive::PlayerInfo playerInfo; in GetRequiredMemSize()
252 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in GetRequiredMemSize()
287 const nw::snd::SoundArchive* arc ) in GetRequiredStreamBufferSize()
293 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in GetRequiredStreamBufferSize()
319 bool SoundArchivePlayer::SetupMram( const SoundArchive* arc, void* buffer, unsigned long size ) in SetupMram()
331 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in SetupMram()
414 const SoundArchive* arc, in SetupSoundPlayer()
440 SoundArchive::PlayerInfo playerInfo; in SetupSoundPlayer()
486 const SoundArchive* /*arc*/, in SetupSequenceSound() argument
518 const SoundArchive* /*arc*/, in SetupWaveSound() argument
550 const SoundArchive* /*arc*/, in SetupStreamSound() argument
582 const SoundArchive* /*arc*/, in SetupSequenceTrack() argument
613 const SoundArchive* arc, in SetupStreamBuffer()
622 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in SetupStreamBuffer()
660 const SoundArchive& SoundArchivePlayer::GetSoundArchive() const in GetSoundArchive()
666 SoundPlayer& SoundArchivePlayer::GetSoundPlayer( SoundArchive::ItemId playerId ) in GetSoundPlayer()
677 SoundArchive::ItemId playerId = m_pSoundArchive->GetItemId( pStr ); in GetSoundPlayer()
678 NW_ASSERT( playerId != SoundArchive::INVALID_ID ); in GetSoundPlayer()
699 SoundArchive::ItemId soundId, in AllocSound()
724 SoundArchivePlayer::detail_GetFileAddress( SoundArchive::FileId fileId ) const in detail_GetFileAddress()
785 SoundArchive::SoundInfo soundInfo; in detail_SetupSoundImpl()
798 SoundArchive::ItemId playerId = soundInfo.playerId; in detail_SetupSoundImpl()
871 case SoundArchive::SOUND_TYPE_SEQ: in detail_SetupSoundImpl()
893 case SoundArchive::SOUND_TYPE_STRM: in detail_SetupSoundImpl()
915 case SoundArchive::SOUND_TYPE_WAVE: in detail_SetupSoundImpl()
960 case SoundArchive::SOUND_TYPE_SEQ: in detail_SetupSoundImpl()
968 SoundArchive::SequenceSoundInfo info; in detail_SetupSoundImpl()
979 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in detail_SetupSoundImpl()
981 SoundArchive::ItemId bankId = seqInfo->bankIds[ i ]; in detail_SetupSoundImpl()
982 if ( bankId != SoundArchive::INVALID_ID ) in detail_SetupSoundImpl()
1006 case SoundArchive::SOUND_TYPE_STRM: in detail_SetupSoundImpl()
1011 SoundArchive::StreamSoundInfo info; in detail_SetupSoundImpl()
1035 case SoundArchive::SOUND_TYPE_WAVE: in detail_SetupSoundImpl()
1043 SoundArchive::WaveSoundInfo info; in detail_SetupSoundImpl()
1119 const SoundArchive::SoundInfo* commonInfo, in PrepareSequenceSoundImpl()
1120 const SoundArchive::SequenceSoundInfo* info, in PrepareSequenceSoundImpl()
1163 internal::LoadItemInfo loadBanks[SoundArchive::SEQ_BANK_MAX]; in PrepareSequenceSoundImpl()
1188 const void* bankFiles[ SoundArchive::SEQ_BANK_MAX ] = { NULL }; in PrepareSequenceSoundImpl()
1192 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in PrepareSequenceSoundImpl()
1199 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in PrepareSequenceSoundImpl()
1205 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in PrepareSequenceSoundImpl()
1207 SoundArchive::BankInfo bankInfo; in PrepareSequenceSoundImpl()
1339 const SoundArchive::SoundInfo* commonInfo, in PrepareStreamSoundImpl()
1340 const SoundArchive::StreamSoundInfo* info, in PrepareStreamSoundImpl()
1439 const_cast<SoundArchive*>(m_pSoundArchive)->detail_OpenFileStream( in PrepareStreamSoundImpl()
1479 const SoundArchive::SoundInfo* commonInfo, in PrepareWaveSoundImpl()
1480 const SoundArchive::WaveSoundInfo* info, in PrepareWaveSoundImpl()
1593 const SoundArchive::SoundInfo* commonInfo in UpdateCommonSoundParam()
1638 const SoundArchive& sndArc = m_pSoundArchivePlayer.GetSoundArchive(); in NoteOn()
1691 const SoundArchive& sndArc = m_pSoundArchivePlayer.GetSoundArchive(); in GetWaveSoundData()