Searched refs:ParticleSceneUpdater (Results 1 – 15 of 15) sorted by relevance
35 NW_UT_RUNTIME_TYPEINFO_ROOT_DEFINITION(ParticleSceneUpdater);38 ParticleSceneUpdater*39 ParticleSceneUpdater::Builder::Create( in Create()45 void* memory = allocator->Alloc(sizeof(ParticleSceneUpdater)); in Create()51 return new(memory) ParticleSceneUpdater( in Create()57 ParticleSceneUpdater::UpdateNode( in UpdateNode()
36 class ParticleSceneUpdater : public GfxObject39 NW_DISALLOW_COPY_AND_ASSIGN(ParticleSceneUpdater);67 ParticleSceneUpdater* Create(os::IAllocator* allocator);99 ParticleSceneUpdater(os::IAllocator* allocator) in ParticleSceneUpdater() function104 virtual ~ParticleSceneUpdater() {} in ~ParticleSceneUpdater()
130 nw::gfx::ParticleSceneUpdater* m_ParticleSceneUpdater;
73 nw::gfx::ParticleSceneUpdater* s_ParticleSceneUpdater = NULL;114 s_ParticleSceneUpdater = nw::gfx::ParticleSceneUpdater::Builder() in InitializeGraphics()
70 nw::gfx::ParticleSceneUpdater* s_ParticleSceneUpdater = NULL;111 s_ParticleSceneUpdater = nw::gfx::ParticleSceneUpdater::Builder() in InitializeGraphics()
80 nw::gfx::ParticleSceneUpdater* s_ParticleSceneUpdater = NULL;122 s_ParticleSceneUpdater = nw::gfx::ParticleSceneUpdater::Builder() in InitializeGraphics()
74 nw::gfx::ParticleSceneUpdater* s_ParticleSceneUpdater = NULL;115 s_ParticleSceneUpdater = nw::gfx::ParticleSceneUpdater::Builder() in InitializeGraphics()
88 nw::gfx::ParticleSceneUpdater* s_ParticleSceneUpdater = NULL;133 s_ParticleSceneUpdater = nw::gfx::ParticleSceneUpdater::Builder() in InitializeGraphics()
70 nw::gfx::ParticleSceneUpdater* s_ParticleSceneUpdater = NULL;112 s_ParticleSceneUpdater = nw::gfx::ParticleSceneUpdater::Builder() in InitializeGraphics()
68 nw::gfx::ParticleSceneUpdater* s_ParticleSceneUpdater = NULL;109 s_ParticleSceneUpdater = nw::gfx::ParticleSceneUpdater::Builder() in InitializeGraphics()
88 nw::gfx::ParticleSceneUpdater* s_ParticleSceneUpdater = NULL;130 s_ParticleSceneUpdater = nw::gfx::ParticleSceneUpdater::Builder() in InitializeGraphics()
98 nw::gfx::ParticleSceneUpdater* s_ParticleSceneUpdater = NULL;141 s_ParticleSceneUpdater = nw::gfx::ParticleSceneUpdater::Builder() in InitializeGraphics()
115 nw::gfx::ParticleSceneUpdater* s_ParticleSceneUpdater = NULL;335 s_ParticleSceneUpdater = nw::gfx::ParticleSceneUpdater::Builder() in InitializeGraphics()
100 m_ParticleSceneUpdater = nw::gfx::ParticleSceneUpdater::Builder() in GfxCtrl()