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Searched refs:IRenderTarget (Results 1 – 25 of 48) sorted by relevance

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/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_IRenderTarget.cpp28 NW_UT_RUNTIME_TYPEINFO_ROOT_DEFINITION(IRenderTarget);
31 IRenderTarget*
32 IRenderTarget::Builder::Create(os::IAllocator* allocator) in Create()
35 IRenderTarget* renderTarget = NULL; in Create()
47 IRenderTarget*
48 IRenderTarget::CreateOffScreenBuffer(os::IAllocator* allocator, ResTexture resTexture) in CreateOffScreenBuffer()
51 IRenderTarget* renderTarget = NULL; in CreateOffScreenBuffer()
Dgfx_OffScreenBuffer.cpp28 NW_UT_RUNTIME_TYPEINFO_DEFINITION(OffScreenBuffer, IRenderTarget);
32 : IRenderTarget(pAllocator), in OffScreenBuffer()
Dgfx_OnScreenBuffer.cpp28 NW_UT_RUNTIME_TYPEINFO_DEFINITION(OnScreenBuffer, IRenderTarget);
32 : IRenderTarget(pAllocator), in OnScreenBuffer()
/NW4C-1.3.3/include/nw/gfx/
Dgfx_IRenderTarget.h94 class IRenderTarget : public GfxObject
219 IRenderTarget* Create(os::IAllocator* allocator);
231 static IRenderTarget* CreateOffScreenBuffer(os::IAllocator* allocator, ResTexture resTexture);
253 IRenderTarget(os::IAllocator* allocator) : GfxObject(allocator) {} in IRenderTarget() function
256 virtual ~IRenderTarget() {} in ~IRenderTarget()
Dgfx_OffScreenBuffer.h37 class OffScreenBuffer : public IRenderTarget
74 friend class IRenderTarget; variable
Dgfx_OnScreenBuffer.h35 class OnScreenBuffer : public IRenderTarget
69 friend class IRenderTarget; variable
Dgfx_RenderContext.h40 class IRenderTarget; variable
234 void SetRenderTarget(IRenderTarget* renderTarget, const Viewport& viewport);
240 void SetRenderTarget(IRenderTarget* renderTarget);
262 IRenderTarget* GetRenderTarget() { return this->m_RenderTarget; } in GetRenderTarget()
265 const IRenderTarget* GetRenderTarget() const { return this->m_RenderTarget; } in GetRenderTarget()
616 IRenderTarget* m_RenderTarget;
Dgfx_Viewport.h83 IRenderTarget* renderTarget, in Viewport()
145 void SetBound(IRenderTarget* renderTarget) in SetBound()
/NW4C-1.3.3/include/nw/demo/
Ddemo_SimpleApp.h157 nw::gfx::IRenderTarget* m_pRenderTargetUpper;
158 nw::gfx::IRenderTarget* m_pRenderTargetLower;
Ddemo_Utility.h271 const nw::gfx::IRenderTarget* renderTarget in SetCameraAspectRatio()
315 static nw::gfx::IRenderTarget* CreateUpperScreenBuffer(
331 static nw::gfx::IRenderTarget* CreateLowerScreenBuffer(
Ddemo_DisplayBufferSwapper.h219 void MakeTransferBufferCommand(gfx::IRenderTarget* target, bool isMultiCommandList);
/NW4C-1.3.3/demos/Nw4cDemo/include/
DSmRenderSystem.h106 void SetRenderTarget( nw::gfx::IRenderTarget* renderTarget );
156 nw::gfx::IRenderTarget* m_RenderTarget;
DGraphics.h44 void SetRenderTarget( nw::gfx::IRenderTarget* renderTarget );
/NW4C-1.3.3/sources/libraries/demo/
Ddemo_SimpleApp.cpp49 m_pRenderTargetUpper = nw::gfx::IRenderTarget::Builder() in Initialize()
56 m_pRenderTargetLower = nw::gfx::IRenderTarget::Builder() in Initialize()
Ddemo_Utility.cpp379 nw::gfx::IRenderTarget*
387 return nw::gfx::IRenderTarget::Builder() in CreateUpperScreenBuffer()
397 nw::gfx::IRenderTarget*
405 return nw::gfx::IRenderTarget::Builder() in CreateLowerScreenBuffer()
Ddemo_DisplayBufferSwapper.cpp103 gfx::IRenderTarget* target, in MakeTransferBufferCommand()
/NW4C-1.3.3/demos/lyt/orthoStereo/sources/
Dmain.cpp39 nw::gfx::IRenderTarget* s_pRenderTarget = NULL;
40 nw::gfx::IRenderTarget* s_pRenderTargetLower = NULL;
78 s_pRenderTarget = nw::gfx::IRenderTarget::Builder() in InitializeGraphics()
85 s_pRenderTargetLower = nw::gfx::IRenderTarget::Builder() in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp64 nw::gfx::IRenderTarget* renderTarget, in StartShadowRenderCommand()
101 nw::gfx::IRenderTarget* m_RenderTarget;
148 …StartRenderCommand(nw::demo::RenderSystem* renderSystem, nw::gfx::IRenderTarget* renderTarget, s32… in StartRenderCommand()
178 nw::gfx::IRenderTarget* m_RenderTarget;
298 typedef nw::ut::FixedSizeArray<nw::gfx::IRenderTarget*, RENDER_TARGET_COUNT> RenderTargetArray;
384 nw::gfx::IRenderTarget* offScreenTarget = in InitializeGraphics()
385 nw::gfx::IRenderTarget::CreateOffScreenBuffer(&s_DeviceAllocator, s_ShadowTexture); in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp64 nw::gfx::IRenderTarget* renderTarget, in StartShadowRenderCommand()
101 nw::gfx::IRenderTarget* m_RenderTarget;
148 …StartRenderCommand(nw::demo::RenderSystem* renderSystem, nw::gfx::IRenderTarget* renderTarget, s32… in StartRenderCommand()
178 nw::gfx::IRenderTarget* m_RenderTarget;
300 typedef nw::ut::FixedSizeArray<nw::gfx::IRenderTarget*, RENDER_TARGET_COUNT> RenderTargetArray;
391 nw::gfx::IRenderTarget* offScreenTarget = in InitializeGraphics()
392 nw::gfx::IRenderTarget::CreateOffScreenBuffer(&s_DeviceAllocator, s_ShadowTexture); in InitializeGraphics()
/NW4C-1.3.3/demos/Nw4cDemo/sources/
Dmain.cpp56 typedef nw::ut::FixedSizeArray<nw::gfx::IRenderTarget*, RENDER_TARGET_COUNT> RenderTargetArray;
133 nw::gfx::IRenderTarget::Builder() in InitializeGraphics()
145 nw::gfx::IRenderTarget::Builder() in InitializeGraphics()
DSmRenderSystem.cpp261 SmRenderSystem::SetRenderTarget( nw::gfx::IRenderTarget* renderTarget ) in SetRenderTarget()
/NW4C-1.3.3/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp56 nw::gfx::IRenderTarget* s_RenderTarget = NULL;
226 nw::gfx::IRenderTarget::Builder() in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp59 nw::gfx::IRenderTarget* s_RenderTarget = NULL;
238 nw::gfx::IRenderTarget::Builder() in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp57 nw::gfx::IRenderTarget* s_RenderTarget = NULL;
237 nw::gfx::IRenderTarget::Builder() in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp50 typedef nw::ut::FixedSizeArray<nw::gfx::IRenderTarget*, RENDER_TARGET_COUNT> RenderTargetArray;

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