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Searched refs:GetMinActiveIndex (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_ParticleSet.cpp672 int minIndex = collection->GetMinActiveIndex(); in SetDefaultValues()
924 int minIndex = collection->GetMinActiveIndex(); in AddParticles()
1599 for (u32 index = collection->GetMinActiveIndex(); index < maxIndex; ++index) in ParticleAccelarationUpdater()
1650 for (u32 index = collection->GetMinActiveIndex(); index < maxIndex; ++index) in ParticleFloatImmediateUpdater()
1658 for (u32 index = collection->GetMinActiveIndex(); index < maxIndex; ++index) in ParticleFloatImmediateUpdater()
1725 for (u32 index = collection->GetMinActiveIndex(); index < maxIndex; ++index) in ParticleFloatImmediate4KeyUpdater()
1764 for (u32 index = collection->GetMinActiveIndex(); index < maxIndex; ++index) in ParticleFloatImmediate4KeyUpdater()
1836 for (u32 index = collection->GetMinActiveIndex(); index < maxIndex; ++index) in ParticleVector3Immediate4KeyUpdater()
1875 for (u32 index = collection->GetMinActiveIndex(); index < maxIndex; ++index) in ParticleVector3Immediate4KeyUpdater()
1939 storagePtr += collection->GetMinActiveIndex(); in ParticleGravityUpdater()
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/NW4C-1.3.3/include/nw/gfx/
Dgfx_ParticleCollection.h166 u16 GetMinActiveIndex() const in GetMinActiveIndex() function