| /NW4C-1.3.3/sources/libraries/demo/ |
| D | demo_Particle.cpp | 242 .CreateObject(this->m_MainAllocator, this->m_DeviceAllocator); in Allocate() 256 .CreateObject(this->m_MainAllocator, this->m_DeviceAllocator); in Allocate() 314 .CreateObject(this->m_MainAllocator, this->m_DeviceAllocator); in CreateMultiEmitterParticleHandle() 331 .CreateObject(this->m_MainAllocator, this->m_DeviceAllocator); in CreateMultiEmitterParticleHandle()
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| D | demo_Utility.cpp | 429 .CreateObject(deviceAllocator, deviceAllocator); in CreateSceneNode()
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| /NW4C-1.3.3/demos/Nw4cDemo/sources/ |
| D | GfxCtrl.cpp | 475 .CreateObject(m_Allocator, m_DeviceAllocator); in CreateSceneEnvironment() 556 .CreateObject(m_Allocator, m_DeviceAllocator); in CreateSceneEnvironment() 593 .CreateObject(m_Allocator, m_DeviceAllocator); in CreateCamera()
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| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_SceneBuilder.h | 125 SceneObject* CreateObject(os::IAllocator* allocator, os::IAllocator* deviceAllocator);
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| /NW4C-1.3.3/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 246 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_SceneBuilder.cpp | 42 SceneBuilder::CreateObject( in CreateObject() function in nw::gfx::SceneBuilder
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| /NW4C-1.3.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 380 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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| /NW4C-1.3.3/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 433 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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| /NW4C-1.3.3/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 283 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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| /NW4C-1.3.3/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 370 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 406 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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| /NW4C-1.3.3/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 451 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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| /NW4C-1.3.3/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 581 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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| /NW4C-1.3.3/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 309 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in CreateSceneNode()
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| /NW4C-1.3.3/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 375 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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| /NW4C-1.3.3/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 323 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in CreateSceneNode()
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| /NW4C-1.3.3/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 404 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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| /NW4C-1.3.3/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 389 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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| /NW4C-1.3.3/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 331 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in CreateSceneNode()
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| /NW4C-1.3.3/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 628 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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| /NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 732 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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| /NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 791 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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