| /NW4C-1.2.23/include/nw/math/inline/ |
| D | math_Matrix34.ipp | 94 VEC3 right, up; 102 up.x = ct * u.x - st * r.x; 103 up.y = ct * u.y; 104 up.z = ct * u.z - st * r.z; 112 // up 113 m[1][0] = up.x; 114 m[1][1] = up.y; 115 m[1][2] = up.z; 116 m[1][3] = -VEC3Dot(pCamPos, &up); 155 VEC3 right, up, back; [all …]
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| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_AimTargetViewUpdater.cpp | 128 math::VEC3 up; in Update() local 130 up.x = ct * u.x - st * r.x; in Update() 131 up.y = ct * u.y; in Update() 132 up.z = ct * u.z - st * r.z; in Update() 139 math::VEC3Transform(&up, &rotateMatrix, &up); in Update() 151 &up, in Update()
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| /NW4C-1.2.23/demos/lyt/perspective/sources/ |
| D | main.cpp | 171 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local 178 &up, // カメラの上方向 in SetupCamera() 203 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local 207 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
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| /NW4C-1.2.23/demos/Nw4cDemo/sources/ |
| D | LytCtrl.cpp | 284 nw::math::VEC3 up(0, 1, 0); in setupCamera() local 288 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in setupCamera()
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| /NW4C-1.2.23/demos/lyt/archiveFont/sources/ |
| D | main.cpp | 167 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local 171 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
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| /NW4C-1.2.23/demos/lyt/simple/sources/ |
| D | main.cpp | 219 nw::math::VEC3 up(0, 1, 0); in SetupCamera() local 223 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
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| /NW4C-1.2.23/demos/lyt/extUserData/sources/ |
| D | main.cpp | 140 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local 144 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
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| /NW4C-1.2.23/demos/lyt/multiArc/sources/ |
| D | main.cpp | 143 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local 147 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
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| /NW4C-1.2.23/demos/lyt/locationAdjust/sources/ |
| D | main.cpp | 153 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local 157 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
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| /NW4C-1.2.23/demos/lyt/simple2/sources/ |
| D | main.cpp | 137 nw::math::VEC3 up(0, 1, 0); in SetupCamera() local 141 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
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| /NW4C-1.2.23/demos/lyt/group/sources/ |
| D | main.cpp | 138 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local 142 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
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| /NW4C-1.2.23/demos/lyt/bounding/sources/ |
| D | main.cpp | 139 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local 143 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
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| /NW4C-1.2.23/demos/lyt/orthoStereo/sources/ |
| D | main.cpp | 213 nw::math::VEC3 up(0, 1, 0); in SetupCamera() local 217 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
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| /NW4C-1.2.23/demos/lyt/animShare/sources/ |
| D | main.cpp | 148 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local 152 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
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| /NW4C-1.2.23/demos/lyt/tagGroupBind/sources/ |
| D | main.cpp | 189 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local 193 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
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| /NW4C-1.2.23/tools/DebuggerLauncher/ |
| D | readme.txt | 23 - You can specify start up options for the debugger software after "option=".
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| /NW4C-1.2.23/tools/DccPlugin/Maya/scripts/ |
| D | NW4C_SetAnimRange.mel | 2384 menuItem -e -en $en ($wName + "EditorMenu" + $i + "Item7"); // move up 2929 move time range (up / down) (using drag & drop proc) 3217 // speed up 3232 // speed up 3248 // speed up 3874 // speed up
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| D | NW4C_SetUserData.mel | 712 move up button callback
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