Searched refs:transformNode (Results 1 – 2 of 2) sorted by relevance
86 nw::gfx::TransformNode* transformNode = in SetPosition() local88 NW_NULL_ASSERT(transformNode); in SetPosition()90 transformNode->Transform().SetTranslate( x, y, z ); in SetPosition()99 nw::gfx::TransformNode* transformNode = in SetScale() local101 NW_NULL_ASSERT(transformNode); in SetScale()103 transformNode->Transform().SetScale( x, y, z ); in SetScale()112 nw::gfx::TransformNode* transformNode = in SetRotate() local114 NW_NULL_ASSERT(transformNode); in SetRotate()116 transformNode->Transform().SetRotateXYZ( NW_MATH_DEG_TO_RAD(x), in SetRotate()129 nw::gfx::TransformNode* transformNode = in SetMatrix() local[all …]
339 TransformNode* transformNode = reinterpret_cast<TransformNode*>(object); in SetValue() local345 … transformNode->Transform().SetTransform(*reinterpret_cast<const math::Transform3*>(value)); in SetValue()346 transformNode->Transform().EnableFlags(CalculatedTransform::FLAG_IS_DIRTY); in SetValue()