Lines Matching refs:transformNode

86     nw::gfx::TransformNode* transformNode =  in SetPosition()  local
88 NW_NULL_ASSERT(transformNode); in SetPosition()
90 transformNode->Transform().SetTranslate( x, y, z ); in SetPosition()
99 nw::gfx::TransformNode* transformNode = in SetScale() local
101 NW_NULL_ASSERT(transformNode); in SetScale()
103 transformNode->Transform().SetScale( x, y, z ); in SetScale()
112 nw::gfx::TransformNode* transformNode = in SetRotate() local
114 NW_NULL_ASSERT(transformNode); in SetRotate()
116 transformNode->Transform().SetRotateXYZ( NW_MATH_DEG_TO_RAD(x), in SetRotate()
129 nw::gfx::TransformNode* transformNode = in SetMatrix() local
131 NW_NULL_ASSERT(transformNode); in SetMatrix()
133 transformNode->Transform().SetTransformMatrix( *matrix ); in SetMatrix()
141 nw::gfx::TransformNode* transformNode = in SetWorldMatrix() local
143 NW_NULL_ASSERT(transformNode); in SetWorldMatrix()
145 transformNode->WorldMatrix() = *matrix; in SetWorldMatrix()
384 nw::gfx::TransformNode* transformNode = in SetConstrainId() local
386 NW_NULL_ASSERT(transformNode); in SetConstrainId()
392transformNode->Transform().EnableFlags(nw::gfx::CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATI… in SetConstrainId()
394transformNode->Transform().DisableFlags(nw::gfx::CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULAT… in SetConstrainId()
400transformNode->Transform().DisableFlags(nw::gfx::CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULAT… in SetConstrainId()
402transformNode->Transform().EnableFlags(nw::gfx::CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATI… in SetConstrainId()