| /NW4C-1.2.23/sources/libraries/snd/ |
| D | snd_FxReverb.cpp | 428 s32 tmp = -comb_fb_0; in UpdateBuffer() local 429 tmp = ( tmp * m_CombFilterCoef[0] ) >> 7; in UpdateBuffer() 430 comb_fb_0 = -tmp; in UpdateBuffer() 448 s32 tmp = -comb_fb_1; in UpdateBuffer() local 449 tmp = ( tmp * m_CombFilterCoef[1] ) >> 7; in UpdateBuffer() 450 comb_fb_1 = -tmp; in UpdateBuffer() 468 s32 tmp = -allpass_in; in UpdateBuffer() local 469 tmp = ( tmp * allpass_coef ) >> 7; in UpdateBuffer() 470 allpass_in = -tmp; in UpdateBuffer() 484 s32 tmp = -fo_2; in UpdateBuffer() local [all …]
|
| D | snd_FxDelay.cpp | 271 s32 tmp = -feedback; in UpdateBuffer() local 272 tmp = ( tmp * m_FeedbackGain ) >> 7; in UpdateBuffer() 273 feedback = -tmp; in UpdateBuffer()
|
| /NW4C-1.2.23/include/nw/ut/ |
| D | ut_Iterator.h | 118 reference operator*() const { TIt tmp = m_Current; return (*--tmp); } 122 Self operator++(int) { Self tmp = *this; (void)--m_Current; return tmp; } 124 Self operator--(int) { Self tmp = *this; (void)++m_Current; return tmp; }
|
| D | ut_BinaryReader.h | 50 void* tmp = (void*)( (int)m_CurrentAddress + size ); in MoveAddress() local 51 if ( tmp < m_StartAddress ) { return false; } in MoveAddress() 52 else if ( tmp > m_EndAddress ) { return false; } in MoveAddress() 55 m_CurrentAddress = tmp; in MoveAddress()
|
| /NW4C-1.2.23/sources/libraries/lyt/ |
| D | lyt_Suppliment.cpp | 45 nw::math::MTX44 tmp; in MTX44Mult() local 56 tmp.m[i][j] = value; in MTX44Mult() 61 tmp.m[3][j] = p2->m[3][j]; in MTX44Mult() 64 *pOut = tmp; in MTX44Mult()
|
| /NW4C-1.2.23/ |
| D | setup | 1 tmp=`pwd` 3 export NW4C_ROOT=`cygpath -w $tmp`
|
| /NW4C-1.2.23/sources/shaders/font/ |
| D | font_TextWriterShader.vsh | 34 #define tmp r15 54 m4x3 tmp.xyz, pos, cViewMtx 55 mov tmp.w, CONST_1 56 m4x4 vPosition, tmp, cProjMtx
|
| /NW4C-1.2.23/demos/lyt/bounding/sources/ |
| D | main.cpp | 346 nw::math::VEC3 tmp(curPos.x, curPos.y, 0.0f); in nnMain() local 347 nw::math::VEC3Transform(&tmp, &drawInfo.GetViewMtx(), &tmp); in nnMain() 348 curPos = nw::math::VEC2(tmp.x, tmp.y); in nnMain()
|
| /NW4C-1.2.23/demos/lyt/animShare/sources/ |
| D | main.cpp | 497 nw::math::VEC3 tmp(curPos.x, curPos.y, 0.0f); in nnMain() local 498 nw::math::VEC3Transform(&tmp, &drawInfo.GetViewMtx(), &tmp); in nnMain() 499 curPos = nw::math::VEC2(tmp.x, tmp.y); in nnMain()
|
| /NW4C-1.2.23/demos/lyt/tagGroupBind/sources/ |
| D | main.cpp | 467 nw::math::VEC3 tmp(curPos.x, curPos.y, 0.0f); in nnMain() local 468 nw::math::VEC3Transform(&tmp, &drawInfo.GetViewMtx(), &tmp); in nnMain() 469 curPos = nw::math::VEC2(tmp.x, tmp.y); in nnMain()
|
| /NW4C-1.2.23/demos/Nw4cDemo/include/ |
| D | SmMessage.h | 121 SmMessage* tmp = m_Child->getNextTail(); in AddChild() local 122 tmp->setNext( child ); in AddChild()
|
| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_ShaderBinaryInfo.h | 842 … Self operator++(int) { Self tmp = *this; (void)this->MoveAddress(sizeof(u32)); return tmp; } variable
|
| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_TransformAnim.cpp | 133 math::VEC3 tmp; in BlendVector3() local 134 VEC3Scale(&tmp, src, weight); in BlendVector3() 135 VEC3Add(dst, dst, &tmp); in BlendVector3()
|
| /NW4C-1.2.23/tools/DccPlugin/Maya/scripts/ |
| D | NW4C_SetAnimRange.mel | 2642 string $workList[], $tmp[]; 2650 $tmp = `listConnections ($item + ".surfaceShader")`; 2651 if (size($tmp)) 2653 if (!IsStringInArray($tmp[0], $list)) 2655 $list[size($list)] = $tmp[0];
|
| /NW4C-1.2.23/SampleData/Graphics/DccPlugin/Maya/PrjSmpMale/scenes/ |
| D | MaleModel.ma | 4861 …rget=all;output_file_name=human_walk;output_mode=3deditor;output_folder=c:/tmp;merge_rmdl=off;merg…
|
| D | MaleWalk.ma | 5373 …rget=all;output_file_name=human_walk;output_mode=3deditor;output_folder=c:/tmp;merge_rmdl=off;merg…
|
| D | MaleRun.ma | 5349 …rget=all;output_file_name=human_walk;output_mode=3deditor;output_folder=c:/tmp;merge_rmdl=off;merg…
|