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Searched refs:sceneSystem (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp339 SceneSystem* sceneSystem, in SetSceneEnvironmentSettings() argument
344 gfx::SceneContext* sceneContext = sceneSystem->GetSceneContext(); in SetSceneEnvironmentSettings()
360 SceneSystem* sceneSystem in SetEnvironment() argument
366 gfx::SceneContext* sceneContext = sceneSystem->GetSceneContext(); in SetEnvironment()
398 SceneSystem* sceneSystem in SubmitView() argument
404 gfx::SceneContext* sceneContext = sceneSystem->GetSceneContext(); in SubmitView()
421sceneSystem->GetSceneUpdater()->SetDepthSortMode(gfx::ISceneUpdater::SORT_DEPTH_OF_TRANSLUCENT_MES… in SubmitView()
427 sceneSystem->GetSceneUpdater()->SetDepthSortMode(gfx::ISceneUpdater::SORT_DEPTH_OF_ALL_MESH); in SubmitView()
430 sceneSystem->GetSceneUpdater()->SubmitView( in SubmitView()
1006 SceneSystem* sceneSystem = new(memory) SceneSystem(); in Create() local
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/NW4C-1.2.23/include/nw/demo/
Ddemo_GraphicsSystem.h321 SceneSystem* sceneSystem,
330 SceneSystem* sceneSystem);
337 SceneSystem* sceneSystem);