Searched refs:resetValue (Results 1 – 1 of 1) sorted by relevance
591 const u32 resetValue = ~(0x0); in ResetMaterialHash() local595 shaderParameter = resetValue; in ResetMaterialHash()600 shadingParameter = resetValue; in ResetMaterialHash()605 materialColor = resetValue; in ResetMaterialHash()610 rasterization = resetValue; in ResetMaterialHash()615 textureCoordinator = resetValue; in ResetMaterialHash()620 textureMapper = resetValue; in ResetMaterialHash()625 fragmentLighting = resetValue; in ResetMaterialHash()630 fragmentLightingTable = resetValue; in ResetMaterialHash()635 textureCombiner = resetValue; in ResetMaterialHash()[all …]