Lines Matching refs:resetValue
591 const u32 resetValue = ~(0x0); in ResetMaterialHash() local
595 shaderParameter = resetValue; in ResetMaterialHash()
600 shadingParameter = resetValue; in ResetMaterialHash()
605 materialColor = resetValue; in ResetMaterialHash()
610 rasterization = resetValue; in ResetMaterialHash()
615 textureCoordinator = resetValue; in ResetMaterialHash()
620 textureMapper = resetValue; in ResetMaterialHash()
625 fragmentLighting = resetValue; in ResetMaterialHash()
630 fragmentLightingTable = resetValue; in ResetMaterialHash()
635 textureCombiner = resetValue; in ResetMaterialHash()
640 fragmentOperation = resetValue; in ResetMaterialHash()
645 alphaTest = resetValue; in ResetMaterialHash()