| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_Skeleton.cpp | 32 Skeleton::CreateCallbacks(os::IAllocator* allocator, int maxCallbacks, bool isFixedSizeMemory) in CreateCallbacks() argument 36 if (maxCallbacks == 0) in CreateCallbacks() 46 CalculateMatrixSignal::CreateFixedSizedSignal(maxCallbacks, allocator); in CreateCallbacks() 48 CalculateMatrixSignal::CreateFixedSizedSignal(maxCallbacks, allocator); in CreateCallbacks()
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| D | gfx_SceneBuilder.cpp | 93 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject() 108 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject() 126 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject() 165 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject() 189 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject() 206 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject() 225 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject() 243 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject() 261 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject() 279 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject() [all …]
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| D | gfx_StandardSkeleton.cpp | 34 int maxCallbacks, in Create() argument 59 maxCallbacks, in Create()
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| D | gfx_SceneNode.cpp | 177 if (m_Description.maxCallbacks == 0) in CreateCallbacks() 185 UpdateSignal::CreateFixedSizedSignal(m_Description.maxCallbacks, allocator); in CreateCallbacks()
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| D | gfx_TransformNode.cpp | 119 if (m_Description.maxCallbacks == 0) in CreateCallbacks() 127 … CalculateMatrixSignal::CreateFixedSizedSignal(m_Description.maxCallbacks, allocator); in CreateCallbacks()
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| D | gfx_ParticleModel.cpp | 82 particleSetDescription.maxCallbacks = 0; in GetMemorySizeInternal() 181 description.maxCallbacks = 0; in Create()
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| D | gfx_Model.cpp | 495 if (m_Description.maxCallbacks == 0) in CreateCallbacks() 502 … m_PreRenderSignal = RenderSignal::CreateFixedSizedSignal(m_Description.maxCallbacks, allocator); in CreateCallbacks() 503 … m_PostRenderSignal = RenderSignal::CreateFixedSizedSignal(m_Description.maxCallbacks, allocator); in CreateCallbacks()
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| D | gfx_SkeletalModel.cpp | 69 m_Description.maxCallbacks, in Create()
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| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_StandardSkeleton.h | 54 int maxCallbacks, 67 int maxCallbacks, 72 GetMemorySizeInternal(&size, resource, maxCallbacks); 81 int maxCallbacks) in GetMemorySizeInternal() argument 96 Skeleton::GetMemorySizeForConstruct(pSize, maxCallbacks); in GetMemorySizeInternal() 176 int maxCallbacks, in StandardSkeleton() argument 182 : Skeleton(allocator, resource, maxCallbacks, isFixedSizeMemory), in StandardSkeleton()
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| D | gfx_Skeleton.h | 414 int maxCallbacks, in Skeleton() argument 423 CreateCallbacks(allocator, maxCallbacks, isFixedSizeMemory); in Skeleton() 440 int maxCallbacks) in GetMemorySizeForConstruct() argument 443 if (maxCallbacks == 0) in GetMemorySizeForConstruct() 450 CalculateMatrixSignal::GetMemorySizeForFixedSizedSignalInternal(pSize, maxCallbacks); in GetMemorySizeForConstruct() 451 CalculateMatrixSignal::GetMemorySizeForFixedSizedSignalInternal(pSize, maxCallbacks); in GetMemorySizeForConstruct() 457 void CreateCallbacks(os::IAllocator* allocator, int maxCallbacks, bool isFixedSizeMemory);
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| D | gfx_SceneNode.h | 81 s32 maxCallbacks; //!< 管理できるコールバックの最大数です。 member 89 maxCallbacks(DEFAULT_MAX_CALLBACKS), in Description() 130 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument 132 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks() 485 if (description.maxCallbacks == 0) in GetMemorySizeForInitialize() 491 UpdateSignal::GetMemorySizeForFixedSizedSignalInternal(pSize, description.maxCallbacks); in GetMemorySizeForInitialize()
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| D | gfx_TransformNode.h | 88 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument 90 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks() 308 if (description.maxCallbacks == 0) in GetMemorySizeForInitialize() 314 … CalculateMatrixSignal::GetMemorySizeForFixedSizedSignalInternal(pSize, description.maxCallbacks); in GetMemorySizeForInitialize()
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| D | gfx_AmbientLight.h | 82 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument 84 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
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| D | gfx_HemiSphereLight.h | 83 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument 85 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
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| D | gfx_FragmentLight.h | 116 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument 118 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
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| D | gfx_VertexLight.h | 116 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument 118 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
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| D | gfx_SkeletalModel.h | 93 Builder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument 95 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks() 222 m_Description.maxCallbacks); in GetMemorySizeInternal()
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| D | gfx_Fog.h | 105 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument 107 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
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| D | gfx_SceneBuilder.h | 71 SceneBuilder& MaxCallbacks(int maxCallbacks) { m_MaxCallbacks = maxCallbacks; return *this; } in MaxCallbacks() argument
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| D | gfx_Camera.h | 83 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument 85 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
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| D | gfx_Model.h | 701 if (description.maxCallbacks == 0) in GetMemorySizeForInitialize() 708 RenderSignal::GetMemorySizeForFixedSizedSignalInternal(pSize, description.maxCallbacks); in GetMemorySizeForInitialize() 709 RenderSignal::GetMemorySizeForFixedSizedSignalInternal(pSize, description.maxCallbacks); in GetMemorySizeForInitialize()
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| /NW4C-1.2.23/include/nw/demo/ |
| D | demo_Particle.h | 72 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument 74 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
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