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Searched refs:maxCallbacks (Results 1 – 22 of 22) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_Skeleton.cpp32 Skeleton::CreateCallbacks(os::IAllocator* allocator, int maxCallbacks, bool isFixedSizeMemory) in CreateCallbacks() argument
36 if (maxCallbacks == 0) in CreateCallbacks()
46 CalculateMatrixSignal::CreateFixedSizedSignal(maxCallbacks, allocator); in CreateCallbacks()
48 CalculateMatrixSignal::CreateFixedSizedSignal(maxCallbacks, allocator); in CreateCallbacks()
Dgfx_SceneBuilder.cpp93 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
108 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
126 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
165 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
189 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
206 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
225 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
243 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
261 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
279 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
[all …]
Dgfx_StandardSkeleton.cpp34 int maxCallbacks, in Create() argument
59 maxCallbacks, in Create()
Dgfx_SceneNode.cpp177 if (m_Description.maxCallbacks == 0) in CreateCallbacks()
185 UpdateSignal::CreateFixedSizedSignal(m_Description.maxCallbacks, allocator); in CreateCallbacks()
Dgfx_TransformNode.cpp119 if (m_Description.maxCallbacks == 0) in CreateCallbacks()
127 … CalculateMatrixSignal::CreateFixedSizedSignal(m_Description.maxCallbacks, allocator); in CreateCallbacks()
Dgfx_ParticleModel.cpp82 particleSetDescription.maxCallbacks = 0; in GetMemorySizeInternal()
181 description.maxCallbacks = 0; in Create()
Dgfx_Model.cpp495 if (m_Description.maxCallbacks == 0) in CreateCallbacks()
502 … m_PreRenderSignal = RenderSignal::CreateFixedSizedSignal(m_Description.maxCallbacks, allocator); in CreateCallbacks()
503 … m_PostRenderSignal = RenderSignal::CreateFixedSizedSignal(m_Description.maxCallbacks, allocator); in CreateCallbacks()
Dgfx_SkeletalModel.cpp69 m_Description.maxCallbacks, in Create()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_StandardSkeleton.h54 int maxCallbacks,
67 int maxCallbacks,
72 GetMemorySizeInternal(&size, resource, maxCallbacks);
81 int maxCallbacks) in GetMemorySizeInternal() argument
96 Skeleton::GetMemorySizeForConstruct(pSize, maxCallbacks); in GetMemorySizeInternal()
176 int maxCallbacks, in StandardSkeleton() argument
182 : Skeleton(allocator, resource, maxCallbacks, isFixedSizeMemory), in StandardSkeleton()
Dgfx_Skeleton.h414 int maxCallbacks, in Skeleton() argument
423 CreateCallbacks(allocator, maxCallbacks, isFixedSizeMemory); in Skeleton()
440 int maxCallbacks) in GetMemorySizeForConstruct() argument
443 if (maxCallbacks == 0) in GetMemorySizeForConstruct()
450 CalculateMatrixSignal::GetMemorySizeForFixedSizedSignalInternal(pSize, maxCallbacks); in GetMemorySizeForConstruct()
451 CalculateMatrixSignal::GetMemorySizeForFixedSizedSignalInternal(pSize, maxCallbacks); in GetMemorySizeForConstruct()
457 void CreateCallbacks(os::IAllocator* allocator, int maxCallbacks, bool isFixedSizeMemory);
Dgfx_SceneNode.h81 s32 maxCallbacks; //!< 管理できるコールバックの最大数です。 member
89 maxCallbacks(DEFAULT_MAX_CALLBACKS), in Description()
130 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument
132 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
485 if (description.maxCallbacks == 0) in GetMemorySizeForInitialize()
491 UpdateSignal::GetMemorySizeForFixedSizedSignalInternal(pSize, description.maxCallbacks); in GetMemorySizeForInitialize()
Dgfx_TransformNode.h88 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument
90 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
308 if (description.maxCallbacks == 0) in GetMemorySizeForInitialize()
314 … CalculateMatrixSignal::GetMemorySizeForFixedSizedSignalInternal(pSize, description.maxCallbacks); in GetMemorySizeForInitialize()
Dgfx_AmbientLight.h82 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument
84 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
Dgfx_HemiSphereLight.h83 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument
85 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
Dgfx_FragmentLight.h116 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument
118 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
Dgfx_VertexLight.h116 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument
118 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
Dgfx_SkeletalModel.h93 Builder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument
95 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
222 m_Description.maxCallbacks); in GetMemorySizeInternal()
Dgfx_Fog.h105 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument
107 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
Dgfx_SceneBuilder.h71 SceneBuilder& MaxCallbacks(int maxCallbacks) { m_MaxCallbacks = maxCallbacks; return *this; } in MaxCallbacks() argument
Dgfx_Camera.h83 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument
85 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
Dgfx_Model.h701 if (description.maxCallbacks == 0) in GetMemorySizeForInitialize()
708 RenderSignal::GetMemorySizeForFixedSizedSignalInternal(pSize, description.maxCallbacks); in GetMemorySizeForInitialize()
709 RenderSignal::GetMemorySizeForFixedSizedSignalInternal(pSize, description.maxCallbacks); in GetMemorySizeForInitialize()
/NW4C-1.2.23/include/nw/demo/
Ddemo_Particle.h72 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() argument
74 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()