| /NW4C-1.2.23/sources/libraries/lyt/ |
| D | lyt_Arc.cpp | 102 bool ARCInitHandle(void* arcStart, ARCHandle* handle) in ARCInitHandle() argument 113 handle->archiveStartAddr = arcStart; in ARCInitHandle() 114 … handle->FSTStart = FSTEntries = reinterpret_cast<FSTEntry*>((u32)arcStart + arcHeader->fstStart); in ARCInitHandle() 115 handle->fileStart = (void*)((u32)arcStart + arcHeader->fileStart); in ARCInitHandle() 119 handle->entryNum = nextDir(FSTEntries, 0); in ARCInitHandle() 120 handle->FSTStringStart = reinterpret_cast<wchar_t*>(&(FSTEntries[handle->entryNum])); in ARCInitHandle() 121 handle->FSTLength = (u32)arcHeader->fstSize; in ARCInitHandle() 122 handle->currDir = 0; in ARCInitHandle() 127 bool ARCOpen(ARCHandle* handle, const wchar_t* fileName, ARCFileInfo* af) in ARCOpen() argument 132 NN_ASSERTMSG( handle, "ARCOpen(): NULL pointer is specified to ARCHandle structure" ); in ARCOpen() [all …]
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| /NW4C-1.2.23/sources/libraries/snd/ |
| D | snd_SoundStartable.cpp | 82 SoundHandle* handle, in StartSound() argument 88 handle, in StartSound() 94 handle->StartPrepared(); in StartSound() 111 SoundHandle* handle, in StartSound() argument 122 return StartSound( handle, soundId, startInfo ); in StartSound() 137 SoundHandle* handle, in HoldSound() argument 142 if ( handle->IsAttachedSound() && ( handle->GetId() == soundId ) ) in HoldSound() 144 handle->detail_GetAttachedSound()->SetAutoStopCounter( 1 ); in HoldSound() 150 handle, in HoldSound() 156 handle->StartPrepared(); in HoldSound() [all …]
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| D | snd_SequenceSoundHandle.cpp | 34 SequenceSoundHandle::SequenceSoundHandle( SoundHandle* handle ) in SequenceSoundHandle() argument 37 if ( handle == NULL ) return; in SequenceSoundHandle() 40 if ( !handle->IsAttachedSound() ) return; in SequenceSoundHandle() 43 ut::DynamicCast<internal::SequenceSound*>( handle->detail_GetAttachedSound() ); in SequenceSoundHandle()
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| D | snd_WaveSoundHandle.cpp | 24 WaveSoundHandle::WaveSoundHandle( SoundHandle* handle ) in WaveSoundHandle() argument 27 if ( handle == NULL ) return; in WaveSoundHandle() 30 if ( !handle->IsAttachedSound() ) return; in WaveSoundHandle() 33 ut::DynamicCast<internal::WaveSound*>( handle->detail_GetAttachedSound() ); in WaveSoundHandle()
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| D | snd_Sound3DActor.cpp | 116 SoundHandle* handle, in SetupSound() argument 169 handle, in SetupSound() 176 if ( handle->IsAttachedSound() ) in SetupSound() 178 handle->detail_GetAttachedSound()->SetPanCurve( PAN_CURVE_SINCOS ); in SetupSound() 260 void Sound3DActor::ClearUpdateCallback( SoundHandle& handle ) in ClearUpdateCallback() argument 262 if ( handle.IsAttachedSound() ) in ClearUpdateCallback() 264 handle.detail_GetAttachedSound()->ClearAmbientArgUpdateCallback(); in ClearUpdateCallback()
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| D | snd_SoundHandle.cpp | 32 void SoundHandle::detail_DuplicateHandle( SoundHandle* handle ) in detail_DuplicateHandle() argument 36 if ( handle == NULL ) in detail_DuplicateHandle() 42 if ( handle->IsAttachedSound() == false ) in detail_DuplicateHandle() 47 internal::BasicSound* sound = handle->detail_GetAttachedSound(); in detail_DuplicateHandle()
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| D | snd_SoundActor.cpp | 190 SoundHandle* handle, in SetupSound() argument 205 handle, in SetupSound() 217 SoundHandle* handle, in detail_SetupSoundWithAmbientInfo() argument 233 handle, in detail_SetupSoundWithAmbientInfo() 255 SoundHandle* handle, in detail_SetupSound() argument 265 handle, in detail_SetupSound()
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| D | snd_SoundArchivePlayer.cpp | 720 SoundHandle* handle, in detail_SetupSound() argument 727 handle, in detail_SetupSound() 750 SoundHandle* handle, in detail_SetupSoundImpl() argument 758 NW_NULL_ASSERT( handle ); in detail_SetupSoundImpl() 768 if ( handle->IsAttachedSound() ) { in detail_SetupSoundImpl() 769 handle->DetachSound(); in detail_SetupSoundImpl() 1083 handle->detail_AttachSound( sound ); in detail_SetupSoundImpl()
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| /NW4C-1.2.23/include/nw/lyt/ |
| D | lyt_Arc.h | 61 ARCHandle* handle; member 69 ARCHandle* handle; member 77 ARCHandle* handle; member 84 bool ARCInitHandle(void* arcStart, ARCHandle* handle); 85 bool ARCOpen(ARCHandle* handle, const wchar_t* fileName, ARCFileInfo* af); 86 bool ARCFastOpen(ARCHandle* handle, s32 entrynum, ARCFileInfo* af); 87 s32 ARCConvertPathToEntrynum(ARCHandle* handle, const wchar_t* pathPtr); 88 bool ARCEntrynumIsDir( const ARCHandle * handle, s32 entrynum ); 94 bool ARCChangeDir(ARCHandle* handle, const wchar_t* dirName); 95 bool ARCGetCurrentDir(ARCHandle* handle, wchar_t* path, u32 maxlen); [all …]
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| /NW4C-1.2.23/include/nw/snd/ |
| D | snd_SoundPlayer.h | 463 SoundHandle handle; in ForEachSound() local 464 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSound() 465 function( handle ); in ForEachSound() 466 if ( handle.IsAttachedSound() ) itr++; in ForEachSound() 477 SoundHandle handle; in ForEachSound() local 478 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSound() 479 function( handle ); in ForEachSound() 496 SoundHandle handle; in ForEachSoundPriorityOrder() local 497 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSoundPriorityOrder() 498 function( handle ); in ForEachSoundPriorityOrder() [all …]
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| D | snd_ExternalSoundPlayer.h | 87 SoundHandle handle; in ForEachSound() local 88 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSound() 89 function( handle ); in ForEachSound() 90 if ( handle.IsAttachedSound() ) itr++; in ForEachSound() 101 SoundHandle handle; in ForEachSound() local 102 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSound() 103 function( handle ); in ForEachSound()
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| D | snd_SoundActor.h | 243 SoundHandle* handle, 448 SoundHandle* handle, 457 SoundHandle* handle,
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| D | snd_Sound3DActor.h | 271 SoundHandle* handle, 281 static void ClearUpdateCallback( SoundHandle& handle );
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| D | snd_SoundArchivePlayer.h | 438 SoundHandle* handle, 465 SoundHandle* handle,
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| D | snd_WaveSoundHandle.h | 87 WaveSoundHandle( SoundHandle* handle );
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| D | snd_SoundStartable.h | 559 SoundHandle* handle,
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| D | snd_SoundHandle.h | 633 void detail_DuplicateHandle( SoundHandle* handle );
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| D | snd_SequenceSoundHandle.h | 84 SequenceSoundHandle( SoundHandle* handle );
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| /NW4C-1.2.23/demos/snd/effect/sources/ |
| D | main.cpp | 231 nw::snd::SequenceSoundHandle handle( &m_Handle ); in OnUpdatePad() local 232 handle.SetFxSend( nw::snd::AUX_BUS_A, 0.3f ); in OnUpdatePad() 240 nw::snd::WaveSoundHandle handle( &m_Handle ); in OnUpdatePad() local 241 handle.SetFxSend( nw::snd::AUX_BUS_A, 0.3f ); in OnUpdatePad() 249 nw::snd::StreamSoundHandle handle( &m_Handle ); in OnUpdatePad() local 250 handle.SetFxSend( nw::snd::AUX_BUS_A, 0.3f ); in OnUpdatePad()
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