Lines Matching refs:handle
463 SoundHandle handle; in ForEachSound() local
464 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSound()
465 function( handle ); in ForEachSound()
466 if ( handle.IsAttachedSound() ) itr++; in ForEachSound()
477 SoundHandle handle; in ForEachSound() local
478 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSound()
479 function( handle ); in ForEachSound()
496 SoundHandle handle; in ForEachSoundPriorityOrder() local
497 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSoundPriorityOrder()
498 function( handle ); in ForEachSoundPriorityOrder()
509 SoundHandle handle; in ForEachSoundPriorityOrder() local
510 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSoundPriorityOrder()
511 function( handle ); in ForEachSoundPriorityOrder()
512 if ( handle.IsAttachedSound() ) itr++; in ForEachSoundPriorityOrder()