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Searched refs:deviceMemorySize (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_ParticleShape.cpp371 int deviceMemorySize = 0; in GetMemorySizeInternal() local
374 deviceMemorySize += 32 - size.GetAlignment(); // 最悪値 in GetMemorySizeInternal()
377 deviceMemorySize = ut::RoundUp(deviceMemorySize, 32); in GetMemorySizeInternal()
378 deviceMemorySize += streamSize; in GetMemorySizeInternal()
379 deviceMemorySize = ut::RoundUp(deviceMemorySize, 32); in GetMemorySizeInternal()
380 deviceMemorySize += streamSize; in GetMemorySizeInternal()
408 int deviceMemorySize = 0; in GetDeviceMemorySizeInternal() local
411 deviceMemorySize += 32 - size.GetAlignment(); // 最悪値 in GetDeviceMemorySizeInternal()
414 deviceMemorySize = ut::RoundUp(deviceMemorySize, 32); in GetDeviceMemorySizeInternal()
415 deviceMemorySize += streamSize; in GetDeviceMemorySizeInternal()
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Dgfx_ParticleCollection.cpp305 int deviceMemorySize = 0; in GetDeviceMemorySizeInternal() local
327 deviceMemorySize = in GetDeviceMemorySizeInternal()
328 ParticleShape::AddVertexStreamSize(GL_FLOAT, 1, capacity, deviceMemorySize); in GetDeviceMemorySizeInternal()
335 deviceMemorySize = in GetDeviceMemorySizeInternal()
336 ParticleShape::AddVertexStreamSize(GL_FLOAT, 3, capacity, deviceMemorySize); in GetDeviceMemorySizeInternal()
340 deviceMemorySize = in GetDeviceMemorySizeInternal()
341 ParticleShape::AddVertexStreamSize(GL_FLOAT, 2, capacity, deviceMemorySize); in GetDeviceMemorySizeInternal()
348 size.Add(deviceMemorySize, 32); in GetDeviceMemorySizeInternal()
372 int deviceMemorySize = 0; in Create() local
471 deviceMemorySize = in Create()
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