Searched refs:animationDataIndex (Results 1 – 1 of 1) sorted by relevance
1622 int animationDataIndex; in ParticleFloatImmediateUpdater() local1626 animationDataIndex = CalcAnimationDataIndex( in ParticleFloatImmediateUpdater()1638 f32 value = animationData[animationDataIndex++]; in ParticleFloatImmediateUpdater()1642 f32 nextValue = animationData[animationDataIndex++]; in ParticleFloatImmediateUpdater()1940 int animationDataIndex; in ParticleVector2ImmediateUpdater() local1946 animationDataIndex = CalcAnimationDataIndex( in ParticleVector2ImmediateUpdater()1956 animationDataIndex *= animationStride; in ParticleVector2ImmediateUpdater()1960 value.x = animationData[animationDataIndex++]; in ParticleVector2ImmediateUpdater()1965 value.y = animationData[animationDataIndex++]; in ParticleVector2ImmediateUpdater()1972 f32 nextValue = animationData[animationDataIndex++]; in ParticleVector2ImmediateUpdater()[all …]